@@ -1,20 +0,0 @@ | |||||
| |||||
Microsoft Visual Studio Solution File, Format Version 11.00 | |||||
# Visual C++ Express 2010 | |||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-map", "test-map.vcxproj", "{D77D4446-2556-44AA-A3B5-AC236CA02901}" | |||||
EndProject | |||||
Global | |||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||||
Debug|Win32 = Debug|Win32 | |||||
Release|Win32 = Release|Win32 | |||||
EndGlobalSection | |||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||||
{D77D4446-2556-44AA-A3B5-AC236CA02901}.Debug|Win32.ActiveCfg = Debug|Win32 | |||||
{D77D4446-2556-44AA-A3B5-AC236CA02901}.Debug|Win32.Build.0 = Debug|Win32 | |||||
{D77D4446-2556-44AA-A3B5-AC236CA02901}.Release|Win32.ActiveCfg = Release|Win32 | |||||
{D77D4446-2556-44AA-A3B5-AC236CA02901}.Release|Win32.Build.0 = Release|Win32 | |||||
EndGlobalSection | |||||
GlobalSection(SolutionProperties) = preSolution | |||||
HideSolutionNode = FALSE | |||||
EndGlobalSection | |||||
EndGlobal |
@@ -11,50 +11,21 @@ | |||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClCompile Include="..\src\debugboard.cpp" /> | |||||
<ClCompile Include="..\src\debugfps.cpp" /> | |||||
<ClCompile Include="..\src\debugrecord.cpp" /> | |||||
<ClCompile Include="..\src\debugsphere.cpp" /> | |||||
<ClCompile Include="..\src\debugsprite.cpp" /> | |||||
<ClCompile Include="..\src\debugstats.cpp" /> | |||||
<ClCompile Include="..\src\dict.cpp" /> | |||||
<ClCompile Include="..\src\entity.cpp" /> | |||||
<ClCompile Include="..\src\font.cpp" /> | |||||
<ClCompile Include="..\src\forge.cpp" /> | |||||
<ClCompile Include="..\src\game.cpp" /> | |||||
<ClCompile Include="..\src\input.cpp" /> | |||||
<ClCompile Include="..\src\layer.cpp" /> | |||||
<ClCompile Include="..\src\map.cpp" /> | |||||
<ClCompile Include="..\src\mapviewer.cpp" /> | |||||
<ClCompile Include="..\src\profiler.cpp" /> | |||||
<ClCompile Include="..\src\scene.cpp" /> | |||||
<ClCompile Include="..\src\sdlinput.cpp" /> | |||||
<ClCompile Include="..\src\test-map.cpp" /> | |||||
<ClCompile Include="..\src\ticker.cpp" /> | |||||
<ClCompile Include="..\src\tiler.cpp" /> | |||||
<ClCompile Include="..\src\tileset.cpp" /> | |||||
<ClCompile Include="..\src\timer.cpp" /> | |||||
<ClCompile Include="..\src\video.cpp" /> | |||||
<ClCompile Include="..\src\world.cpp" /> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ClInclude Include="..\deushax\debugsprite.h" /> | |||||
<ClInclude Include="..\deushax\game.h" /> | |||||
<ClInclude Include="..\src\bitfield.h" /> | <ClInclude Include="..\src\bitfield.h" /> | ||||
<ClInclude Include="..\src\core.h" /> | <ClInclude Include="..\src\core.h" /> | ||||
<ClInclude Include="..\src\debugboard.h" /> | |||||
<ClInclude Include="..\src\debugfps.h" /> | <ClInclude Include="..\src\debugfps.h" /> | ||||
<ClInclude Include="..\src\debugrecord.h" /> | <ClInclude Include="..\src\debugrecord.h" /> | ||||
<ClInclude Include="..\src\debugsphere.h" /> | <ClInclude Include="..\src\debugsphere.h" /> | ||||
<ClInclude Include="..\src\debugsprite.h" /> | |||||
<ClInclude Include="..\src\debugstats.h" /> | <ClInclude Include="..\src\debugstats.h" /> | ||||
<ClInclude Include="..\src\dict.h" /> | <ClInclude Include="..\src\dict.h" /> | ||||
<ClInclude Include="..\src\entity.h" /> | <ClInclude Include="..\src\entity.h" /> | ||||
<ClInclude Include="..\src\font.h" /> | <ClInclude Include="..\src\font.h" /> | ||||
<ClInclude Include="..\src\forge.h" /> | <ClInclude Include="..\src\forge.h" /> | ||||
<ClInclude Include="..\src\game.h" /> | |||||
<ClInclude Include="..\src\input.h" /> | <ClInclude Include="..\src\input.h" /> | ||||
<ClInclude Include="..\src\layer.h" /> | <ClInclude Include="..\src\layer.h" /> | ||||
<ClInclude Include="..\src\map.h" /> | <ClInclude Include="..\src\map.h" /> | ||||
<ClInclude Include="..\src\mapviewer.h" /> | |||||
<ClInclude Include="..\src\matrix.h" /> | <ClInclude Include="..\src\matrix.h" /> | ||||
<ClInclude Include="..\src\profiler.h" /> | <ClInclude Include="..\src\profiler.h" /> | ||||
<ClInclude Include="..\src\scene.h" /> | <ClInclude Include="..\src\scene.h" /> | ||||
@@ -66,8 +37,33 @@ | |||||
<ClInclude Include="..\src\video.h" /> | <ClInclude Include="..\src\video.h" /> | ||||
<ClInclude Include="..\src\world.h" /> | <ClInclude Include="..\src\world.h" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | |||||
<ClCompile Include="..\deushax\debugsprite.cpp" /> | |||||
<ClCompile Include="..\deushax\deushax.cpp" /> | |||||
<ClCompile Include="..\deushax\game.cpp" /> | |||||
<ClCompile Include="..\src\debugfps.cpp" /> | |||||
<ClCompile Include="..\src\debugrecord.cpp" /> | |||||
<ClCompile Include="..\src\debugsphere.cpp" /> | |||||
<ClCompile Include="..\src\debugstats.cpp" /> | |||||
<ClCompile Include="..\src\dict.cpp" /> | |||||
<ClCompile Include="..\src\entity.cpp" /> | |||||
<ClCompile Include="..\src\font.cpp" /> | |||||
<ClCompile Include="..\src\forge.cpp" /> | |||||
<ClCompile Include="..\src\input.cpp" /> | |||||
<ClCompile Include="..\src\layer.cpp" /> | |||||
<ClCompile Include="..\src\map.cpp" /> | |||||
<ClCompile Include="..\src\profiler.cpp" /> | |||||
<ClCompile Include="..\src\scene.cpp" /> | |||||
<ClCompile Include="..\src\sdlinput.cpp" /> | |||||
<ClCompile Include="..\src\ticker.cpp" /> | |||||
<ClCompile Include="..\src\tiler.cpp" /> | |||||
<ClCompile Include="..\src\tileset.cpp" /> | |||||
<ClCompile Include="..\src\timer.cpp" /> | |||||
<ClCompile Include="..\src\video.cpp" /> | |||||
<ClCompile Include="..\src\world.cpp" /> | |||||
</ItemGroup> | |||||
<PropertyGroup Label="Globals"> | <PropertyGroup Label="Globals"> | ||||
<ProjectGuid>{D77D4446-2556-44AA-A3B5-AC236CA02901}</ProjectGuid> | |||||
<ProjectGuid>{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}</ProjectGuid> | |||||
<Keyword>Win32Proj</Keyword> | <Keyword>Win32Proj</Keyword> | ||||
<RootNamespace>testmap</RootNamespace> | <RootNamespace>testmap</RootNamespace> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
@@ -108,7 +104,7 @@ | |||||
<WarningLevel>Level3</WarningLevel> | <WarningLevel>Level3</WarningLevel> | ||||
<Optimization>Disabled</Optimization> | <Optimization>Disabled</Optimization> | ||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
<AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
<AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\src;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
</ClCompile> | </ClCompile> | ||||
<Link> | <Link> | ||||
<SubSystem>Console</SubSystem> | <SubSystem>Console</SubSystem> | ||||
@@ -126,7 +122,7 @@ | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | <FunctionLevelLinking>true</FunctionLevelLinking> | ||||
<IntrinsicFunctions>true</IntrinsicFunctions> | <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
<AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
<AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\src;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
</ClCompile> | </ClCompile> | ||||
<Link> | <Link> | ||||
<SubSystem>Console</SubSystem> | <SubSystem>Console</SubSystem> |
@@ -0,0 +1,26 @@ | |||||
| |||||
Microsoft Visual Studio Solution File, Format Version 11.00 | |||||
# Visual Studio 2010 | |||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "deushax", "deushax.vcxproj", "{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}" | |||||
EndProject | |||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monsterz", "monsterz.vcxproj", "{17F0F184-4436-4D08-B8AA-16572EA238DB}" | |||||
EndProject | |||||
Global | |||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||||
Debug|Win32 = Debug|Win32 | |||||
Release|Win32 = Release|Win32 | |||||
EndGlobalSection | |||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.ActiveCfg = Debug|Win32 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.Build.0 = Debug|Win32 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.ActiveCfg = Release|Win32 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.Build.0 = Release|Win32 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.ActiveCfg = Debug|Win32 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.Build.0 = Debug|Win32 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.ActiveCfg = Release|Win32 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.Build.0 = Release|Win32 | |||||
EndGlobalSection | |||||
GlobalSection(SolutionProperties) = preSolution | |||||
HideSolutionNode = FALSE | |||||
EndGlobalSection | |||||
EndGlobal |
@@ -0,0 +1,139 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
<ItemGroup Label="ProjectConfigurations"> | |||||
<ProjectConfiguration Include="Debug|Win32"> | |||||
<Configuration>Debug</Configuration> | |||||
<Platform>Win32</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Release|Win32"> | |||||
<Configuration>Release</Configuration> | |||||
<Platform>Win32</Platform> | |||||
</ProjectConfiguration> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ClInclude Include="..\monsterz\board.h" /> | |||||
<ClInclude Include="..\monsterz\game.h" /> | |||||
<ClInclude Include="..\src\bitfield.h" /> | |||||
<ClInclude Include="..\src\core.h" /> | |||||
<ClInclude Include="..\src\debugfps.h" /> | |||||
<ClInclude Include="..\src\debugrecord.h" /> | |||||
<ClInclude Include="..\src\debugsphere.h" /> | |||||
<ClInclude Include="..\src\debugstats.h" /> | |||||
<ClInclude Include="..\src\dict.h" /> | |||||
<ClInclude Include="..\src\entity.h" /> | |||||
<ClInclude Include="..\src\font.h" /> | |||||
<ClInclude Include="..\src\forge.h" /> | |||||
<ClInclude Include="..\src\input.h" /> | |||||
<ClInclude Include="..\src\layer.h" /> | |||||
<ClInclude Include="..\src\map.h" /> | |||||
<ClInclude Include="..\src\matrix.h" /> | |||||
<ClInclude Include="..\src\profiler.h" /> | |||||
<ClInclude Include="..\src\scene.h" /> | |||||
<ClInclude Include="..\src\sdlinput.h" /> | |||||
<ClInclude Include="..\src\ticker.h" /> | |||||
<ClInclude Include="..\src\tiler.h" /> | |||||
<ClInclude Include="..\src\tileset.h" /> | |||||
<ClInclude Include="..\src\timer.h" /> | |||||
<ClInclude Include="..\src\video.h" /> | |||||
<ClInclude Include="..\src\world.h" /> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<ClCompile Include="..\monsterz\board.cpp" /> | |||||
<ClCompile Include="..\monsterz\game.cpp" /> | |||||
<ClCompile Include="..\monsterz\monsterz.cpp" /> | |||||
<ClCompile Include="..\src\debugfps.cpp" /> | |||||
<ClCompile Include="..\src\debugrecord.cpp" /> | |||||
<ClCompile Include="..\src\debugsphere.cpp" /> | |||||
<ClCompile Include="..\src\debugstats.cpp" /> | |||||
<ClCompile Include="..\src\dict.cpp" /> | |||||
<ClCompile Include="..\src\entity.cpp" /> | |||||
<ClCompile Include="..\src\font.cpp" /> | |||||
<ClCompile Include="..\src\forge.cpp" /> | |||||
<ClCompile Include="..\src\input.cpp" /> | |||||
<ClCompile Include="..\src\layer.cpp" /> | |||||
<ClCompile Include="..\src\map.cpp" /> | |||||
<ClCompile Include="..\src\profiler.cpp" /> | |||||
<ClCompile Include="..\src\scene.cpp" /> | |||||
<ClCompile Include="..\src\sdlinput.cpp" /> | |||||
<ClCompile Include="..\src\ticker.cpp" /> | |||||
<ClCompile Include="..\src\tiler.cpp" /> | |||||
<ClCompile Include="..\src\tileset.cpp" /> | |||||
<ClCompile Include="..\src\timer.cpp" /> | |||||
<ClCompile Include="..\src\video.cpp" /> | |||||
<ClCompile Include="..\src\world.cpp" /> | |||||
</ItemGroup> | |||||
<PropertyGroup Label="Globals"> | |||||
<ProjectGuid>{17f0f184-4436-4d08-b8aa-16572ea238db}</ProjectGuid> | |||||
<Keyword>Win32Proj</Keyword> | |||||
<RootNamespace>testmap</RootNamespace> | |||||
</PropertyGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>true</UseDebugLibraries> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>false</UseDebugLibraries> | |||||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||||
<ImportGroup Label="ExtensionSettings"> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
</ImportGroup> | |||||
<PropertyGroup Label="UserMacros" /> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||||
<LinkIncremental>true</LinkIncremental> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||||
<LinkIncremental>false</LinkIncremental> | |||||
</PropertyGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>Disabled</Optimization> | |||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\src;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Console</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies> | |||||
<AdditionalLibraryDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\lib;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||||
<ClCompile> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<Optimization>MaxSpeed</Optimization> | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\src;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Console</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||||
<OptimizeReferences>true</OptimizeReferences> | |||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies> | |||||
<AdditionalLibraryDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\lib;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||||
<ImportGroup Label="ExtensionTargets"> | |||||
</ImportGroup> | |||||
</Project> |