diff --git a/build.config b/build.config
new file mode 100644
index 00000000..a748c1c7
--- /dev/null
+++ b/build.config
@@ -0,0 +1,11 @@
+
+
+
+
+
+ yes
+ yes
+ yes
+
+
+
diff --git a/build/msbuild/config-build.xml b/build/msbuild/config-build.xml
deleted file mode 100644
index 4dbf2fe9..00000000
--- a/build/msbuild/config-build.xml
+++ /dev/null
@@ -1,13 +0,0 @@
-
-
-
-
-
-
-
-
-
- true
-
-
-
diff --git a/build/msbuild/lol.config.props b/build/msbuild/lol.config.props
index faa5b5ab..639c9b6e 100644
--- a/build/msbuild/lol.config.props
+++ b/build/msbuild/lol.config.props
@@ -4,7 +4,8 @@
-
+
+
-
+
set A=$(SdlLibs)
:again
for /f "tokens=1* delims=;" %%I in ("%A%") do (
diff --git a/build/msbuild/lol.vars.props b/build/msbuild/lol.vars.props
index 23b339ab..bfbae461 100644
--- a/build/msbuild/lol.vars.props
+++ b/build/msbuild/lol.vars.props
@@ -18,18 +18,6 @@
$(LibGccDir)\lib\x86_64-w64-mingw32
libgcc.lib
-
- $(ExternalDir)\sdl-2.0.3
- $(ExternalDir)\sdl-image-2.0.0
- $(ExternalDir)\sdl-mixer-2.0.0
- $(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include
- $(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-msvc;$(SdlMixerDir)\lib\i686-w64-msvc
- $(SdlDir)\lib\x86_64-msvc;$(SdlImageDir)\lib\x86_64-msvc;$(SdlMixerDir)\lib\x86_64-msvc
- SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib
- SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib
- HAVE_SDL_H;LOL_USE_SDL;$(Win32Defines)
- LOL_USE_SDL_MIXER;LOL_USE_SDL_IMAGE;$(Win32Defines)
-
$(ExternalDir)\gtk-2.22.1
$(ExternalDir)\gtkglarea-2.0.1
@@ -37,16 +25,6 @@
$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib
gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib
-
-
-
$(ExternalDir)\assimp-3.1.1
$(AssimpDir)\include
@@ -69,15 +47,6 @@
Gdiplus.lib
LOL_USE_GDIPLUS;$(Win32Defines)
-
- $(ExternalDir)\glew-1.9.0
- $(GlewDir)\include
- $(GlewDir)\lib\i686-w64-mingw32
- $(GlewDir)\lib\x86_64-w64-mingw32
- opengl32.lib;glew32s.lib
- opengl32.lib;glew32s.lib
- HAVE_GL_2X;LOL_USE_GLEW;GLEW_STATIC;$(Win32Defines)
-
$(DXSDK_DIR)\Include
$(DXSDK_DIR)\Lib\x86
@@ -91,8 +60,45 @@
HAVE_STDIO_H;
$(OrbisDefines)
+
+
+
+ $(ExternalDir)\glew-1.9.0
+ $(GlewDir)\include
+ $(GlewDir)\lib\i686-w64-mingw32
+ $(GlewDir)\lib\x86_64-w64-mingw32
+ opengl32.lib;glew32s.lib
+ opengl32.lib;glew32s.lib
+ HAVE_GL_2X;LOL_USE_GLEW;GLEW_STATIC;$(Win32Defines)
+
+
+
+ $(ExternalDir)\sdl-2.0.3
+ $(ExternalDir)\sdl-image-2.0.0
+ $(ExternalDir)\sdl-mixer-2.0.0
+ $(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include
+ $(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-msvc;$(SdlMixerDir)\lib\i686-w64-msvc
+ $(SdlDir)\lib\x86_64-msvc;$(SdlImageDir)\lib\x86_64-msvc;$(SdlMixerDir)\lib\x86_64-msvc
+ SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib
+ SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib
+ HAVE_SDL_H;LOL_USE_SDL;$(Win32Defines)
+ LOL_USE_SDL_MIXER;LOL_USE_SDL_IMAGE;$(Win32Defines)
+
+
+
+
+