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build: minor vcxproj reorganisation.

legacy
Sam Hocevar sam 12 years ago
parent
commit
bf16c555ab
1 changed files with 30 additions and 19 deletions
  1. +30
    -19
      src/lolcore.vcxproj.filters

+ 30
- 19
src/lolcore.vcxproj.filters View File

@@ -68,6 +68,9 @@
<Filter Include="bullet">
<UniqueIdentifier>{b946cc33-6677-4e16-b7ef-fa3ee393ec19}</UniqueIdentifier>
</Filter>
<Filter Include="src\lol\core">
<UniqueIdentifier>{e17b998c-d494-480b-ae29-5d1564f73327}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="image\image.cpp">
@@ -181,12 +184,6 @@
<ClCompile Include="gradient.cpp">
<Filter>src\...</Filter>
</ClCompile>
<ClCompile Include="hash.cpp">
<Filter>src\core</Filter>
</ClCompile>
<ClCompile Include="string.cpp">
<Filter>src\core</Filter>
</ClCompile>
<ClCompile Include="layer.cpp">
<Filter>src\...</Filter>
</ClCompile>
@@ -646,6 +643,12 @@
<ClCompile Include="gpu\lolfx.cpp">
<Filter>src\gpu</Filter>
</ClCompile>
<ClCompile Include="core\hash.cpp">
<Filter>src\core</Filter>
</ClCompile>
<ClCompile Include="core\string.cpp">
<Filter>src\core</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="image\image.h">
@@ -732,18 +735,6 @@
<ClInclude Include="platform\d3d9\d3d9input.h">
<Filter>src\platform\d3d9</Filter>
</ClInclude>
<ClInclude Include="array.h">
<Filter>src\core</Filter>
</ClInclude>
<ClInclude Include="types.h">
<Filter>src\core</Filter>
</ClInclude>
<ClInclude Include="hash.h">
<Filter>src\core</Filter>
</ClInclude>
<ClInclude Include="map.h">
<Filter>src\core</Filter>
</ClInclude>
<ClInclude Include="audio.h">
<Filter>src\...</Filter>
</ClInclude>
@@ -1611,6 +1602,24 @@
<ClInclude Include="platform\ps3\threadbase.h">
<Filter>src\platform\ps3</Filter>
</ClInclude>
<ClInclude Include="lol\core\array.h">
<Filter>src\lol\core</Filter>
</ClInclude>
<ClInclude Include="lol\core\hash.h">
<Filter>src\lol\core</Filter>
</ClInclude>
<ClInclude Include="lol\core\string.h">
<Filter>src\lol\core</Filter>
</ClInclude>
<ClInclude Include="lol\core\types.h">
<Filter>src\lol\core</Filter>
</ClInclude>
<ClInclude Include="lol\core\map.h">
<Filter>src\lol\core</Filter>
</ClInclude>
<ClInclude Include="map.h">
<Filter>src\...</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<LolFxCompile Include="gpu\emptymaterial.lolfx">
@@ -1625,6 +1634,8 @@
<LolFxCompile Include="easymesh\shiny.lolfx">
<Filter>src\easymesh</Filter>
</LolFxCompile>
<LolFxCompile Include="gpu\tile.lolfx" />
<LolFxCompile Include="gradient.lolfx" />
</ItemGroup>
<ItemGroup>
<None Include="easymesh\easymesh-parser.y">
@@ -1640,4 +1651,4 @@
<Filter>src\gpu</Filter>
</None>
</ItemGroup>
</Project>
</Project>

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