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@@ -3,9 +3,9 @@ include $(top_srcdir)/build/autotools/common.am |
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SUBDIRS = bullet lua data . t |
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noinst_LIBRARIES = liblolcore.a |
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noinst_LIBRARIES = liblol-core.a |
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liblolcore_a_SOURCES = \ |
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liblol_core_a_SOURCES = \ |
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tiler.cpp tiler.h dict.cpp dict.h lolgl.h \ |
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audio.cpp audio.h scene.cpp scene.h font.cpp font.h \ |
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textureimage.cpp textureimage.h tileset.cpp tileset.h \ |
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@@ -17,20 +17,20 @@ liblolcore_a_SOURCES = \ |
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platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ |
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light.cpp light.h lolimgui.cpp lolimgui.h \ |
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\ |
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$(liblolcore_headers) \ |
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$(liblolcore_sources) \ |
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$(liblol_core_headers) \ |
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$(liblol_core_sources) \ |
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\ |
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$(xbox_sources) \ |
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$(nacl_sources) \ |
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$(sdl_sources) \ |
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$(d3d9_sources) \ |
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$(android_sources) |
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#liblolcore_a_CPPFLAGS = -include-pch $(srcdir)/lol/engine-internal.h.pch $(AM_CPPFLAGS) -I$(srcdir)/bullet -I$(srcdir)/lua |
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liblolcore_a_CPPFLAGS = $(AM_CPPFLAGS) -I$(srcdir)/bullet -I$(srcdir)/lua |
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#liblol_core_a_CPPFLAGS = -include-pch $(srcdir)/lol/engine-internal.h.pch $(AM_CPPFLAGS) -I$(srcdir)/bullet -I$(srcdir)/lua |
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liblol_core_a_CPPFLAGS = $(AM_CPPFLAGS) -I$(srcdir)/bullet -I$(srcdir)/lua |
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EXTRA_DIST += easymesh/easymesh-scanner.l easymesh/easymesh-parser.y |
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liblolcore_headers = \ |
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liblol_core_headers = \ |
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lol/engine-internal.h lol/engine.h lol/public.h lol/extras.h \ |
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\ |
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lol/base/all.h \ |
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@@ -63,7 +63,7 @@ liblolcore_headers = \ |
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lol/debug/all.h \ |
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lol/debug/lines.h |
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liblolcore_sources = \ |
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liblol_core_sources = \ |
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application/application.cpp application/application.h \ |
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\ |
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lolua/baselua.cpp lolua/baselua.h \ |
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