@@ -45,7 +45,7 @@ liblolcore_headers = \ | |||||
lol/sys/timer.h \ | lol/sys/timer.h \ | ||||
\ | \ | ||||
lol/image/all.h \ | lol/image/all.h \ | ||||
lol/image/color.h \ | |||||
lol/image/color.h lol/image/image.h \ | |||||
\ | \ | ||||
lol/gpu/all.h \ | lol/gpu/all.h \ | ||||
lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ | lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ | ||||
@@ -98,7 +98,7 @@ liblolcore_sources = \ | |||||
sys/init.cpp sys/timer.cpp sys/file.cpp \ | sys/init.cpp sys/timer.cpp sys/file.cpp \ | ||||
sys/threadbase.h \ | sys/threadbase.h \ | ||||
\ | \ | ||||
image/image.cpp image/image.h image/image-private.h \ | |||||
image/image.cpp image/image-private.h \ | |||||
image/codec/gdiplus-image.cpp \ | image/codec/gdiplus-image.cpp \ | ||||
image/codec/ios-image.cpp \ | image/codec/ios-image.cpp \ | ||||
image/codec/dummy-image.cpp \ | image/codec/dummy-image.cpp \ | ||||
@@ -94,8 +94,8 @@ static inline int isnan(float f) | |||||
#include <lol/base/all.h> | #include <lol/base/all.h> | ||||
#include <lol/math/all.h> | #include <lol/math/all.h> | ||||
#include <lol/sys/all.h> | #include <lol/sys/all.h> | ||||
#include <lol/image/all.h> | |||||
#include <lol/gpu/all.h> | #include <lol/gpu/all.h> | ||||
#include <lol/image/all.h> | |||||
#include <lol/debug/all.h> | #include <lol/debug/all.h> | ||||
#include "numeric.h" | #include "numeric.h" | ||||
@@ -130,7 +130,6 @@ static inline int isnan(float f) | |||||
#include "map.h" | #include "map.h" | ||||
#include "layer.h" | #include "layer.h" | ||||
#include "mesh/mesh.h" | #include "mesh/mesh.h" | ||||
#include "image/image.h" | |||||
#include "application/application.h" | #include "application/application.h" | ||||
#include "easymesh/csgbsp.h" | #include "easymesh/csgbsp.h" | ||||
#include "easymesh/easymesh.h" | #include "easymesh/easymesh.h" | ||||
@@ -82,26 +82,19 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||||
/* Unknown */ | /* Unknown */ | ||||
{ D3DFMT_UNKNOWN, 0 }, | { D3DFMT_UNKNOWN, 0 }, | ||||
/* R8G8B8 */ | |||||
/* FIXME: this is all mixed up for the RGBA/ARGB combinations */ | |||||
# if defined USE_D3D9 | # if defined USE_D3D9 | ||||
{ D3DFMT_R8G8B8, 3 }, | |||||
{ D3DFMT_R8G8B8, 3 }, /* RGB_8 */ | |||||
{ D3DFMT_UNKNOWN, 0 }, /* RGBA_8 */ | |||||
{ D3DFMT_A8R8G8B8, 4 }, /* ARGB_8 */ | |||||
{ D3DFMT_UNKNOWN, 0 }, /* ABGR_8 */ | |||||
{ D3DFMT_L8, 1 }, /* Y8 */ | |||||
# else | # else | ||||
{ D3DFMT_UNKNOWN, 0 }, | { D3DFMT_UNKNOWN, 0 }, | ||||
# endif | |||||
/* A8R8G8B8 */ | |||||
# if defined USE_D3D9 | |||||
{ D3DFMT_A8R8G8B8, 4 }, | |||||
# else | |||||
{ D3DFMT_UNKNOWN, 0 }, | |||||
/* By default the X360 will swizzle the texture. Ask for linear. */ | /* By default the X360 will swizzle the texture. Ask for linear. */ | ||||
{ D3DFMT_LIN_A8R8G8B8, 4 }, | { D3DFMT_LIN_A8R8G8B8, 4 }, | ||||
# endif | |||||
/* Y8 */ | |||||
# if defined USE_D3D9 | |||||
{ D3DFMT_L8, 1 }, | |||||
# else | |||||
/* By default the X360 will swizzle the texture. Ask for linear. */ | |||||
{ D3DFMT_UNKNOWN, 0 }, | |||||
{ D3DFMT_LIN_L8, 1 }, | { D3DFMT_LIN_L8, 1 }, | ||||
# endif | # endif | ||||
}; | }; | ||||
@@ -128,14 +121,17 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||||
{ | { | ||||
{ 0, 0, 0, 0 }, /* Unknown */ | { 0, 0, 0, 0 }, /* Unknown */ | ||||
/* FIXME: this is all mixed up for the RGBA/ARGB combinations */ | |||||
#if __CELLOS_LV2__ | #if __CELLOS_LV2__ | ||||
{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | ||||
{ GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | { GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | ||||
{ GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||||
{ GL_ARGB_SCE, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | { GL_ARGB_SCE, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | ||||
{ GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | { GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | ||||
#elif defined __native_client__ || defined HAVE_GLES_2X | #elif defined __native_client__ || defined HAVE_GLES_2X | ||||
{ GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | { GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | ||||
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | ||||
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||||
/* FIXME: if GL_RGBA is not available, we should advertise | /* FIXME: if GL_RGBA is not available, we should advertise | ||||
* this format as "not available" on this platform. */ | * this format as "not available" on this platform. */ | ||||
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | ||||
@@ -144,6 +140,7 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||||
{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, /* RGB_8 */ | { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, /* RGB_8 */ | ||||
/* Seems efficient for little endian textures */ | /* Seems efficient for little endian textures */ | ||||
{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | { GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | ||||
{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | |||||
{ GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ABGR_8 */ | { GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ABGR_8 */ | ||||
{ GL_R8, GL_RED, GL_UNSIGNED_BYTE, 1 }, /* A8 */ | { GL_R8, GL_RED, GL_UNSIGNED_BYTE, 1 }, /* A8 */ | ||||
#endif | #endif | ||||
@@ -83,24 +83,24 @@ bool AndroidImageData::Open(char const *path) | |||||
/* Get image dimensions */ | /* Get image dimensions */ | ||||
mid = env->GetMethodID(cls, "getWidth", "(Landroid/graphics/Bitmap;)I"); | mid = env->GetMethodID(cls, "getWidth", "(Landroid/graphics/Bitmap;)I"); | ||||
size.x = env->CallIntMethod(g_activity, mid, bmp); | |||||
m_size.x = env->CallIntMethod(g_activity, mid, bmp); | |||||
mid = env->GetMethodID(cls, "getHeight", "(Landroid/graphics/Bitmap;)I"); | mid = env->GetMethodID(cls, "getHeight", "(Landroid/graphics/Bitmap;)I"); | ||||
size.y = env->CallIntMethod(g_activity, mid, bmp); | |||||
m_size.y = env->CallIntMethod(g_activity, mid, bmp); | |||||
/* Get pixels */ | /* Get pixels */ | ||||
array = env->NewIntArray(size.x * size.y); | |||||
array = env->NewIntArray(m_size.x * m_size.y); | |||||
env->NewGlobalRef(array); | env->NewGlobalRef(array); | ||||
mid = env->GetMethodID(cls, "getPixels", "(Landroid/graphics/Bitmap;[I)V"); | mid = env->GetMethodID(cls, "getPixels", "(Landroid/graphics/Bitmap;[I)V"); | ||||
env->CallVoidMethod(g_activity, mid, bmp, array); | env->CallVoidMethod(g_activity, mid, bmp, array); | ||||
pixels = env->GetIntArrayElements(array, 0); | pixels = env->GetIntArrayElements(array, 0); | ||||
for (int n = 0; n < size.x * size.y; n++) | |||||
for (int n = 0; n < m_size.x * m_size.y; n++) | |||||
{ | { | ||||
uint32_t u = pixels[n]; | uint32_t u = pixels[n]; | ||||
u = (u & 0xff00ff00) | ((u & 0xff0000) >> 16) | ((u & 0xff) << 16); | u = (u & 0xff00ff00) | ((u & 0xff0000) >> 16) | ((u & 0xff) << 16); | ||||
pixels[n] = u; | pixels[n] = u; | ||||
} | } | ||||
format = Image::FORMAT_RGBA; | |||||
m_format = PixelFormat::RGBA_8; | |||||
return true; | return true; | ||||
} | } | ||||
@@ -44,8 +44,8 @@ bool DummyImageData::Open(char const *path) | |||||
{ | { | ||||
UNUSED(path); | UNUSED(path); | ||||
size = ivec2(256); | |||||
format = Image::FORMAT_RGBA; | |||||
m_size = ivec2(256); | |||||
m_format = PixelFormat::RGBA_8; | |||||
pixels = (uint8_t *)malloc(256 * 256 * 4 * sizeof(*pixels)); | pixels = (uint8_t *)malloc(256 * 256 * 4 * sizeof(*pixels)); | ||||
uint8_t *parser = pixels; | uint8_t *parser = pixels; | ||||
for (int j = 0; j < 256; j++) | for (int j = 0; j < 256; j++) | ||||
@@ -109,10 +109,10 @@ bool GdiPlusImageData::Open(char const *path) | |||||
return false; | return false; | ||||
} | } | ||||
size = ivec2(m_bitmap->GetWidth(), m_bitmap->GetHeight()); | |||||
format = Image::FORMAT_RGBA; | |||||
m_size = ivec2(m_bitmap->GetWidth(), m_bitmap->GetHeight()); | |||||
m_format = PixelFormat::RGBA_8; | |||||
Gdiplus::Rect rect(0, 0, size.x, size.y); | |||||
Gdiplus::Rect rect(0, 0, m_size.x, m_size.y); | |||||
if(m_bitmap->LockBits(&rect, Gdiplus::ImageLockModeRead, | if(m_bitmap->LockBits(&rect, Gdiplus::ImageLockModeRead, | ||||
PixelFormat32bppARGB, &m_bdata) != Gdiplus::Ok) | PixelFormat32bppARGB, &m_bdata) != Gdiplus::Ok) | ||||
{ | { | ||||
@@ -127,8 +127,8 @@ bool GdiPlusImageData::Open(char const *path) | |||||
* know about ARGB, only RGBA. So we swap bytes. We could also fix | * know about ARGB, only RGBA. So we swap bytes. We could also fix | ||||
* this in the shader. */ | * this in the shader. */ | ||||
uint8_t *p = static_cast<uint8_t *>(m_bdata.Scan0); | uint8_t *p = static_cast<uint8_t *>(m_bdata.Scan0); | ||||
for (int y = 0; y < size.y; y++) | |||||
for (int x = 0; x < size.x; x++) | |||||
for (int y = 0; y < m_size.y; y++) | |||||
for (int x = 0; x < m_size.x; x++) | |||||
{ | { | ||||
uint8_t tmp = p[2]; | uint8_t tmp = p[2]; | ||||
p[2] = p[0]; | p[2] = p[0]; | ||||
@@ -64,8 +64,8 @@ bool IosImageData::Open(char const *path) | |||||
int w = CGImageGetWidth(image.CGImage); | int w = CGImageGetWidth(image.CGImage); | ||||
int h = CGImageGetHeight(image.CGImage); | int h = CGImageGetHeight(image.CGImage); | ||||
size = ivec2(w, h); | |||||
format = Image::FORMAT_RGBA; | |||||
m_size = ivec2(w, h); | |||||
m_format = PixelFormat::RGBA_8; | |||||
CGColorSpaceRef cspace = CGColorSpaceCreateDeviceRGB(); | CGColorSpaceRef cspace = CGColorSpaceCreateDeviceRGB(); | ||||
pixels = (uint8_t *)malloc(w * h * 4); | pixels = (uint8_t *)malloc(w * h * 4); | ||||
@@ -137,8 +137,8 @@ bool Ps3ImageData::Open(char const *path) | |||||
} | } | ||||
/* Decode image */ | /* Decode image */ | ||||
size = ivec2(info.imageWidth, info.imageHeight); | |||||
format = Image::FORMAT_RGBA; | |||||
m_size = ivec2(info.imageWidth, info.imageHeight); | |||||
m_format = PixelFormat::RGBA_8; | |||||
pixels = (uint8_t *)malloc(info.imageWidth * 4 * info.imageHeight); | pixels = (uint8_t *)malloc(info.imageWidth * 4 * info.imageHeight); | ||||
CellPngDecDataCtrlParam data_ctrl_param; | CellPngDecDataCtrlParam data_ctrl_param; | ||||
data_ctrl_param.outputBytesPerLine = info.imageWidth * 4; | data_ctrl_param.outputBytesPerLine = info.imageWidth * 4; | ||||
@@ -73,17 +73,18 @@ bool SdlImageData::Open(char const *path) | |||||
return false; | return false; | ||||
} | } | ||||
size = ivec2(m_img->w, m_img->h); | |||||
m_size = ivec2(m_img->w, m_img->h); | |||||
if (m_img->format->BytesPerPixel != 4) | if (m_img->format->BytesPerPixel != 4) | ||||
{ | { | ||||
SDL_Surface *tmp = Create32BppSurface(size); | |||||
SDL_Surface *tmp = Create32BppSurface(m_size); | |||||
SDL_BlitSurface(m_img, nullptr, tmp, nullptr); | SDL_BlitSurface(m_img, nullptr, tmp, nullptr); | ||||
SDL_FreeSurface(m_img); | SDL_FreeSurface(m_img); | ||||
m_img = tmp; | m_img = tmp; | ||||
} | } | ||||
format = m_img->format->Amask ? Image::FORMAT_RGBA : Image::FORMAT_RGB; | |||||
m_format = m_img->format->Amask ? PixelFormat::RGBA_8 | |||||
: PixelFormat::RGB_8; | |||||
return true; | return true; | ||||
} | } | ||||
@@ -16,8 +16,6 @@ | |||||
#if !defined __LOL_IMAGE_PRIVATE_H__ | #if !defined __LOL_IMAGE_PRIVATE_H__ | ||||
#define __LOL_IMAGE_PRIVATE_H__ | #define __LOL_IMAGE_PRIVATE_H__ | ||||
#include "image.h" | |||||
namespace lol | namespace lol | ||||
{ | { | ||||
@@ -81,8 +79,8 @@ public: | |||||
virtual void *GetData() const = 0; | virtual void *GetData() const = 0; | ||||
protected: | protected: | ||||
ivec2 size; | |||||
Image::format_t format; | |||||
ivec2 m_size; | |||||
PixelFormat m_format; | |||||
}; | }; | ||||
#define REGISTER_IMAGE_LOADER(name) \ | #define REGISTER_IMAGE_LOADER(name) \ | ||||
@@ -1,7 +1,7 @@ | |||||
// | // | ||||
// Lol Engine | // Lol Engine | ||||
// | // | ||||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||||
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||||
// This program is free software; you can redistribute it and/or | // This program is free software; you can redistribute it and/or | ||||
// modify it under the terms of the Do What The Fuck You Want To | // modify it under the terms of the Do What The Fuck You Want To | ||||
// Public License, Version 2, as published by Sam Hocevar. See | // Public License, Version 2, as published by Sam Hocevar. See | ||||
@@ -58,28 +58,28 @@ Image::Image(char const *path) | |||||
static bool init = RegisterAllLoaders(); | static bool init = RegisterAllLoaders(); | ||||
UNUSED(init); | UNUSED(init); | ||||
data = ImageLoader::Load(path); | |||||
m_data = ImageLoader::Load(path); | |||||
} | } | ||||
ivec2 Image::GetSize() const | ivec2 Image::GetSize() const | ||||
{ | { | ||||
return data->size; | |||||
return m_data->m_size; | |||||
} | } | ||||
Image::format_t Image::GetFormat() const | |||||
PixelFormat Image::GetFormat() const | |||||
{ | { | ||||
return data->format; | |||||
return m_data->m_format; | |||||
} | } | ||||
void * Image::GetData() const | void * Image::GetData() const | ||||
{ | { | ||||
return data->GetData(); | |||||
return m_data->GetData(); | |||||
} | } | ||||
Image::~Image() | Image::~Image() | ||||
{ | { | ||||
data->Close(); | |||||
delete data; | |||||
m_data->Close(); | |||||
delete m_data; | |||||
} | } | ||||
} /* namespace lol */ | } /* namespace lol */ | ||||
@@ -26,6 +26,7 @@ struct PixelFormat | |||||
{ | { | ||||
Unknown = 0, | Unknown = 0, | ||||
RGB_8, | RGB_8, | ||||
RGBA_8, | |||||
ARGB_8, | ARGB_8, | ||||
ABGR_8, | ABGR_8, | ||||
Y_8, | Y_8, | ||||
@@ -12,6 +12,7 @@ | |||||
#define __LOL_IMAGE_ALL_H__ | #define __LOL_IMAGE_ALL_H__ | ||||
#include <lol/image/color.h> | #include <lol/image/color.h> | ||||
#include <lol/image/image.h> | |||||
#endif // __LOL_IMAGE_ALL_H__ | #endif // __LOL_IMAGE_ALL_H__ | ||||
@@ -1,7 +1,7 @@ | |||||
// | // | ||||
// Lol Engine | // Lol Engine | ||||
// | // | ||||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||||
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||||
// This program is free software; you can redistribute it and/or | // This program is free software; you can redistribute it and/or | ||||
// modify it under the terms of the Do What The Fuck You Want To | // modify it under the terms of the Do What The Fuck You Want To | ||||
// Public License, Version 2, as published by Sam Hocevar. See | // Public License, Version 2, as published by Sam Hocevar. See | ||||
@@ -13,39 +13,29 @@ | |||||
// --------------- | // --------------- | ||||
// | // | ||||
#if !defined __LOL_IMAGE_H__ | |||||
#define __LOL_IMAGE_H__ | |||||
#if !defined __LOL_IMAGE_IMAGE_H__ | |||||
#define __LOL_IMAGE_IMAGE_H__ | |||||
#include "lol/math/vector.h" | |||||
#include <lol/math/vector.h> | |||||
namespace lol | namespace lol | ||||
{ | { | ||||
class ImageData; | |||||
class Image | class Image | ||||
{ | { | ||||
public: | public: | ||||
Image(char const *path); | Image(char const *path); | ||||
~Image(); | ~Image(); | ||||
typedef enum | |||||
{ | |||||
FORMAT_RGBA = 0, | |||||
FORMAT_RGB, | |||||
FORMAT_UNKNOWN, | |||||
} | |||||
format_t; | |||||
ivec2 GetSize() const; | ivec2 GetSize() const; | ||||
format_t GetFormat() const; | |||||
PixelFormat GetFormat() const; | |||||
void *GetData() const; | void *GetData() const; | ||||
private: | private: | ||||
ImageData *data; | |||||
class ImageData *m_data; | |||||
}; | }; | ||||
} /* namespace lol */ | } /* namespace lol */ | ||||
#endif // __LOL_IMAGE_H__ | |||||
#endif // __LOL_IMAGE_IMAGE_H__ | |||||
@@ -188,7 +188,6 @@ | |||||
<ClInclude Include="gpu\lolfx-compiler.h" /> | <ClInclude Include="gpu\lolfx-compiler.h" /> | ||||
<ClInclude Include="gradient.h" /> | <ClInclude Include="gradient.h" /> | ||||
<ClInclude Include="image\image-private.h" /> | <ClInclude Include="image\image-private.h" /> | ||||
<ClInclude Include="image\image.h" /> | |||||
<ClInclude Include="input\input.h" /> | <ClInclude Include="input\input.h" /> | ||||
<ClInclude Include="input\keyboard.h" /> | <ClInclude Include="input\keyboard.h" /> | ||||
<ClInclude Include="input\stick.h" /> | <ClInclude Include="input\stick.h" /> | ||||
@@ -215,6 +214,7 @@ | |||||
<ClInclude Include="lol\gpu\vertexbuffer.h" /> | <ClInclude Include="lol\gpu\vertexbuffer.h" /> | ||||
<ClInclude Include="lol\image\all.h" /> | <ClInclude Include="lol\image\all.h" /> | ||||
<ClInclude Include="lol\image\color.h" /> | <ClInclude Include="lol\image\color.h" /> | ||||
<ClInclude Include="lol\image\image.h" /> | |||||
<ClInclude Include="lol\math\all.h" /> | <ClInclude Include="lol\math\all.h" /> | ||||
<ClInclude Include="lol\math\functions.h" /> | <ClInclude Include="lol\math\functions.h" /> | ||||
<ClInclude Include="lol\math\geometry.h" /> | <ClInclude Include="lol\math\geometry.h" /> | ||||
@@ -115,17 +115,17 @@ void TileSet::TickDraw(float seconds) | |||||
else if (data->img) | else if (data->img) | ||||
{ | { | ||||
int planes; | int planes; | ||||
PixelFormat format = PixelFormat::Unknown; | |||||
PixelFormat format = data->img->GetFormat(); | |||||
switch (data->img->GetFormat()) | |||||
switch (format) | |||||
{ | { | ||||
case Image::FORMAT_RGB: | |||||
format = PixelFormat::RGB_8; | |||||
case PixelFormat::RGB_8: | |||||
planes = 3; | planes = 3; | ||||
break; | break; | ||||
case Image::FORMAT_RGBA: | |||||
case PixelFormat::RGBA_8: | |||||
case PixelFormat::ARGB_8: | |||||
case PixelFormat::ABGR_8: | |||||
default: | default: | ||||
format = PixelFormat::ARGB_8; | |||||
planes = 4; | planes = 4; | ||||
break; | break; | ||||
} | } | ||||