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@@ -49,7 +49,8 @@ public: |
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ivec2 GetTileSize(int tileid) const; |
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ivec2 GetTextureSize() const; |
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ShaderTexture GetTexture() const; |
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ShaderTexture GetShaderTexture() const; |
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Texture const * GetTexture() const; |
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void Bind(); |
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void Unbind(); |
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void BlitTile(uint32_t id, vec3 pos, int o, vec2 scale, float angle, |
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