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tutorial: minor tweaks.

legacy
Sam Hocevar sam 12 years ago
parent
commit
bd076c2deb
2 changed files with 4 additions and 4 deletions
  1. +2
    -2
      tutorial/08_fbo.cpp
  2. +2
    -2
      tutorial/08_fbo.lolfx

+ 2
- 2
tutorial/08_fbo.cpp View File

@@ -44,8 +44,8 @@ public:
WorldEntity::TickGame(seconds);

m_time += seconds;
m_hotspot = 0.4f * vec3(lol::cos(m_time * 2.f) + lol::cos(m_time * 3.3f),
lol::sin(m_time * 4.4f) + lol::sin(m_time * 3.2f),
m_hotspot = 0.4f * vec3(lol::sin(m_time * 4.f) + lol::cos(m_time * 5.3f),
lol::sin(m_time * 5.7f) + lol::cos(m_time * 4.4f),
lol::sin(m_time * 5.f));
m_color = 0.25f * vec3(1.1f + lol::sin(m_time * 1.5f + 1.f),
1.1f + lol::sin(m_time * 1.8f + 1.3f),


+ 2
- 2
tutorial/08_fbo.lolfx View File

@@ -33,10 +33,10 @@ void main(void)
{
float tc = 0.0, ta = 0.0;
{
float s = 4.0 + 3.0 * in_Point.z;
float s = 6.0 + 3.0 * in_Point.z;
vec2 p = pass_Position - in_Point.xy * 0.8;
float t = clamp(1.2 - dot(s * p, s * p), 0.0, 1.0);
float u = t * t;
float u = t * t * t * t;
tc += 3.0 * t * t - 2.0 * t * t * t;
ta += 3.0 * u * u - 2.0 * u * u * u;
}


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