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camera: deactivate WASD code for camera movement.

legacy
Sam Hocevar sam 12 years ago
parent
commit
bf62a18bab
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      src/camera.cpp

+ 1
- 1
src/camera.cpp View File

@@ -91,6 +91,7 @@ void Camera::TickGame(float seconds)
{ {
WorldEntity::TickGame(seconds); WorldEntity::TickGame(seconds);


#if 0
/* Hackish keyboard support */ /* Hackish keyboard support */
float updown = 2.f * (Input::GetButtonState('w') float updown = 2.f * (Input::GetButtonState('w')
+ Input::GetButtonState('z') + Input::GetButtonState('z')
@@ -101,7 +102,6 @@ void Camera::TickGame(float seconds)
float pgupdown = 2.f * (Input::GetButtonState('r') float pgupdown = 2.f * (Input::GetButtonState('r')
- Input::GetButtonState('f')); - Input::GetButtonState('f'));


#if 0
/* Hackish stick support */ /* Hackish stick support */
static Stick *stick = NULL; static Stick *stick = NULL;
if (!stick) if (!stick)


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