All these changes will allow us to more easily add Lol Engine as a submodule of another Git project.legacy
| @@ -74,7 +74,7 @@ CLEANFILES += $(PROGRAMS:%$(EXEEXT)=%.data) \ | |||||
| all-local: all-local-android | all-local: all-local-android | ||||
| clean-local: clean-local-android | clean-local: clean-local-android | ||||
| if USE_ANDROID | |||||
| if LOL_USE_ANDROID | |||||
| all-local-android: $(foreach p, $(PROGRAMS:%$(EXEEXT)=%), .$(p).androidstamp) | all-local-android: $(foreach p, $(PROGRAMS:%$(EXEEXT)=%), .$(p).androidstamp) | ||||
| .%.androidstamp: %$(EXEEXT) | .%.androidstamp: %$(EXEEXT) | ||||
| $(eval p := $(^:%$(EXEEXT)=%)) | $(eval p := $(^:%$(EXEEXT)=%)) | ||||
| @@ -82,13 +82,13 @@ all-local-android: $(foreach p, $(PROGRAMS:%$(EXEEXT)=%), .$(p).androidstamp) | |||||
| rm -rf "$(d)" | rm -rf "$(d)" | ||||
| $(MKDIR_P) "$(d)" $(sort $(foreach f, $($(p)_DATA), "$(d)/assets/$(dir $(f))")) | $(MKDIR_P) "$(d)" $(sort $(foreach f, $($(p)_DATA), "$(d)/assets/$(dir $(f))")) | ||||
| $(foreach f, $($(p)_DATA), $(LN_S) "$(abs_srcdir)/$(f)" "$(d)/assets/$(f)" &&) true | $(foreach f, $($(p)_DATA), $(LN_S) "$(abs_srcdir)/$(f)" "$(d)/assets/$(f)" &&) true | ||||
| $(SED) -e 's,@PROGRAM@,$(subst -,_,$(p)),' "$(top_srcdir)/build/android/AndroidManifest.xml" > "$(d)/AndroidManifest.xml" | |||||
| $(SED) -e 's,@PROGRAM@,$(subst -,_,$(p)),' "$(lol_srcdir)/build/android/AndroidManifest.xml" > "$(d)/AndroidManifest.xml" | |||||
| $(MKDIR_P) "$(d)/src/net/lolengine" | $(MKDIR_P) "$(d)/src/net/lolengine" | ||||
| $(SED) -e 's,@PROGRAM@,$(subst -,_,$(p)),' "$(top_srcdir)/build/android/LolActivity.java" > "$(d)/src/net/lolengine/LolActivity.java" | |||||
| $(SED) -e 's,@PROGRAM@,$(subst -,_,$(p)),' "$(lol_srcdir)/build/android/LolActivity.java" > "$(d)/src/net/lolengine/LolActivity.java" | |||||
| $(MKDIR_P) "$(d)/res/values" | $(MKDIR_P) "$(d)/res/values" | ||||
| $(SED) -e 's,@PROGRAM@,$(subst -,_,$(p)),' "$(top_srcdir)/build/android/strings.xml" > "$(d)/res/values/strings.xml" | |||||
| $(SED) -e 's,@PROGRAM@,$(subst -,_,$(p)),' "$(lol_srcdir)/build/android/strings.xml" > "$(d)/res/values/strings.xml" | |||||
| $(MKDIR_P) "$(d)/res/drawable" | $(MKDIR_P) "$(d)/res/drawable" | ||||
| cp "$(top_srcdir)/build/android/icon.png" "$(d)/res/drawable/" | |||||
| cp "$(lol_srcdir)/build/android/icon.png" "$(d)/res/drawable/" | |||||
| $(MKDIR_P) "$(d)/libs/armeabi" | $(MKDIR_P) "$(d)/libs/armeabi" | ||||
| $(LN_S) "$(abs_builddir)/$(p)$(EXEEXT)" "$(d)/libs/armeabi/lib$(p).so" | $(LN_S) "$(abs_builddir)/$(p)$(EXEEXT)" "$(d)/libs/armeabi/lib$(p).so" | ||||
| $(LN_S) "$${ANDROID_NDK_ROOT}/sources/cxx-stl/stlport/libs/armeabi/libstlport_shared.so" "$(d)/libs/armeabi" | $(LN_S) "$${ANDROID_NDK_ROOT}/sources/cxx-stl/stlport/libs/armeabi/libstlport_shared.so" "$(d)/libs/armeabi" | ||||
| @@ -0,0 +1,207 @@ | |||||
| # LOL_AC_SUBST() | |||||
| # --------------------- | |||||
| AC_DEFUN([LOL_AC_SUBST], [ | |||||
| dnl How to use the Lol Engine outside this tree | |||||
| LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $GL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS" | |||||
| LOL_LIBS="$LOL_LIBS $SDL_LIBS $GL_LIBS $EGL_LIBS $LIBPNG_LIBS $D3D_LIBS" | |||||
| LOL_DEPS="${LOL_DEPS} \$(lol_builddir)/src/liblol-core.a" | |||||
| LOL_DEPS="${LOL_DEPS} \$(lol_builddir)/src/bullet/liblol-bullet.a" | |||||
| LOL_DEPS="${LOL_DEPS} \$(lol_builddir)/src/lua/liblol-lua.a" | |||||
| dnl How to use the Lol Engine inside this tree | |||||
| AM_CPPFLAGS="${AM_CPPFLAGS} -I\$(lol_srcdir)/src" | |||||
| AM_CPPFLAGS="${AM_CPPFLAGS} -DLOL_CONFIG_SOURCESUBDIR=\\\"\$(subdir)\\\"" | |||||
| AM_CPPFLAGS="${AM_CPPFLAGS} ${LOL_CFLAGS}" | |||||
| AM_LDFLAGS="${AM_LDFLAGS} ${LOL_DEPS}" | |||||
| AM_LDFLAGS="${AM_LDFLAGS} ${LOL_LIBS}" | |||||
| dnl Extra flags | |||||
| AC_SUBST(LOL_CFLAGS) | |||||
| AC_SUBST(LOL_LIBS) | |||||
| AC_SUBST(LOL_DEPS) | |||||
| AC_SUBST(AM_CFLAGS) | |||||
| AC_SUBST(AM_CPPFLAGS) | |||||
| AC_SUBST(AM_CXXFLAGS) | |||||
| AC_SUBST(AM_LDFLAGS) | |||||
| ]) # LOL_AC_SUBST | |||||
| # LOL_AC_CHECK() | |||||
| # --------------------- | |||||
| AC_DEFUN([LOL_AC_CHECK], [ | |||||
| dnl Check that the C++ compiler really works | |||||
| AC_LANG_PUSH(C++) | |||||
| AC_MSG_CHECKING(for a fully working C++ compiler) | |||||
| AC_TRY_LINK([], [], | |||||
| [AC_MSG_RESULT(yes)], | |||||
| [AC_MSG_RESULT(no) | |||||
| AC_MSG_ERROR([[C++ compiler cannot link executables]])]) | |||||
| AC_LANG_POP(C++) | |||||
| dnl Use mingw threads if necessary | |||||
| if true; then | |||||
| LOL_CFLAGS="$LOL_CFLAGS -I\$(lol_srcdir)/external/mingw-std-threads-0.0.ac5c9e3b/include/" | |||||
| fi | |||||
| dnl Use pegtl? Yes, always | |||||
| if true; then | |||||
| LOL_CFLAGS="$LOL_CFLAGS -I\$(lol_srcdir)/external/pegtl-1.3.1-e7752e81/include" | |||||
| fi | |||||
| dnl Use Imgui? Yes, always | |||||
| if true; then | |||||
| LOL_CFLAGS="$LOL_CFLAGS -I\$(lol_srcdir)/external/imgui" | |||||
| fi | |||||
| dnl Use NativeClient? | |||||
| ac_cv_my_have_nacl="no" | |||||
| AC_LANG_PUSH(C++) | |||||
| AC_CHECK_HEADERS(ppapi/cpp/instance.h, | |||||
| [ac_cv_my_have_nacl="yes" | |||||
| LOL_LIBS="${LOL_LIBS} -lnosys" | |||||
| if test "${ac_cv_my_build_mode}" = "xrelease"; then | |||||
| LOL_TRY_CXXFLAGS(-s, [AM_CXXFLAGS="${AM_CXXFLAGS} -s"]) | |||||
| fi]) | |||||
| AC_LANG_POP(C++) | |||||
| AM_CONDITIONAL(LOL_USE_NACL, test "${ac_cv_my_have_nacl}" != "no") | |||||
| dnl Use Android? FIXME: super hacks! | |||||
| ac_cv_my_have_android="no" | |||||
| AC_CHECK_LIB(log, __android_log_vprint, | |||||
| [ac_cv_my_have_android="yes" | |||||
| LOL_LIBS="${LOL_LIBS} -llog -landroid -module -lEGL -lGLESv2"]) | |||||
| AM_CONDITIONAL(LOL_USE_ANDROID, test "${ac_cv_my_have_android}" != "no") | |||||
| dnl Use EGL? | |||||
| ac_cv_my_have_egl="no" | |||||
| PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:]) | |||||
| if test "${ac_cv_my_have_egl}" != "no"; then | |||||
| AC_DEFINE(LOL_USE_EGL, 1, Define to 1 to use libegl) | |||||
| EGL_LIBS="${EGL_LIBS} -lX11" | |||||
| fi | |||||
| AC_CHECK_LIB(EGL, main, | |||||
| [ac_cv_my_have_egl="yes" | |||||
| AC_DEFINE(LOL_USE_EGL, 1, Define to 1 to use libegl) | |||||
| EGL_LIBS="-lEGL"]) | |||||
| dnl Raspberry Pi is different, check for it with extra libs; also we | |||||
| dnl look for a different function to bypass autoconf caching | |||||
| AC_CHECK_LIB(EGL, eglGetDisplay, | |||||
| [ac_cv_my_have_egl="yes" | |||||
| AC_DEFINE(LOL_USE_EGL, 1, Define to 1 to use libegl) | |||||
| EGL_LIBS="-lEGL -lvcos -lvchiq_arm -lbcm_host -lGLESv2"], | |||||
| [:], | |||||
| [-lvcos -lvchiq_arm -lbcm_host -lGLESv2]) | |||||
| AM_CONDITIONAL(LOL_USE_EGL, test "${ac_cv_my_have_egl}" != "no") | |||||
| dnl Use libpng? (replacement for SDL_image) | |||||
| ac_cv_my_have_libpng="no" | |||||
| PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:]) | |||||
| if test "${ac_cv_my_have_libpng}" != "no"; then | |||||
| AC_DEFINE(LOL_USE_LIBPNG, 1, Define to 1 to use libpng) | |||||
| fi | |||||
| AM_CONDITIONAL(LOL_USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no") | |||||
| dnl Use Imlib2? | |||||
| ac_cv_my_have_imlib2="no" | |||||
| PKG_CHECK_MODULES(IMLIB2, imlib2, [ac_cv_my_have_imlib2="yes"], [:]) | |||||
| if test "${ac_cv_my_have_imlib2}" != "no"; then | |||||
| AC_DEFINE(LOL_USE_IMLIB2, 1, Define to 1 to use Imlib2) | |||||
| LOL_CFLAGS="${LOL_CFLAGS} ${IMLIB2_CFLAGS}" | |||||
| LOL_LIBS="${LOL_LIBS} ${IMLIB2_LIBS}" | |||||
| fi | |||||
| AM_CONDITIONAL(LOL_USE_IMLIB2, test "${ac_cv_my_have_imlib2}" = "yes") | |||||
| dnl Use Windows GDI+? | |||||
| ac_cv_my_have_gdiplus="no" | |||||
| AC_LANG_PUSH(C++) | |||||
| AC_CHECK_HEADERS(gdiplus.h, | |||||
| [ac_cv_my_have_gdiplus="yes" | |||||
| LOL_LIBS="${LOL_LIBS} -lgdiplus"], | |||||
| [ac_cv_my_have_gdiplus="no"], | |||||
| [#include <algorithm> | |||||
| using std::min; | |||||
| using std::max; | |||||
| #include <windows.h>]) | |||||
| AC_LANG_POP(C++) | |||||
| if test "${ac_cv_my_have_gdiplus}" != "no"; then | |||||
| AC_DEFINE(LOL_USE_GDIPLUS, 1, Define to 1 to use GDI+) | |||||
| fi | |||||
| AM_CONDITIONAL(LOL_USE_GDIPLUS, test "${ac_cv_my_have_gdiplus}" = "yes") | |||||
| dnl Use libavcodec? (required for movie encoding) | |||||
| ac_cv_my_have_ffmpeg="yes" | |||||
| PKG_CHECK_MODULES([LIBAVCODEC], [libavcodec], [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| PKG_CHECK_MODULES([LIBAVFORMAT], [libavformat], [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| PKG_CHECK_MODULES([LIBSWSCALE], [libswscale], [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| if test "${ac_cv_my_have_ffmpeg}" = "no"; then | |||||
| ac_cv_my_have_ffmpeg="yes" | |||||
| AC_CHECK_HEADERS(libavcodec/avcodec.h, [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| AC_CHECK_HEADERS(libavformat/avformat.h, [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| AC_CHECK_HEADERS(libswscale/swscale.h, [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| if test "${ac_cv_my_have_ffmpeg}" = "yes"; then | |||||
| LIBAVFORMAT_LIBS="-lavformat" | |||||
| LIBAVCODEC_LIBS="-lavcodec -lavutil" | |||||
| LIBSWSCALE_LIBS="-lswscale -lswresample" | |||||
| AC_CHECK_LIB(ws2_32, main, LOL_LIBS="${LOL_LIBS} -lws2_32") | |||||
| fi | |||||
| fi | |||||
| if test "${ac_cv_my_have_ffmpeg}" != "no"; then | |||||
| AC_DEFINE(LOL_USE_FFMPEG, 1, Define to 1 to use FFmpeg) | |||||
| LOL_CFLAGS="${LOL_CFLAGS} ${LIBAVFORMAT_CFLAGS} ${LIBAVCODEC_CFLAGS} ${SWSCALE_CFLAGS}" | |||||
| LOL_LIBS="${LOL_LIBS} ${LIBAVFORMAT_LIBS} ${LIBAVCODEC_LIBS} ${LIBSWSCALE_LIBS}" | |||||
| fi | |||||
| AM_CONDITIONAL(LOL_USE_FFMPEG, test "${ac_cv_my_have_ffmpeg}" != "no") | |||||
| dnl Are we building using MinGW? | |||||
| LOL_TRY_CXXFLAGS(-mwindows -mwin32, | |||||
| [AM_CXXFLAGS="${AM_CXXFLAGS} -mwindows -mwin32" | |||||
| LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16"]) | |||||
| dnl Are we building using Emscripten? | |||||
| ac_cv_my_have_emscripten="no" | |||||
| AC_CHECK_HEADERS(emscripten.h, | |||||
| [ac_cv_my_have_emscripten="yes" | |||||
| dnl XXX: activate this if memory heap is too small | |||||
| #AM_CXXFLAGS="${AM_CXXFLAGS} -s ALLOW_MEMORY_GROWTH=1" | |||||
| dnl HACK: until emcc properly adds these to EMSDK_OPTS | |||||
| CPPFLAGS="${CPPFLAGS} -U__i386__ -U__x86_64__ -U__i386 -U__x86_64 -Ui386 -Ux86_64" | |||||
| CPPFLAGS="${CPPFLAGS} -U__SSE__ -U__SSE2__ -U__MMX__ -UX87_DOUBLE_ROUNDING" | |||||
| CPPFLAGS="${CPPFLAGS} -UHAVE_GCC_ASM_FOR_X87 -DEMSCRIPTEN -U__STRICT_ANSI__" | |||||
| CPPFLAGS="${CPPFLAGS} -U__CYGWIN__"]) | |||||
| AM_CONDITIONAL(LOL_USE_EMSCRIPTEN, test "${ac_cv_my_have_emscripten}" != "no") | |||||
| dnl Are we on an OS X or iOS platform? | |||||
| LOL_TRY_LDFLAGS(-framework Foundation, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework Foundation"]) | |||||
| LOL_TRY_LDFLAGS(-framework CoreGraphics, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework CoreGraphics"]) | |||||
| LOL_TRY_LDFLAGS(-framework CoreData, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework CoreData"]) | |||||
| LOL_TRY_LDFLAGS(-framework UIKit, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework UIKit"]) | |||||
| dnl Other complex checks | |||||
| LOL_AC_CHECK_OPENGL() | |||||
| LOL_AC_CHECK_SDL() | |||||
| ]) # LOL_AC_CHECK | |||||
| @@ -1,7 +1,19 @@ | |||||
| dnl | |||||
| dnl Lol Engine | |||||
| dnl | |||||
| dnl Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| dnl | |||||
| dnl Lol Engine is free software. It comes without any warranty, to | |||||
| dnl the extent permitted by applicable law. You can redistribute it | |||||
| dnl and/or modify it under the terms of the Do What the Fuck You Want | |||||
| dnl to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| dnl See http://www.wtfpl.net/ for more details. | |||||
| dnl | |||||
| # LOL_CHECK_OPENGL() | |||||
| # LOL_AC_CHECK_OPENGL() | |||||
| # ------------------ | # ------------------ | ||||
| AC_DEFUN([LOL_CHECK_OPENGL], | |||||
| AC_DEFUN([LOL_AC_CHECK_OPENGL], | |||||
| [ | [ | ||||
| dnl Find which version of OpenGL to use | dnl Find which version of OpenGL to use | ||||
| ac_cv_my_have_gl="no" | ac_cv_my_have_gl="no" | ||||
| @@ -114,9 +126,9 @@ AC_CHECK_HEADER(GL/glew.h, | |||||
| LIBS="${LIBS_save}"]) | LIBS="${LIBS_save}"]) | ||||
| if test "${ac_cv_my_have_glew}" != "no"; then | if test "${ac_cv_my_have_glew}" != "no"; then | ||||
| AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available) | AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available) | ||||
| AC_DEFINE(USE_GLEW, 1, Define to 1 to use libglew) | |||||
| AC_DEFINE(LOL_USE_GLEW, 1, Define to 1 to use libglew) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_GLEW, test "${ac_cv_my_have_glew}" != "no") | |||||
| AM_CONDITIONAL(LOL_USE_GLEW, test "${ac_cv_my_have_glew}" != "no") | |||||
| dnl Poor man's GL feature detection if all else failed. | dnl Poor man's GL feature detection if all else failed. | ||||
| save_LIBS="${LIBS}" | save_LIBS="${LIBS}" | ||||
| @@ -129,6 +141,6 @@ if test "${ac_cv_my_have_gl}" = "no"; then | |||||
| AC_MSG_WARN([[No OpenGL or OpenGL ES implementation found]]) | AC_MSG_WARN([[No OpenGL or OpenGL ES implementation found]]) | ||||
| fi | fi | ||||
| ])# LOL_CHECK_OPENGL | |||||
| ]) # LOL_AC_CHECK_OPENGL | |||||
| @@ -1,23 +1,35 @@ | |||||
| dnl | |||||
| dnl Lol Engine | |||||
| dnl | |||||
| dnl Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| dnl | |||||
| dnl Lol Engine is free software. It comes without any warranty, to | |||||
| dnl the extent permitted by applicable law. You can redistribute it | |||||
| dnl and/or modify it under the terms of the Do What the Fuck You Want | |||||
| dnl to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| dnl See http://www.wtfpl.net/ for more details. | |||||
| dnl | |||||
| # LOL_CHECK_SDL() | |||||
| # --------------- | |||||
| AC_DEFUN([LOL_CHECK_SDL], | |||||
| # LOL_AC_CHECK_SDL() | |||||
| # ------------------ | |||||
| AC_DEFUN([LOL_AC_CHECK_SDL], | |||||
| [ | [ | ||||
| dnl Find which version of SDL to use (always required on Linux or Win32) | dnl Find which version of SDL to use (always required on Linux or Win32) | ||||
| dnl | dnl | ||||
| dnl Defined C/C++ macros: | dnl Defined C/C++ macros: | ||||
| dnl USE_SDL -- whether SDL v2 was found | |||||
| dnl USE_OLD_SDL -- whether SDL v1 was found | |||||
| dnl USE_SDL_IMAGE -- whether SDL_image (v1 or v2) was found | |||||
| dnl USE_SDL_MIXER -- whether SDL_mixer (v1 or v2) was found | |||||
| dnl LOL_USE_SDL -- whether SDL v2 was found | |||||
| dnl LOL_USE_OLD_SDL -- whether SDL v1 was found | |||||
| dnl LOL_USE_SDL_IMAGE -- whether SDL_image (v1 or v2) was found | |||||
| dnl LOL_USE_SDL_MIXER -- whether SDL_mixer (v1 or v2) was found | |||||
| dnl HAVE_SDL_H -- whether to include <SDL.h> | dnl HAVE_SDL_H -- whether to include <SDL.h> | ||||
| dnl HAVE_SDL_SDL_H -- whether to include <SDL/SDL.h> | dnl HAVE_SDL_SDL_H -- whether to include <SDL/SDL.h> | ||||
| dnl HAVE_SDL2_SDL_H -- whether to include <SDL2/SDL.h> | dnl HAVE_SDL2_SDL_H -- whether to include <SDL2/SDL.h> | ||||
| dnl Generated automake conditionals: | dnl Generated automake conditionals: | ||||
| dnl USE_SDL -- whether SDL v2 was found | |||||
| dnl USE_OLD_SDL -- whether SDL v1 was found | |||||
| dnl USE_SDL_IMAGE -- whether SDL_image was found | |||||
| dnl USE_SDL_MIXER -- whether SDL_mixer was found | |||||
| dnl LOL_USE_SDL -- whether SDL v2 was found | |||||
| dnl LOL_USE_OLD_SDL -- whether SDL v1 was found | |||||
| dnl LOL_USE_SDL_IMAGE -- whether SDL_image was found | |||||
| dnl LOL_USE_SDL_MIXER -- whether SDL_mixer was found | |||||
| dnl Generated shell variables: | dnl Generated shell variables: | ||||
| dnl SDL_CFLAGS -- flags for SDL compilation | dnl SDL_CFLAGS -- flags for SDL compilation | ||||
| dnl SDL_LIBS -- flags for SDL linking | dnl SDL_LIBS -- flags for SDL linking | ||||
| @@ -155,29 +167,29 @@ dnl Convert all this into conditionals | |||||
| if test "x${ac_cv_my_have_sdl}" = xno; then | if test "x${ac_cv_my_have_sdl}" = xno; then | ||||
| AC_MSG_WARN([SDL v2 not found]) | AC_MSG_WARN([SDL v2 not found]) | ||||
| else | else | ||||
| AC_DEFINE(USE_SDL, 1, Define to 1 to use SDL) | |||||
| AC_DEFINE(LOL_USE_SDL, 1, Define to 1 to use SDL) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_SDL, test "x${ac_cv_my_have_sdl}" = xyes) | |||||
| AM_CONDITIONAL(LOL_USE_SDL, test "x${ac_cv_my_have_sdl}" = xyes) | |||||
| if test "x${ac_cv_my_have_sdl_mixer}" = xno; then | if test "x${ac_cv_my_have_sdl_mixer}" = xno; then | ||||
| AC_MSG_WARN([SDL_mixer not found]) | AC_MSG_WARN([SDL_mixer not found]) | ||||
| else | else | ||||
| AC_DEFINE(USE_SDL_MIXER, 1, Define to 1 to use SDL_mixer) | |||||
| AC_DEFINE(LOL_USE_SDL_MIXER, 1, Define to 1 to use SDL_mixer) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_SDL_MIXER, test "x${ac_cv_my_have_sdl_mixer}" = xyes) | |||||
| AM_CONDITIONAL(LOL_USE_SDL_MIXER, test "x${ac_cv_my_have_sdl_mixer}" = xyes) | |||||
| if test "x${ac_cv_my_have_sdl_image}" = xno; then | if test "x${ac_cv_my_have_sdl_image}" = xno; then | ||||
| AC_MSG_WARN([SDL_image not found]) | AC_MSG_WARN([SDL_image not found]) | ||||
| else | else | ||||
| AC_DEFINE(USE_SDL_IMAGE, 1, Define to 1 to use SDL_image) | |||||
| AC_DEFINE(LOL_USE_SDL_IMAGE, 1, Define to 1 to use SDL_image) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_SDL_IMAGE, test "x${ac_cv_my_have_sdl_image}" = xyes) | |||||
| AM_CONDITIONAL(LOL_USE_SDL_IMAGE, test "x${ac_cv_my_have_sdl_image}" = xyes) | |||||
| if test "x${ac_cv_my_have_old_sdl}" != xno; then | if test "x${ac_cv_my_have_old_sdl}" != xno; then | ||||
| AC_DEFINE(USE_OLD_SDL, 1, Define to 1 to use SDL) | |||||
| AC_DEFINE(LOL_USE_OLD_SDL, 1, Define to 1 to use SDL) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_OLD_SDL, test "x${ac_cv_my_have_old_sdl}" = xyes) | |||||
| AM_CONDITIONAL(LOL_USE_OLD_SDL, test "x${ac_cv_my_have_old_sdl}" = xyes) | |||||
| ])# LOL_CHECK_SDL | |||||
| ]) # LOL_AC_CHECK_SDL | |||||
| @@ -27,8 +27,8 @@ | |||||
| <SdlLibs Condition="'$(Platform)'=='x64'">$(SdlDir)\lib\x86_64-msvc;$(SdlImageDir)\lib\x86_64-msvc;$(SdlMixerDir)\lib\x86_64-msvc</SdlLibs> | <SdlLibs Condition="'$(Platform)'=='x64'">$(SdlDir)\lib\x86_64-msvc;$(SdlImageDir)\lib\x86_64-msvc;$(SdlMixerDir)\lib\x86_64-msvc</SdlLibs> | ||||
| <SdlDeps Condition="'$(Platform)'=='Win32'">SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib</SdlDeps> | <SdlDeps Condition="'$(Platform)'=='Win32'">SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib</SdlDeps> | ||||
| <SdlDeps Condition="'$(Platform)'=='x64'">SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib</SdlDeps> | <SdlDeps Condition="'$(Platform)'=='x64'">SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib</SdlDeps> | ||||
| <Win32Defines>HAVE_SDL_H;USE_SDL;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>USE_SDL_MIXER;USE_SDL_IMAGE;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>HAVE_SDL_H;LOL_USE_SDL;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>LOL_USE_SDL_MIXER;LOL_USE_SDL_IMAGE;$(Win32Defines)</Win32Defines> | |||||
| <!-- GTK+ & GtkGl --> | <!-- GTK+ & GtkGl --> | ||||
| <GtkDir>$(ExternalDir)\gtk-2.22.1</GtkDir> | <GtkDir>$(ExternalDir)\gtk-2.22.1</GtkDir> | ||||
| @@ -44,7 +44,7 @@ | |||||
| <FfmpegLibs Condition="'$(Platform)'=='Win32'">$(FfmpegDir)\lib\i686-w64-mingw32</FfmpegLibs> | <FfmpegLibs Condition="'$(Platform)'=='Win32'">$(FfmpegDir)\lib\i686-w64-mingw32</FfmpegLibs> | ||||
| <FfmpegLibs Condition="'$(Platform)'=='x64'">$(FfmpegDir)\lib\x86_64-w64-mingw32</FfmpegLibs> | <FfmpegLibs Condition="'$(Platform)'=='x64'">$(FfmpegDir)\lib\x86_64-w64-mingw32</FfmpegLibs> | ||||
| <FfmpegDeps>swscale.lib;avformat.lib;avcodec.lib;swresample.lib;avutil.lib;ws2_32.lib</FfmpegDeps> | <FfmpegDeps>swscale.lib;avformat.lib;avcodec.lib;swresample.lib;avutil.lib;ws2_32.lib</FfmpegDeps> | ||||
| <Win32Defines>USE_FFMPEG;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>LOL_USE_FFMPEG;$(Win32Defines)</Win32Defines> | |||||
| --> | --> | ||||
| <!-- Assimp --> | <!-- Assimp --> | ||||
| @@ -55,7 +55,7 @@ | |||||
| <!-- <AssimpDeps>zlibstatic.lib;assimp.lib</AssimpDeps> --> | <!-- <AssimpDeps>zlibstatic.lib;assimp.lib</AssimpDeps> --> | ||||
| <AssimpDeps Condition="'$(Configuration)'=='Release'">zlibstatic.lib;assimp.lib</AssimpDeps> | <AssimpDeps Condition="'$(Configuration)'=='Release'">zlibstatic.lib;assimp.lib</AssimpDeps> | ||||
| <AssimpDeps Condition="'$(Configuration)'=='Debug'">zlibstatic.lib;assimp.lib</AssimpDeps> | <AssimpDeps Condition="'$(Configuration)'=='Debug'">zlibstatic.lib;assimp.lib</AssimpDeps> | ||||
| <Win32Defines>USE_ASSIMP;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>LOL_USE_ASSIMP;$(Win32Defines)</Win32Defines> | |||||
| <!-- libcaca --> | <!-- libcaca --> | ||||
| <CacaDir>$(ExternalDir)\libcaca-0.99.beta18</CacaDir> | <CacaDir>$(ExternalDir)\libcaca-0.99.beta18</CacaDir> | ||||
| @@ -67,7 +67,7 @@ | |||||
| <!-- GDI+ --> | <!-- GDI+ --> | ||||
| <GdiDeps>Gdiplus.lib</GdiDeps> | <GdiDeps>Gdiplus.lib</GdiDeps> | ||||
| <Win32Defines>USE_GDIPLUS;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>LOL_USE_GDIPLUS;$(Win32Defines)</Win32Defines> | |||||
| <!-- OpenGL & GLEW --> | <!-- OpenGL & GLEW --> | ||||
| <GlewDir>$(ExternalDir)\glew-1.9.0</GlewDir> | <GlewDir>$(ExternalDir)\glew-1.9.0</GlewDir> | ||||
| @@ -76,14 +76,14 @@ | |||||
| <GlLibs Condition="'$(Platform)'=='x64'">$(GlewDir)\lib\x86_64-w64-mingw32</GlLibs> | <GlLibs Condition="'$(Platform)'=='x64'">$(GlewDir)\lib\x86_64-w64-mingw32</GlLibs> | ||||
| <GlDeps Condition="'$(Platform)'=='Win32'">opengl32.lib;glew32s.lib</GlDeps> | <GlDeps Condition="'$(Platform)'=='Win32'">opengl32.lib;glew32s.lib</GlDeps> | ||||
| <GlDeps Condition="'$(Platform)'=='x64'">opengl32.lib;glew32s.lib</GlDeps> | <GlDeps Condition="'$(Platform)'=='x64'">opengl32.lib;glew32s.lib</GlDeps> | ||||
| <Win32Defines>HAVE_GL_2X;USE_GLEW;GLEW_STATIC;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>HAVE_GL_2X;LOL_USE_GLEW;GLEW_STATIC;$(Win32Defines)</Win32Defines> | |||||
| <!-- Xinput --> | <!-- Xinput --> | ||||
| <XinputIncludes>$(DXSDK_DIR)\Include</XinputIncludes> | <XinputIncludes>$(DXSDK_DIR)\Include</XinputIncludes> | ||||
| <XinputLibs Condition="'$(Platform)'=='Win32'">$(DXSDK_DIR)\Lib\x86</XinputLibs> | <XinputLibs Condition="'$(Platform)'=='Win32'">$(DXSDK_DIR)\Lib\x86</XinputLibs> | ||||
| <XinputLibs Condition="'$(Platform)'=='x64'">$(DXSDK_DIR)\Lib\x64</XinputLibs> | <XinputLibs Condition="'$(Platform)'=='x64'">$(DXSDK_DIR)\Lib\x64</XinputLibs> | ||||
| <XinputDeps>xinput.lib</XinputDeps> | <XinputDeps>xinput.lib</XinputDeps> | ||||
| <Win32Defines>USE_XINPUT;$(Win32Defines)</Win32Defines> | |||||
| <Win32Defines>LOL_USE_XINPUT;$(Win32Defines)</Win32Defines> | |||||
| <!-- Windows-specific --> | <!-- Windows-specific --> | ||||
| <Win32Defines>HAVE_STDIO_H;$(Win32Defines)</Win32Defines> | <Win32Defines>HAVE_STDIO_H;$(Win32Defines)</Win32Defines> | ||||
| @@ -1,4 +1,14 @@ | |||||
| dnl configure script for Lol Engine | |||||
| dnl | |||||
| dnl Lol Engine | |||||
| dnl | |||||
| dnl Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| dnl | |||||
| dnl Lol Engine is free software. It comes without any warranty, to | |||||
| dnl the extent permitted by applicable law. You can redistribute it | |||||
| dnl and/or modify it under the terms of the Do What the Fuck You Want | |||||
| dnl to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| dnl See http://www.wtfpl.net/ for more details. | |||||
| dnl | |||||
| AC_INIT(lolengine, 0.0) | AC_INIT(lolengine, 0.0) | ||||
| AC_PREREQ(2.50) | AC_PREREQ(2.50) | ||||
| @@ -14,6 +24,9 @@ AC_SUBST(LOLUNIT_VERSION) | |||||
| LOLREMEZ_VERSION=0.2 | LOLREMEZ_VERSION=0.2 | ||||
| AC_SUBST(LOLREMEZ_VERSION) | AC_SUBST(LOLREMEZ_VERSION) | ||||
| AC_SUBST(lol_srcdir, '${top_srcdir}') | |||||
| AC_SUBST(lol_builddir, '${top_builddir}') | |||||
| AC_CONFIG_HEADER(config.h) | AC_CONFIG_HEADER(config.h) | ||||
| AM_PROG_CC_C_O | AM_PROG_CC_C_O | ||||
| @@ -22,15 +35,6 @@ AC_PROG_CXX | |||||
| AC_PROG_CXXCPP | AC_PROG_CXXCPP | ||||
| AC_PROG_RANLIB | AC_PROG_RANLIB | ||||
| dnl Check that the C++ compiler really works | |||||
| AC_LANG_PUSH(C++) | |||||
| AC_MSG_CHECKING(for a fully working C++ compiler) | |||||
| AC_TRY_LINK([], [], | |||||
| [AC_MSG_RESULT(yes)], | |||||
| [AC_MSG_RESULT(no) | |||||
| AC_MSG_ERROR([[C++ compiler cannot link executables]])]) | |||||
| AC_LANG_POP(C++) | |||||
| dnl C++11 and later mode. Checked early so that we don't run into surprises. | dnl C++11 and later mode. Checked early so that we don't run into surprises. | ||||
| version_flag='' | version_flag='' | ||||
| LOL_TRY_CXXFLAGS(-std=c++0x, [version_flag='-std=c++0x']) | LOL_TRY_CXXFLAGS(-std=c++0x, [version_flag='-std=c++0x']) | ||||
| @@ -61,7 +65,7 @@ m4_pattern_forbid([^PKG_CHECK_MODULES$]) | |||||
| m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$]) | m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$]) | ||||
| dnl Same for Lol Engine M4 files. | dnl Same for Lol Engine M4 files. | ||||
| m4_pattern_forbid([^LOL_]) | |||||
| m4_pattern_forbid([^LOL_AC_]) | |||||
| dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling. | dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling. | ||||
| @@ -178,17 +182,19 @@ if test "${enable_doc}" != "no"; then | |||||
| fi | fi | ||||
| AC_PATH_PROG(DOT, dot, no) | AC_PATH_PROG(DOT, dot, no) | ||||
| if test "${DOT}" != "no"; then | if test "${DOT}" != "no"; then | ||||
| USE_DOT="YES" | |||||
| LOL_USE_DOT="YES" | |||||
| else | else | ||||
| USE_DOT="NO" | |||||
| LOL_USE_DOT="NO" | |||||
| fi | fi | ||||
| fi | fi | ||||
| fi | fi | ||||
| dnl XXX: disable LaTeX because we use too much memory | dnl XXX: disable LaTeX because we use too much memory | ||||
| LATEX=no | LATEX=no | ||||
| AM_CONDITIONAL(BUILD_DOCUMENTATION, test "${DOXYGEN}" != "no") | AM_CONDITIONAL(BUILD_DOCUMENTATION, test "${DOXYGEN}" != "no") | ||||
| AM_CONDITIONAL(USE_LATEX, test "${LATEX}" != "no") | |||||
| AM_CONDITIONAL(USE_DOT, test "${DOT}" != "no") | |||||
| AM_CONDITIONAL(LOL_USE_LATEX, test "${LATEX}" != "no") | |||||
| AM_CONDITIONAL(LOL_USE_DOT, test "${DOT}" != "no") | |||||
| AC_SUBST(LOL_USE_DOT) | |||||
| dnl Debug symbols | dnl Debug symbols | ||||
| @@ -238,177 +244,16 @@ AC_TRY_LINK( | |||||
| AC_LANG_POP(C++) | AC_LANG_POP(C++) | ||||
| dnl Are we building using MinGW? | |||||
| LOL_TRY_CXXFLAGS(-mwindows -mwin32, | |||||
| [AM_CXXFLAGS="${AM_CXXFLAGS} -mwindows -mwin32" | |||||
| LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16"]) | |||||
| dnl Are we building using Emscripten? | |||||
| ac_cv_my_have_emscripten="no" | |||||
| AC_CHECK_HEADERS(emscripten.h, | |||||
| [ac_cv_my_have_emscripten="yes" | |||||
| dnl XXX: activate this if memory heap is too small | |||||
| #AM_CXXFLAGS="${AM_CXXFLAGS} -s ALLOW_MEMORY_GROWTH=1" | |||||
| dnl HACK: until emcc properly adds these to EMSDK_OPTS | |||||
| CPPFLAGS="${CPPFLAGS} -U__i386__ -U__x86_64__ -U__i386 -U__x86_64 -Ui386 -Ux86_64" | |||||
| CPPFLAGS="${CPPFLAGS} -U__SSE__ -U__SSE2__ -U__MMX__ -UX87_DOUBLE_ROUNDING" | |||||
| CPPFLAGS="${CPPFLAGS} -UHAVE_GCC_ASM_FOR_X87 -DEMSCRIPTEN -U__STRICT_ANSI__" | |||||
| CPPFLAGS="${CPPFLAGS} -U__CYGWIN__"]) | |||||
| AM_CONDITIONAL(USE_EMSCRIPTEN, test "${ac_cv_my_have_emscripten}" != "no") | |||||
| dnl Are we on the Xbox 360? | |||||
| dnl Answer: NO! we don't know how to build for it anyway | |||||
| AM_CONDITIONAL(USE_X360, false) | |||||
| dnl Are we on an OS X or iOS platform? | |||||
| LOL_TRY_LDFLAGS(-framework Foundation, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework Foundation"]) | |||||
| LOL_TRY_LDFLAGS(-framework CoreGraphics, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework CoreGraphics"]) | |||||
| LOL_TRY_LDFLAGS(-framework CoreData, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework CoreData"]) | |||||
| LOL_TRY_LDFLAGS(-framework UIKit, | |||||
| [LOL_LIBS="${LOL_LIBS} -framework UIKit"]) | |||||
| LOL_CHECK_OPENGL | |||||
| LOL_CHECK_SDL | |||||
| dnl Use mingw threads if necessary | |||||
| if true; then | |||||
| LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/mingw-std-threads-0.0.ac5c9e3b/include/" | |||||
| fi | |||||
| dnl Use pegtl? Yes, always | |||||
| if true; then | |||||
| LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/pegtl-1.3.1-e7752e81/include" | |||||
| fi | |||||
| dnl Use Imgui? Yes, always | |||||
| if true; then | |||||
| LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/imgui" | |||||
| fi | |||||
| dnl Use NativeClient? | |||||
| ac_cv_my_have_nacl="no" | |||||
| AC_LANG_PUSH(C++) | |||||
| AC_CHECK_HEADERS(ppapi/cpp/instance.h, | |||||
| [ac_cv_my_have_nacl="yes" | |||||
| LOL_LIBS="${LOL_LIBS} -lnosys" | |||||
| if test "${ac_cv_my_build_mode}" = "xrelease"; then | |||||
| LOL_TRY_CXXFLAGS(-s, [AM_CXXFLAGS="${AM_CXXFLAGS} -s"]) | |||||
| fi]) | |||||
| AC_LANG_POP(C++) | |||||
| AM_CONDITIONAL(USE_NACL, test "${ac_cv_my_have_nacl}" != "no") | |||||
| dnl Use Android? FIXME: super hacks! | |||||
| ac_cv_my_have_android="no" | |||||
| AC_CHECK_LIB(log, __android_log_vprint, | |||||
| [ac_cv_my_have_android="yes" | |||||
| LOL_LIBS="${LOL_LIBS} -llog -landroid -module -lEGL -lGLESv2"]) | |||||
| AM_CONDITIONAL(USE_ANDROID, test "${ac_cv_my_have_android}" != "no") | |||||
| dnl Use EGL? | |||||
| ac_cv_my_have_egl="no" | |||||
| PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:]) | |||||
| if test "${ac_cv_my_have_egl}" != "no"; then | |||||
| AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl) | |||||
| EGL_LIBS="${EGL_LIBS} -lX11" | |||||
| fi | |||||
| AC_CHECK_LIB(EGL, main, | |||||
| [ac_cv_my_have_egl="yes" | |||||
| AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl) | |||||
| EGL_LIBS="-lEGL"]) | |||||
| dnl Raspberry Pi is different, check for it with extra libs; also we | |||||
| dnl look for a different function to bypass autoconf caching | |||||
| AC_CHECK_LIB(EGL, eglGetDisplay, | |||||
| [ac_cv_my_have_egl="yes" | |||||
| AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl) | |||||
| EGL_LIBS="-lEGL -lvcos -lvchiq_arm -lbcm_host -lGLESv2"], | |||||
| [:], | |||||
| [-lvcos -lvchiq_arm -lbcm_host -lGLESv2]) | |||||
| AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no") | |||||
| dnl Use libpng? (replacement for SDL_image) | |||||
| ac_cv_my_have_libpng="no" | |||||
| PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:]) | |||||
| if test "${ac_cv_my_have_libpng}" != "no"; then | |||||
| AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng) | |||||
| fi | |||||
| AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no") | |||||
| LOL_AC_CHECK() | |||||
| dnl Use Windows GDI+? | |||||
| ac_cv_my_have_gdiplus="no" | |||||
| AC_LANG_PUSH(C++) | |||||
| AC_CHECK_HEADERS(gdiplus.h, | |||||
| [ac_cv_my_have_gdiplus="yes" | |||||
| LOL_LIBS="${LOL_LIBS} -lgdiplus"], | |||||
| [ac_cv_my_have_gdiplus="no"], | |||||
| [#include <algorithm> | |||||
| using std::min; | |||||
| using std::max; | |||||
| #include <windows.h>]) | |||||
| AC_LANG_POP(C++) | |||||
| if test "${ac_cv_my_have_gdiplus}" != "no"; then | |||||
| AC_DEFINE(USE_GDIPLUS, 1, Define to 1 to use GDI+) | |||||
| fi | |||||
| AM_CONDITIONAL(USE_GDIPLUS, test "${ac_cv_my_have_gdiplus}" = "yes") | |||||
| dnl Use libcaca? (required for font generation) | |||||
| dnl Use libcaca? (required for font generation) | |||||
| ac_cv_my_have_caca="no" | ac_cv_my_have_caca="no" | ||||
| PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:]) | PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:]) | ||||
| if test "${ac_cv_my_have_caca}" != "no"; then | if test "${ac_cv_my_have_caca}" != "no"; then | ||||
| AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca) | |||||
| AC_DEFINE(LOL_USE_CACA, 1, Define to 1 to use libcaca) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no") | |||||
| # Use Imlib2? | |||||
| ac_cv_my_have_imlib2="no" | |||||
| PKG_CHECK_MODULES(IMLIB2, imlib2, [ac_cv_my_have_imlib2="yes"], [:]) | |||||
| if test "${ac_cv_my_have_imlib2}" != "no"; then | |||||
| AC_DEFINE(USE_IMLIB2, 1, Define to 1 to use Imlib2) | |||||
| LOL_CFLAGS="${LOL_CFLAGS} ${IMLIB2_CFLAGS}" | |||||
| LOL_LIBS="${LOL_LIBS} ${IMLIB2_LIBS}" | |||||
| fi | |||||
| AM_CONDITIONAL(USE_IMLIB2, test "${ac_cv_my_have_imlib2}" = "yes") | |||||
| # Use libavcodec? (required for movie encoding) | |||||
| ac_cv_my_have_ffmpeg="yes" | |||||
| PKG_CHECK_MODULES([LIBAVCODEC], [libavcodec], [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| PKG_CHECK_MODULES([LIBAVFORMAT], [libavformat], [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| PKG_CHECK_MODULES([LIBSWSCALE], [libswscale], [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| if test "${ac_cv_my_have_ffmpeg}" = "no"; then | |||||
| ac_cv_my_have_ffmpeg="yes" | |||||
| AC_CHECK_HEADERS(libavcodec/avcodec.h, [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| AC_CHECK_HEADERS(libavformat/avformat.h, [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| AC_CHECK_HEADERS(libswscale/swscale.h, [:], [ac_cv_my_have_ffmpeg=no]) | |||||
| if test "${ac_cv_my_have_ffmpeg}" = "yes"; then | |||||
| LIBAVFORMAT_LIBS="-lavformat" | |||||
| LIBAVCODEC_LIBS="-lavcodec -lavutil" | |||||
| LIBSWSCALE_LIBS="-lswscale -lswresample" | |||||
| AC_CHECK_LIB(ws2_32, main, LOL_LIBS="${LOL_LIBS} -lws2_32") | |||||
| fi | |||||
| fi | |||||
| if test "${ac_cv_my_have_ffmpeg}" != "no"; then | |||||
| AC_DEFINE(USE_FFMPEG, 1, Define to 1 to use FFmpeg) | |||||
| LOL_CFLAGS="${LOL_CFLAGS} ${LIBAVFORMAT_CFLAGS} ${LIBAVCODEC_CFLAGS} ${SWSCALE_CFLAGS}" | |||||
| LOL_LIBS="${LOL_LIBS} ${LIBAVFORMAT_LIBS} ${LIBAVCODEC_LIBS} ${LIBSWSCALE_LIBS}" | |||||
| fi | |||||
| AM_CONDITIONAL(USE_FFMPEG, test "${ac_cv_my_have_ffmpeg}" != "no") | |||||
| AM_CONDITIONAL(LOL_USE_CACA, test "${ac_cv_my_have_caca}" != "no") | |||||
| dnl Use GTK+? (required for the deushax editor) | dnl Use GTK+? (required for the deushax editor) | ||||
| @@ -416,9 +261,9 @@ ac_cv_my_have_gtkgl="no" | |||||
| PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:]) | PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:]) | ||||
| PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"]) | PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"]) | ||||
| if test "${ac_cv_my_have_gtkgl}" != "no"; then | if test "${ac_cv_my_have_gtkgl}" != "no"; then | ||||
| AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl) | |||||
| AC_DEFINE(LOL_USE_GTKGL, 1, Define to 1 to use GtkGl) | |||||
| fi | fi | ||||
| AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no") | |||||
| AM_CONDITIONAL(LOL_USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no") | |||||
| dnl Can we build neercs? | dnl Can we build neercs? | ||||
| @@ -428,37 +273,12 @@ AM_CONDITIONAL(BUILD_NEERCS, test "${ac_cv_my_have_caca}" != "no") | |||||
| dnl Should we ship non-free data? | dnl Should we ship non-free data? | ||||
| AM_CONDITIONAL(HAVE_NONFREE, true) | AM_CONDITIONAL(HAVE_NONFREE, true) | ||||
| dnl Extra libraries we may need | dnl Extra libraries we may need | ||||
| AC_SUBST(MATH_LIBS) | AC_SUBST(MATH_LIBS) | ||||
| AC_SUBST(PAM_LIBS) | AC_SUBST(PAM_LIBS) | ||||
| AC_SUBST(UTIL_LIBS) | AC_SUBST(UTIL_LIBS) | ||||
| dnl How to use the Lol Engine outside this tree | |||||
| LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $GL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS" | |||||
| LOL_LIBS="$LOL_LIBS $SDL_LIBS $GL_LIBS $EGL_LIBS $LIBPNG_LIBS $D3D_LIBS" | |||||
| LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/liblol-core.a" | |||||
| LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/bullet/liblol-bullet.a" | |||||
| LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/lua/liblol-lua.a" | |||||
| dnl How to use the Lol Engine inside this tree | |||||
| AM_CPPFLAGS="${AM_CPPFLAGS} -I\$(top_srcdir)/src" | |||||
| AM_CPPFLAGS="${AM_CPPFLAGS} -DLOL_CONFIG_SOURCESUBDIR=\\\"\$(subdir)\\\"" | |||||
| AM_CPPFLAGS="${AM_CPPFLAGS} ${LOL_CFLAGS}" | |||||
| AM_LDFLAGS="${AM_LDFLAGS} ${LOL_DEPS}" | |||||
| AM_LDFLAGS="${AM_LDFLAGS} ${LOL_LIBS}" | |||||
| dnl Extra flags | |||||
| AC_SUBST(LOL_CFLAGS) | |||||
| AC_SUBST(LOL_LIBS) | |||||
| AC_SUBST(LOL_DEPS) | |||||
| AC_SUBST(AM_CFLAGS) | |||||
| AC_SUBST(AM_CPPFLAGS) | |||||
| AC_SUBST(AM_CXXFLAGS) | |||||
| AC_SUBST(AM_LDFLAGS) | |||||
| AC_SUBST(USE_DOT) | |||||
| LOL_AC_SUBST() | |||||
| AC_CONFIG_FILES( | AC_CONFIG_FILES( | ||||
| [Makefile | [Makefile | ||||
| @@ -14,7 +14,7 @@ man_MANS = lolengine.1 | |||||
| if BUILD_DOCUMENTATION | if BUILD_DOCUMENTATION | ||||
| htmldoc_DATA = html/doxygen.css | htmldoc_DATA = html/doxygen.css | ||||
| htmldocdir = $(datadir)/doc/lolengine-dev/html | htmldocdir = $(datadir)/doc/lolengine-dev/html | ||||
| if USE_LATEX | |||||
| if LOL_USE_LATEX | |||||
| pdfdoc_DATA = latex/lolengine.pdf | pdfdoc_DATA = latex/lolengine.pdf | ||||
| pdfdocdir = $(datadir)/doc/lolengine-dev/pdf | pdfdocdir = $(datadir)/doc/lolengine-dev/pdf | ||||
| endif | endif | ||||
| @@ -31,7 +31,7 @@ endif | |||||
| stamp-latex: stamp-doxygen | stamp-latex: stamp-doxygen | ||||
| if BUILD_DOCUMENTATION | if BUILD_DOCUMENTATION | ||||
| if USE_LATEX | |||||
| if LOL_USE_LATEX | |||||
| rm -f latex/lolengine.tex latex/lolengine.pdf | rm -f latex/lolengine.tex latex/lolengine.pdf | ||||
| $(SED) -i -e 's/setlength{/renewcommand{/' latex/refman.tex | $(SED) -i -e 's/setlength{/renewcommand{/' latex/refman.tex | ||||
| $(SED) -i -e 's/.*usepackage.*times.*//' latex/refman.tex | $(SED) -i -e 's/.*usepackage.*times.*//' latex/refman.tex | ||||
| @@ -27,7 +27,7 @@ btphystest_CPPFLAGS = $(AM_CPPFLAGS) -I$(top_srcdir)/src/bullet \ | |||||
| -DHAVE_PHYS_USE_BULLET | -DHAVE_PHYS_USE_BULLET | ||||
| btphystest_DEPENDENCIES = @LOL_DEPS@ | btphystest_DEPENDENCIES = @LOL_DEPS@ | ||||
| btphystest_LDFLAGS = $(AM_LDFLAGS) | btphystest_LDFLAGS = $(AM_LDFLAGS) | ||||
| if USE_EMSCRIPTEN | |||||
| if LOL_USE_EMSCRIPTEN | |||||
| btphystest_LDFLAGS += \ | btphystest_LDFLAGS += \ | ||||
| --preload-file data/CatsSheet.png \ | --preload-file data/CatsSheet.png \ | ||||
| -s TOTAL_MEMORY=$(shell expr 32 '*' 1024 '*' 1024) | -s TOTAL_MEMORY=$(shell expr 32 '*' 1024 '*' 1024) | ||||
| @@ -9,7 +9,7 @@ meshviewer_SOURCES = meshviewer.cpp meshviewer.h \ | |||||
| meshviewer_CPPFLAGS = $(AM_CPPFLAGS) | meshviewer_CPPFLAGS = $(AM_CPPFLAGS) | ||||
| meshviewer_DEPENDENCIES = @LOL_DEPS@ | meshviewer_DEPENDENCIES = @LOL_DEPS@ | ||||
| meshviewer_LDFLAGS = $(AM_LDFLAGS) | meshviewer_LDFLAGS = $(AM_LDFLAGS) | ||||
| if USE_EMSCRIPTEN | |||||
| if LOL_USE_EMSCRIPTEN | |||||
| meshviewer_LDFLAGS += -s EXPORTED_FUNCTIONS="['_main', '_C_Send']" | meshviewer_LDFLAGS += -s EXPORTED_FUNCTIONS="['_main', '_C_Send']" | ||||
| endif | endif | ||||
| @@ -29,7 +29,7 @@ noinst_PROGRAMS = 01_triangle 02_cube 03_noise 04_texture 05_easymesh \ | |||||
| 06_sprite_CPPFLAGS = $(AM_CPPFLAGS) | 06_sprite_CPPFLAGS = $(AM_CPPFLAGS) | ||||
| 06_sprite_DEPENDENCIES = @LOL_DEPS@ | 06_sprite_DEPENDENCIES = @LOL_DEPS@ | ||||
| 06_sprite_LDFLAGS = $(AM_LDFLAGS) | 06_sprite_LDFLAGS = $(AM_LDFLAGS) | ||||
| if USE_EMSCRIPTEN | |||||
| if LOL_USE_EMSCRIPTEN | |||||
| 06_sprite_LDFLAGS += --preload-file 06_sprite.png | 06_sprite_LDFLAGS += --preload-file 06_sprite.png | ||||
| endif | endif | ||||
| @@ -20,7 +20,6 @@ liblol_core_a_SOURCES = \ | |||||
| $(liblol_core_headers) \ | $(liblol_core_headers) \ | ||||
| $(liblol_core_sources) \ | $(liblol_core_sources) \ | ||||
| \ | \ | ||||
| $(xbox_sources) \ | |||||
| $(nacl_sources) \ | $(nacl_sources) \ | ||||
| $(sdl_sources) \ | $(sdl_sources) \ | ||||
| $(d3d9_sources) \ | $(d3d9_sources) \ | ||||
| @@ -140,7 +139,7 @@ sdl_sources = \ | |||||
| d3d9_sources = \ | d3d9_sources = \ | ||||
| platform/d3d9/d3d9input.cpp platform/d3d9/d3d9input.h | platform/d3d9/d3d9input.cpp platform/d3d9/d3d9input.h | ||||
| if USE_NACL | |||||
| if LOL_USE_NACL | |||||
| nacl_sources = \ | nacl_sources = \ | ||||
| platform/nacl/nacl-app.cpp platform/nacl/nacl-app.h \ | platform/nacl/nacl-app.cpp platform/nacl/nacl-app.h \ | ||||
| platform/nacl/nacl-instance.cpp platform/nacl/nacl-instance.h \ | platform/nacl/nacl-instance.cpp platform/nacl/nacl-instance.h \ | ||||
| @@ -149,12 +148,6 @@ nacl_sources = \ | |||||
| platform/nacl/opengl_context_ptrs.h | platform/nacl/opengl_context_ptrs.h | ||||
| endif | endif | ||||
| if USE_X360 | |||||
| xbox_sources = \ | |||||
| platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h \ | |||||
| platform/xbox/xboxinput.cpp platform/xbox/xboxinput.h | |||||
| endif | |||||
| android_sources = \ | android_sources = \ | ||||
| image/codec/android-image.cpp \ | image/codec/android-image.cpp \ | ||||
| platform/android/androidapp.cpp platform/android/androidapp.h | platform/android/androidapp.cpp platform/android/androidapp.h | ||||
| @@ -1,11 +1,13 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| @@ -20,7 +22,7 @@ | |||||
| # include "platform/nacl/nacl-app.h" | # include "platform/nacl/nacl-app.h" | ||||
| #elif __ANDROID__ | #elif __ANDROID__ | ||||
| # include "platform/android/androidapp.h" | # include "platform/android/androidapp.h" | ||||
| #elif USE_SDL || USE_OLD_SDL | |||||
| #elif LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # include "platform/sdl/sdlapp.h" | # include "platform/sdl/sdlapp.h" | ||||
| # include "platform/sdl/sdlinput.h" | # include "platform/sdl/sdlinput.h" | ||||
| #elif HAVE_GLES_2X | #elif HAVE_GLES_2X | ||||
| @@ -61,7 +63,7 @@ protected: | |||||
| //NOT HANDLED YET | //NOT HANDLED YET | ||||
| #elif __ANDROID__ | #elif __ANDROID__ | ||||
| //NOT HANDLED YET | //NOT HANDLED YET | ||||
| #elif USE_SDL || USE_OLD_SDL | |||||
| #elif LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| SdlAppDisplay display; | SdlAppDisplay display; | ||||
| #elif HAVE_GLES_2X | #elif HAVE_GLES_2X | ||||
| /* FIXME: this macro is only deactivated if we include "lolgl.h" */ | /* FIXME: this macro is only deactivated if we include "lolgl.h" */ | ||||
| @@ -121,7 +123,7 @@ class ApplicationData | |||||
| NaClApp app; | NaClApp app; | ||||
| #elif __ANDROID__ | #elif __ANDROID__ | ||||
| AndroidApp app; | AndroidApp app; | ||||
| #elif USE_SDL || USE_OLD_SDL | |||||
| #elif LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| SdlApp app; | SdlApp app; | ||||
| #elif HAVE_GLES_2X | #elif HAVE_GLES_2X | ||||
| /* FIXME: this macro is only deactivated if we include "lolgl.h" */ | /* FIXME: this macro is only deactivated if we include "lolgl.h" */ | ||||
| @@ -1,16 +1,18 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if USE_SDL_MIXER | |||||
| #if LOL_USE_SDL_MIXER | |||||
| # if HAVE_SDL_SDL_H | # if HAVE_SDL_SDL_H | ||||
| # include <SDL/SDL.h> | # include <SDL/SDL.h> | ||||
| # include <SDL/SDL_mixer.h> | # include <SDL/SDL_mixer.h> | ||||
| @@ -32,7 +34,7 @@ namespace lol | |||||
| void Audio::Setup(int channels) | void Audio::Setup(int channels) | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| Mix_OpenAudio(22050, AUDIO_S16, channels, 1024); | Mix_OpenAudio(22050, AUDIO_S16, channels, 1024); | ||||
| #else | #else | ||||
| UNUSED(channels); | UNUSED(channels); | ||||
| @@ -41,7 +43,7 @@ void Audio::Setup(int channels) | |||||
| void Audio::SetVolume(int channel, int volume) | void Audio::SetVolume(int channel, int volume) | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| Mix_Volume(channel,volume); | Mix_Volume(channel,volume); | ||||
| #else | #else | ||||
| UNUSED(channel); | UNUSED(channel); | ||||
| @@ -50,7 +52,7 @@ void Audio::SetVolume(int channel, int volume) | |||||
| void Audio::MuteAll() | void Audio::MuteAll() | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| Mix_Volume(-1,0); | Mix_Volume(-1,0); | ||||
| #else | #else | ||||
| UNUSED(false); | UNUSED(false); | ||||
| @@ -59,7 +61,7 @@ void Audio::MuteAll() | |||||
| void Audio::UnmuteAll() | void Audio::UnmuteAll() | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| Mix_Volume(-1,MIX_MAX_VOLUME); | Mix_Volume(-1,MIX_MAX_VOLUME); | ||||
| #else | #else | ||||
| UNUSED(false); | UNUSED(false); | ||||
| @@ -3,7 +3,7 @@ include $(top_srcdir)/build/autotools/common.am | |||||
| EXTRA_DIST += ascii.png | EXTRA_DIST += ascii.png | ||||
| if USE_CACA | |||||
| if LOL_USE_CACA | |||||
| all: ascii.png | all: ascii.png | ||||
| ascii.png: | ascii.png: | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -12,7 +12,7 @@ | |||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if defined USE_EGL && !defined __ANDROID__ | |||||
| #if defined LOL_USE_EGL && !defined __ANDROID__ | |||||
| # if defined HAVE_BCM_HOST_H | # if defined HAVE_BCM_HOST_H | ||||
| # include <bcm_host.h> | # include <bcm_host.h> | ||||
| # else | # else | ||||
| @@ -24,7 +24,7 @@ | |||||
| # include <EGL/eglext.h> | # include <EGL/eglext.h> | ||||
| #endif | #endif | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # if HAVE_SDL2_SDL_H | # if HAVE_SDL2_SDL_H | ||||
| # include <SDL2/SDL.h> | # include <SDL2/SDL.h> | ||||
| # elif HAVE_SDL_SDL_H | # elif HAVE_SDL_SDL_H | ||||
| @@ -36,7 +36,7 @@ | |||||
| #include "lolgl.h" | #include "lolgl.h" | ||||
| #include "eglapp.h" | #include "eglapp.h" | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # include "platform/sdl/sdlinput.h" | # include "platform/sdl/sdlinput.h" | ||||
| #endif | #endif | ||||
| @@ -52,7 +52,7 @@ class EglAppData | |||||
| friend class EglApp; | friend class EglApp; | ||||
| private: | private: | ||||
| #if defined USE_EGL && !defined __ANDROID__ | |||||
| #if defined LOL_USE_EGL && !defined __ANDROID__ | |||||
| EGLDisplay egl_dpy; | EGLDisplay egl_dpy; | ||||
| EGLContext egl_ctx; | EGLContext egl_ctx; | ||||
| EGLSurface egl_surf; | EGLSurface egl_surf; | ||||
| @@ -73,7 +73,7 @@ private: | |||||
| EglApp::EglApp(char const *title, ivec2 res, float fps) : | EglApp::EglApp(char const *title, ivec2 res, float fps) : | ||||
| data(new EglAppData()) | data(new EglAppData()) | ||||
| { | { | ||||
| #if defined USE_EGL && !defined __ANDROID__ | |||||
| #if defined LOL_USE_EGL && !defined __ANDROID__ | |||||
| # if defined HAVE_BCM_HOST_H | # if defined HAVE_BCM_HOST_H | ||||
| bcm_host_init(); | bcm_host_init(); | ||||
| @@ -251,7 +251,7 @@ EglApp::EglApp(char const *title, ivec2 res, float fps) : | |||||
| data->screen_size = uvec2(gwa.width, gwa.height); | data->screen_size = uvec2(gwa.width, gwa.height); | ||||
| # endif | # endif | ||||
| # if USE_SDL || USE_OLD_SDL | |||||
| # if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| new SdlInput(res.x, res.y, data->screen_size.x, data->screen_size.y); | new SdlInput(res.x, res.y, data->screen_size.x, data->screen_size.y); | ||||
| # endif | # endif | ||||
| @@ -272,14 +272,14 @@ void EglApp::Tick() | |||||
| { | { | ||||
| /* Tick the renderer, show the frame and clamp to desired framerate. */ | /* Tick the renderer, show the frame and clamp to desired framerate. */ | ||||
| Ticker::TickDraw(); | Ticker::TickDraw(); | ||||
| #if defined USE_EGL && !defined __ANDROID__ | |||||
| #if defined LOL_USE_EGL && !defined __ANDROID__ | |||||
| eglSwapBuffers(data->egl_dpy, data->egl_surf); | eglSwapBuffers(data->egl_dpy, data->egl_surf); | ||||
| #endif | #endif | ||||
| } | } | ||||
| EglApp::~EglApp() | EglApp::~EglApp() | ||||
| { | { | ||||
| #if defined USE_EGL && !defined __ANDROID__ | |||||
| #if defined LOL_USE_EGL && !defined __ANDROID__ | |||||
| eglDestroyContext(data->egl_dpy, data->egl_ctx); | eglDestroyContext(data->egl_dpy, data->egl_ctx); | ||||
| eglDestroySurface(data->egl_dpy, data->egl_surf); | eglDestroySurface(data->egl_dpy, data->egl_surf); | ||||
| eglTerminate(data->egl_dpy); | eglTerminate(data->egl_dpy); | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -63,7 +63,7 @@ private: | |||||
| Renderer::Renderer(ivec2 size) | Renderer::Renderer(ivec2 size) | ||||
| : m_data(new RendererData()) | : m_data(new RendererData()) | ||||
| { | { | ||||
| #if defined USE_GLEW && !defined __APPLE__ | |||||
| #if defined LOL_USE_GLEW && !defined __APPLE__ | |||||
| /* Initialise GLEW if necessary */ | /* Initialise GLEW if necessary */ | ||||
| GLenum glerr = glewInit(); | GLenum glerr = glewInit(); | ||||
| if (glerr != GLEW_OK) | if (glerr != GLEW_OK) | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -260,7 +260,7 @@ void VertexDeclaration::SetStream(VertexBuffer *vb, ShaderAttrib attribs[]) | |||||
| || tlut[type_index].type == GL_DOUBLE | || tlut[type_index].type == GL_DOUBLE | ||||
| || tlut[type_index].type == GL_BYTE | || tlut[type_index].type == GL_BYTE | ||||
| || tlut[type_index].type == GL_UNSIGNED_BYTE | || tlut[type_index].type == GL_UNSIGNED_BYTE | ||||
| #if defined USE_GLEW && !defined __APPLE__ | |||||
| #if defined LOL_USE_GLEW && !defined __APPLE__ | |||||
| /* If this is not available, don't use it */ | /* If this is not available, don't use it */ | ||||
| || !glVertexAttribIPointer | || !glVertexAttribIPointer | ||||
| #endif | #endif | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -13,7 +13,7 @@ | |||||
| #if HAVE_CONFIG_H | #if HAVE_CONFIG_H | ||||
| # include "config.h" | # include "config.h" | ||||
| #endif | #endif | ||||
| #if USE_GDIPLUS | |||||
| #if LOL_USE_GDIPLUS | |||||
| # include <algorithm> | # include <algorithm> | ||||
| using std::min; | using std::min; | ||||
| using std::max; | using std::max; | ||||
| @@ -24,7 +24,7 @@ using std::max; | |||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if USE_GDIPLUS | |||||
| #if LOL_USE_GDIPLUS | |||||
| #include "../../image/image-private.h" | #include "../../image/image-private.h" | ||||
| @@ -221,5 +221,5 @@ bool GdiPlusImageCodec::Save(Image *image, char const *path) | |||||
| } /* namespace lol */ | } /* namespace lol */ | ||||
| #endif /* defined USE_GDIPLUS */ | |||||
| #endif /* defined LOL_USE_GDIPLUS */ | |||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -12,7 +12,7 @@ | |||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if defined USE_IMLIB2 | |||||
| #if defined LOL_USE_IMLIB2 | |||||
| #include <Imlib2.h> | #include <Imlib2.h> | ||||
| @@ -121,5 +121,5 @@ bool Imlib2ImageCodec::Save(Image *image, char const *path) | |||||
| } /* namespace lol */ | } /* namespace lol */ | ||||
| #endif /* defined USE_IMLIB2 */ | |||||
| #endif /* defined LOL_USE_IMLIB2 */ | |||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -12,7 +12,7 @@ | |||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if USE_SDL_IMAGE | |||||
| #if LOL_USE_SDL_IMAGE | |||||
| #if HAVE_SDL_SDL_H | #if HAVE_SDL_SDL_H | ||||
| # include <SDL/SDL.h> | # include <SDL/SDL.h> | ||||
| @@ -121,5 +121,5 @@ SDL_Surface *SdlImageCodec::Create32BppSurface(ivec2 size) | |||||
| } /* namespace lol */ | } /* namespace lol */ | ||||
| #endif /* USE_SDL_IMAGE */ | |||||
| #endif /* LOL_USE_SDL_IMAGE */ | |||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -34,16 +34,16 @@ static bool RegisterAllCodecs(array<ImageCodec *> &codeclist) | |||||
| #if defined __ANDROID__ | #if defined __ANDROID__ | ||||
| REGISTER_IMAGE_CODEC(AndroidImageCodec) | REGISTER_IMAGE_CODEC(AndroidImageCodec) | ||||
| #endif | #endif | ||||
| #if defined USE_GDIPLUS | |||||
| #if defined LOL_USE_GDIPLUS | |||||
| REGISTER_IMAGE_CODEC(GdiPlusImageCodec) | REGISTER_IMAGE_CODEC(GdiPlusImageCodec) | ||||
| #endif | #endif | ||||
| #if defined __APPLE__ && defined __MACH__ && defined __arm__ | #if defined __APPLE__ && defined __MACH__ && defined __arm__ | ||||
| REGISTER_IMAGE_CODEC(IosImageCodec) | REGISTER_IMAGE_CODEC(IosImageCodec) | ||||
| #endif | #endif | ||||
| #if defined USE_SDL_IMAGE | |||||
| #if defined LOL_USE_SDL_IMAGE | |||||
| REGISTER_IMAGE_CODEC(SdlImageCodec) | REGISTER_IMAGE_CODEC(SdlImageCodec) | ||||
| #endif | #endif | ||||
| #if defined USE_IMLIB2 | |||||
| #if defined LOL_USE_IMLIB2 | |||||
| REGISTER_IMAGE_CODEC(Imlib2ImageCodec) | REGISTER_IMAGE_CODEC(Imlib2ImageCodec) | ||||
| #endif | #endif | ||||
| REGISTER_IMAGE_CODEC(DummyImageCodec) | REGISTER_IMAGE_CODEC(DummyImageCodec) | ||||
| @@ -1,16 +1,18 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if USE_FFMPEG | |||||
| #if LOL_USE_FFMPEG | |||||
| extern "C" | extern "C" | ||||
| { | { | ||||
| # include <libavformat/avformat.h> | # include <libavformat/avformat.h> | ||||
| @@ -20,13 +22,13 @@ extern "C" | |||||
| namespace lol | namespace lol | ||||
| { | { | ||||
| #if USE_FFMPEG | |||||
| #if LOL_USE_FFMPEG | |||||
| static bool g_ready = false; | static bool g_ready = false; | ||||
| #endif | #endif | ||||
| class MovieData | class MovieData | ||||
| { | { | ||||
| #if USE_FFMPEG | |||||
| #if LOL_USE_FFMPEG | |||||
| #endif | #endif | ||||
| @@ -40,7 +42,7 @@ class MovieData | |||||
| Movie::Movie(String const &name, ivec2 size, float fps) | Movie::Movie(String const &name, ivec2 size, float fps) | ||||
| : m_data(new MovieData()) | : m_data(new MovieData()) | ||||
| { | { | ||||
| #if USE_FFMPEG | |||||
| #if LOL_USE_FFMPEG | |||||
| if (!g_ready) | if (!g_ready) | ||||
| { | { | ||||
| g_ready = true; | g_ready = true; | ||||
| @@ -51,7 +53,7 @@ Movie::Movie(String const &name, ivec2 size, float fps) | |||||
| Movie::~Movie() | Movie::~Movie() | ||||
| { | { | ||||
| #if USE_FFMPEG | |||||
| #if LOL_USE_FFMPEG | |||||
| #endif | #endif | ||||
| @@ -60,7 +62,7 @@ Movie::~Movie() | |||||
| void Movie::Feed(Image const &image) | void Movie::Feed(Image const &image) | ||||
| { | { | ||||
| #if USE_FFMPEG | |||||
| #if LOL_USE_FFMPEG | |||||
| #endif | #endif | ||||
| } | } | ||||
| @@ -1,11 +1,13 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #pragma once | #pragma once | ||||
| @@ -28,7 +30,7 @@ | |||||
| #endif | #endif | ||||
| /* If using SDL on Windows or OS X, let it override main() */ | /* If using SDL on Windows or OS X, let it override main() */ | ||||
| #if (USE_SDL || USE_OLD_SDL) && (_WIN32 || __APPLE__) | |||||
| #if (LOL_USE_SDL || LOL_USE_OLD_SDL) && (_WIN32 || __APPLE__) | |||||
| # include <SDL_main.h> | # include <SDL_main.h> | ||||
| #endif | #endif | ||||
| @@ -1,11 +1,13 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #pragma once | #pragma once | ||||
| @@ -23,7 +25,7 @@ | |||||
| #endif | #endif | ||||
| /* If using SDL on Windows or OS X, let it override main() */ | /* If using SDL on Windows or OS X, let it override main() */ | ||||
| #if (USE_SDL || USE_OLD_SDL) && (_WIN32 || __APPLE__) | |||||
| #if (LOL_USE_SDL || LOL_USE_OLD_SDL) && (_WIN32 || __APPLE__) | |||||
| # include <SDL_main.h> | # include <SDL_main.h> | ||||
| #endif | #endif | ||||
| @@ -1,11 +1,13 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #pragma once | #pragma once | ||||
| @@ -30,7 +32,7 @@ | |||||
| /* Include GL development headers. | /* Include GL development headers. | ||||
| * Do not include glew.h on OS X, because the version shipped with Fink | * Do not include glew.h on OS X, because the version shipped with Fink | ||||
| * links with X11 whereas we want the system’s Cocoa-friendly GL libs. */ | * links with X11 whereas we want the system’s Cocoa-friendly GL libs. */ | ||||
| #if defined USE_GLEW && !defined __APPLE__ | |||||
| #if defined LOL_USE_GLEW && !defined __APPLE__ | |||||
| # include <GL/glew.h> | # include <GL/glew.h> | ||||
| #elif defined HAVE_GL_2X | #elif defined HAVE_GL_2X | ||||
| # if defined __APPLE__ && defined __MACH__ && defined __arm__ | # if defined __APPLE__ && defined __MACH__ && defined __arm__ | ||||
| @@ -1,11 +1,13 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #pragma once | #pragma once | ||||
| @@ -19,7 +21,7 @@ | |||||
| #include <lol/gpu/indexbuffer.h> | #include <lol/gpu/indexbuffer.h> | ||||
| //Assimp supports http://assimp.sourceforge.net/main_features_formats.html | //Assimp supports http://assimp.sourceforge.net/main_features_formats.html | ||||
| #if USE_ASSIMP | |||||
| #if LOL_USE_ASSIMP | |||||
| //Cause build has a problem with function choice. | //Cause build has a problem with function choice. | ||||
| #if _WIN32 || _WIN64 | #if _WIN32 || _WIN64 | ||||
| #define sin lol::sin | #define sin lol::sin | ||||
| @@ -35,8 +37,8 @@ | |||||
| #undef asin | #undef asin | ||||
| #undef cos | #undef cos | ||||
| #undef acos | #undef acos | ||||
| #endif //_WIN32 || _WIN64 | |||||
| #endif //USE_ASSIMP | |||||
| #endif // _WIN32 || _WIN64 | |||||
| #endif // LOL_USE_ASSIMP | |||||
| namespace lol | namespace lol | ||||
| { | { | ||||
| @@ -1,17 +1,19 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #if HAVE_CONFIG_H | #if HAVE_CONFIG_H | ||||
| # include "config.h" | # include "config.h" | ||||
| #endif | #endif | ||||
| #if defined USE_XINPUT | |||||
| #if defined LOL_USE_XINPUT | |||||
| # include <d3d9.h> | # include <d3d9.h> | ||||
| # include <xinput.h> | # include <xinput.h> | ||||
| #endif | #endif | ||||
| @@ -34,9 +36,9 @@ class D3d9InputData | |||||
| friend class D3d9Input; | friend class D3d9Input; | ||||
| private: | private: | ||||
| #if defined USE_XINPUT | |||||
| #if defined LOL_USE_XINPUT | |||||
| array<int, InputDeviceInternal*> m_joysticks; | array<int, InputDeviceInternal*> m_joysticks; | ||||
| #endif // USE_XINPUT | |||||
| #endif // LOL_USE_XINPUT | |||||
| }; | }; | ||||
| /* | /* | ||||
| @@ -46,7 +48,7 @@ private: | |||||
| D3d9Input::D3d9Input() | D3d9Input::D3d9Input() | ||||
| : m_data(new D3d9InputData()) | : m_data(new D3d9InputData()) | ||||
| { | { | ||||
| #if defined USE_XINPUT | |||||
| #if defined LOL_USE_XINPUT | |||||
| for (int i = 0; i < XUSER_MAX_COUNT; i++) | for (int i = 0; i < XUSER_MAX_COUNT; i++) | ||||
| { | { | ||||
| XINPUT_STATE state; | XINPUT_STATE state; | ||||
| @@ -86,7 +88,7 @@ D3d9Input::D3d9Input() | |||||
| D3d9Input::~D3d9Input() | D3d9Input::~D3d9Input() | ||||
| { | { | ||||
| #if defined USE_XINPUT | |||||
| #if defined LOL_USE_XINPUT | |||||
| /* Unregister all the joysticks we added */ | /* Unregister all the joysticks we added */ | ||||
| while (m_data->m_joysticks.count()) | while (m_data->m_joysticks.count()) | ||||
| { | { | ||||
| @@ -101,7 +103,7 @@ void D3d9Input::TickGame(float seconds) | |||||
| { | { | ||||
| Entity::TickGame(seconds); | Entity::TickGame(seconds); | ||||
| #if defined USE_XINPUT | |||||
| #if defined LOL_USE_XINPUT | |||||
| for (int i = 0; i < m_data->m_joysticks.count(); i++) | for (int i = 0; i < m_data->m_joysticks.count(); i++) | ||||
| { | { | ||||
| XINPUT_STATE state; | XINPUT_STATE state; | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -12,7 +12,7 @@ | |||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # if HAVE_SDL2_SDL_H | # if HAVE_SDL2_SDL_H | ||||
| # include <SDL2/SDL.h> | # include <SDL2/SDL.h> | ||||
| # elif HAVE_SDL_SDL_H | # elif HAVE_SDL_SDL_H | ||||
| @@ -25,7 +25,7 @@ | |||||
| #include "lolgl.h" | #include "lolgl.h" | ||||
| #include "platform/sdl/sdlapp.h" | #include "platform/sdl/sdlapp.h" | ||||
| #include "platform/sdl/sdlinput.h" | #include "platform/sdl/sdlinput.h" | ||||
| #if USE_XINPUT | |||||
| #if LOL_USE_XINPUT | |||||
| # include "platform/d3d9/d3d9input.h" | # include "platform/d3d9/d3d9input.h" | ||||
| #endif | #endif | ||||
| @@ -40,10 +40,10 @@ class SdlAppDisplayData | |||||
| friend class SdlAppDisplay; | friend class SdlAppDisplay; | ||||
| private: | private: | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| SDL_Window *m_window; | SDL_Window *m_window; | ||||
| SDL_GLContext m_glcontext; | SDL_GLContext m_glcontext; | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| SDL_Surface *m_window; | SDL_Surface *m_window; | ||||
| #endif | #endif | ||||
| }; | }; | ||||
| @@ -54,7 +54,7 @@ private: | |||||
| SdlAppDisplay::SdlAppDisplay(char const *title, ivec2 res) | SdlAppDisplay::SdlAppDisplay(char const *title, ivec2 res) | ||||
| : data(new SdlAppDisplayData()) | : data(new SdlAppDisplayData()) | ||||
| { | { | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| ivec2 window_size = res; | ivec2 window_size = res; | ||||
| ivec2 screen_size = res; | ivec2 screen_size = res; | ||||
| @@ -68,7 +68,7 @@ SdlAppDisplay::SdlAppDisplay(char const *title, ivec2 res) | |||||
| } | } | ||||
| } | } | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| /* This seems to fix the swap context bug. | /* This seems to fix the swap context bug. | ||||
| * However, perfs warning have been may occur. */ | * However, perfs warning have been may occur. */ | ||||
| SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); | SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); | ||||
| @@ -117,13 +117,13 @@ SdlAppDisplay::SdlAppDisplay(char const *title, ivec2 res) | |||||
| SdlAppDisplay::~SdlAppDisplay() | SdlAppDisplay::~SdlAppDisplay() | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| if (data->m_window) | if (data->m_window) | ||||
| { | { | ||||
| SDL_GL_DeleteContext(data->m_glcontext); | SDL_GL_DeleteContext(data->m_glcontext); | ||||
| SDL_DestroyWindow(data->m_window); | SDL_DestroyWindow(data->m_window); | ||||
| } | } | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| if (data->m_window) | if (data->m_window) | ||||
| SDL_FreeSurface(data->m_window); | SDL_FreeSurface(data->m_window); | ||||
| #endif | #endif | ||||
| @@ -133,24 +133,24 @@ SdlAppDisplay::~SdlAppDisplay() | |||||
| void SdlAppDisplay::SetResolution(ivec2 resolution) | void SdlAppDisplay::SetResolution(ivec2 resolution) | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| SDL_SetWindowSize(data->m_window, resolution.x, resolution.y); | SDL_SetWindowSize(data->m_window, resolution.x, resolution.y); | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| //Not implemented | //Not implemented | ||||
| #endif | #endif | ||||
| } | } | ||||
| void SdlAppDisplay::SetPosition(ivec2 position) | void SdlAppDisplay::SetPosition(ivec2 position) | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| SDL_SetWindowPosition(data->m_window, position.x, position.y); | SDL_SetWindowPosition(data->m_window, position.x, position.y); | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| //Not implemented | //Not implemented | ||||
| #endif | #endif | ||||
| } | } | ||||
| void SdlAppDisplay::Enable() | void SdlAppDisplay::Enable() | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| //TODO: Should we do that: ? | //TODO: Should we do that: ? | ||||
| SDL_GL_MakeCurrent(data->m_window, data->m_glcontext); | SDL_GL_MakeCurrent(data->m_window, data->m_glcontext); | ||||
| #endif | #endif | ||||
| @@ -158,14 +158,14 @@ void SdlAppDisplay::Enable() | |||||
| void SdlAppDisplay::Disable() | void SdlAppDisplay::Disable() | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| SDL_GL_SwapWindow(data->m_window); | SDL_GL_SwapWindow(data->m_window); | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| SDL_GL_SwapBuffers(); | SDL_GL_SwapBuffers(); | ||||
| #endif | #endif | ||||
| } | } | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| int SceneDisplay::GetPhysicalCount() | int SceneDisplay::GetPhysicalCount() | ||||
| { | { | ||||
| return SDL_GetNumVideoDisplays(); | return SDL_GetNumVideoDisplays(); | ||||
| @@ -175,7 +175,7 @@ const char* SceneDisplay::GetPhysicalName(int index) | |||||
| { | { | ||||
| return SDL_GetDisplayName(index); | return SDL_GetDisplayName(index); | ||||
| } | } | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| // Not implemented | // Not implemented | ||||
| #endif | #endif | ||||
| @@ -187,10 +187,10 @@ class SdlAppData | |||||
| friend class SdlApp; | friend class SdlApp; | ||||
| private: | private: | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| SDL_Window *m_window; | SDL_Window *m_window; | ||||
| SDL_GLContext m_glcontext; | SDL_GLContext m_glcontext; | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| SDL_Surface *m_window; | SDL_Surface *m_window; | ||||
| #endif | #endif | ||||
| }; | }; | ||||
| @@ -201,7 +201,7 @@ private: | |||||
| SdlApp::SdlApp(char const *title, ivec2 res, float fps) : | SdlApp::SdlApp(char const *title, ivec2 res, float fps) : | ||||
| data(new SdlAppData()) | data(new SdlAppData()) | ||||
| { | { | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| ivec2 window_size = res; | ivec2 window_size = res; | ||||
| ivec2 screen_size = res; | ivec2 screen_size = res; | ||||
| @@ -210,7 +210,7 @@ SdlApp::SdlApp(char const *title, ivec2 res, float fps) : | |||||
| Audio::Setup(2); | Audio::Setup(2); | ||||
| /* Autoreleased objects */ | /* Autoreleased objects */ | ||||
| #if defined USE_XINPUT | |||||
| #if defined LOL_USE_XINPUT | |||||
| /* Prefer D3d9 for joysticks on Windows, because the X360 pads are not | /* Prefer D3d9 for joysticks on Windows, because the X360 pads are not | ||||
| * advertised with the proper number of axes. */ | * advertised with the proper number of axes. */ | ||||
| new D3d9Input(); | new D3d9Input(); | ||||
| @@ -222,7 +222,7 @@ SdlApp::SdlApp(char const *title, ivec2 res, float fps) : | |||||
| void SdlApp::ShowPointer(bool show) | void SdlApp::ShowPointer(bool show) | ||||
| { | { | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| SDL_ShowCursor(show ? 1 : 0); | SDL_ShowCursor(show ? 1 : 0); | ||||
| #endif | #endif | ||||
| } | } | ||||
| @@ -235,9 +235,9 @@ void SdlApp::Tick() | |||||
| SdlApp::~SdlApp() | SdlApp::~SdlApp() | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| SDL_Quit(); | SDL_Quit(); | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| SDL_Quit(); | SDL_Quit(); | ||||
| #endif | #endif | ||||
| delete data; | delete data; | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -12,7 +12,7 @@ | |||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # if HAVE_SDL2_SDL_H | # if HAVE_SDL2_SDL_H | ||||
| # include <SDL2/SDL.h> | # include <SDL2/SDL.h> | ||||
| # elif HAVE_SDL_SDL_H | # elif HAVE_SDL_SDL_H | ||||
| @@ -39,7 +39,7 @@ | |||||
| namespace lol | namespace lol | ||||
| { | { | ||||
| #if USE_OLD_SDL | |||||
| #if LOL_USE_OLD_SDL | |||||
| /* Quick and dirty for now... This is deprecated anyway. */ | /* Quick and dirty for now... This is deprecated anyway. */ | ||||
| static int sdl12_to_scancode(int ch, int sc) | static int sdl12_to_scancode(int ch, int sc) | ||||
| { | { | ||||
| @@ -119,11 +119,11 @@ private: | |||||
| m_tick_in_draw_thread(false) | m_tick_in_draw_thread(false) | ||||
| { } | { } | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| array<SDL_Joystick *, InputDeviceInternal *> m_joysticks; | array<SDL_Joystick *, InputDeviceInternal *> m_joysticks; | ||||
| InputDeviceInternal *m_mouse; | InputDeviceInternal *m_mouse; | ||||
| InputDeviceInternal *m_keyboard; | InputDeviceInternal *m_keyboard; | ||||
| #endif // USE_SDL | |||||
| #endif // LOL_USE_SDL | |||||
| ivec2 m_prevmouse; | ivec2 m_prevmouse; | ||||
| vec2 m_app; | vec2 m_app; | ||||
| @@ -144,19 +144,19 @@ SdlInput::SdlInput(int app_w, int app_h, int screen_w, int screen_h) | |||||
| m_data->m_tick_in_draw_thread = true; | m_data->m_tick_in_draw_thread = true; | ||||
| #endif | #endif | ||||
| #if USE_OLD_SDL | |||||
| #if LOL_USE_OLD_SDL | |||||
| /* Enable Unicode translation of keyboard events */ | /* Enable Unicode translation of keyboard events */ | ||||
| SDL_EnableUNICODE(1); | SDL_EnableUNICODE(1); | ||||
| #endif | #endif | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| SDL_Init(SDL_INIT_TIMER | SDL_INIT_JOYSTICK); | SDL_Init(SDL_INIT_TIMER | SDL_INIT_JOYSTICK); | ||||
| #endif | #endif | ||||
| m_data->m_keyboard = InputDeviceInternal::CreateStandardKeyboard(); | m_data->m_keyboard = InputDeviceInternal::CreateStandardKeyboard(); | ||||
| m_data->m_mouse = InputDeviceInternal::CreateStandardMouse(); | m_data->m_mouse = InputDeviceInternal::CreateStandardMouse(); | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # if !EMSCRIPTEN | # if !EMSCRIPTEN | ||||
| # if SDL_FORCE_POLL_JOYSTICK | # if SDL_FORCE_POLL_JOYSTICK | ||||
| SDL_JoystickEventState(SDL_QUERY); | SDL_JoystickEventState(SDL_QUERY); | ||||
| @@ -174,15 +174,15 @@ SdlInput::SdlInput(int app_w, int app_h, int screen_w, int screen_h) | |||||
| * - HDAPS, it's not a real joystick. | * - HDAPS, it's not a real joystick. | ||||
| * - X360 controllers, Xinput handles them better since | * - X360 controllers, Xinput handles them better since | ||||
| * it won't think there is only one trigger axis. */ | * it won't think there is only one trigger axis. */ | ||||
| # if USE_SDL | |||||
| # if LOL_USE_SDL | |||||
| char const *name = SDL_JoystickName(sdlstick); | char const *name = SDL_JoystickName(sdlstick); | ||||
| # elif USE_OLD_SDL | |||||
| # elif LOL_USE_OLD_SDL | |||||
| char const *name = SDL_JoystickName(i); | char const *name = SDL_JoystickName(i); | ||||
| # endif | # endif | ||||
| if (strstr(name, "HDAPS") | if (strstr(name, "HDAPS") | ||||
| # if USE_XINPUT | |||||
| # if LOL_USE_XINPUT | |||||
| || strstr(name, "XBOX 360 For Windows") | || strstr(name, "XBOX 360 For Windows") | ||||
| # endif //USE_XINPUT | |||||
| # endif //LOL_USE_XINPUT | |||||
| || false) | || false) | ||||
| { | { | ||||
| SDL_JoystickClose(sdlstick); | SDL_JoystickClose(sdlstick); | ||||
| @@ -206,7 +206,7 @@ SdlInput::SdlInput(int app_w, int app_h, int screen_w, int screen_h) | |||||
| SdlInput::~SdlInput() | SdlInput::~SdlInput() | ||||
| { | { | ||||
| #if (USE_SDL || USE_OLD_SDL) && !EMSCRIPTEN | |||||
| #if (LOL_USE_SDL || LOL_USE_OLD_SDL) && !EMSCRIPTEN | |||||
| /* Unregister all the joysticks we added */ | /* Unregister all the joysticks we added */ | ||||
| while (m_data->m_joysticks.count()) | while (m_data->m_joysticks.count()) | ||||
| { | { | ||||
| @@ -236,7 +236,7 @@ void SdlInput::TickDraw(float seconds, Scene &scene) | |||||
| void SdlInputData::Tick(float seconds) | void SdlInputData::Tick(float seconds) | ||||
| { | { | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| /* Pump all joystick events because no event is coming to us. */ | /* Pump all joystick events because no event is coming to us. */ | ||||
| # if SDL_FORCE_POLL_JOYSTICK && !EMSCRIPTEN | # if SDL_FORCE_POLL_JOYSTICK && !EMSCRIPTEN | ||||
| SDL_JoystickUpdate(); | SDL_JoystickUpdate(); | ||||
| @@ -263,7 +263,7 @@ void SdlInputData::Tick(float seconds) | |||||
| case SDL_KEYDOWN: | case SDL_KEYDOWN: | ||||
| case SDL_KEYUP: | case SDL_KEYUP: | ||||
| # if USE_OLD_SDL | |||||
| # if LOL_USE_OLD_SDL | |||||
| switch (int sc = sdl12_to_scancode(event.key.keysym.sym, | switch (int sc = sdl12_to_scancode(event.key.keysym.sym, | ||||
| event.key.keysym.scancode)) | event.key.keysym.scancode)) | ||||
| # else | # else | ||||
| @@ -300,7 +300,7 @@ void SdlInputData::Tick(float seconds) | |||||
| } | } | ||||
| # endif | # endif | ||||
| default: | default: | ||||
| # if USE_OLD_SDL | |||||
| # if LOL_USE_OLD_SDL | |||||
| m_keyboard->SetKey(sc ? sc : event.key.keysym.scancode, | m_keyboard->SetKey(sc ? sc : event.key.keysym.scancode, | ||||
| event.type == SDL_KEYDOWN); | event.type == SDL_KEYDOWN); | ||||
| # else | # else | ||||
| @@ -334,7 +334,7 @@ void SdlInputData::Tick(float seconds) | |||||
| } | } | ||||
| break; | break; | ||||
| # if USE_OLD_SDL | |||||
| # if LOL_USE_OLD_SDL | |||||
| case SDL_MOUSEBUTTONDOWN: | case SDL_MOUSEBUTTONDOWN: | ||||
| case SDL_MOUSEBUTTONUP: | case SDL_MOUSEBUTTONUP: | ||||
| if (event.button.button != SDL_BUTTON_WHEELUP && event.button.button != SDL_BUTTON_WHEELDOWN) | if (event.button.button != SDL_BUTTON_WHEELUP && event.button.button != SDL_BUTTON_WHEELDOWN) | ||||
| @@ -386,9 +386,9 @@ void SdlInputData::Tick(float seconds) | |||||
| if (InputDeviceInternal::GetMouseCapture() != m_mousecapture) | if (InputDeviceInternal::GetMouseCapture() != m_mousecapture) | ||||
| { | { | ||||
| m_mousecapture = InputDeviceInternal::GetMouseCapture(); | m_mousecapture = InputDeviceInternal::GetMouseCapture(); | ||||
| # if USE_SDL | |||||
| # if LOL_USE_SDL | |||||
| SDL_SetRelativeMouseMode(m_mousecapture ? SDL_TRUE : SDL_FALSE); | SDL_SetRelativeMouseMode(m_mousecapture ? SDL_TRUE : SDL_FALSE); | ||||
| # elif USE_OLD_SDL | |||||
| # elif LOL_USE_OLD_SDL | |||||
| SDL_WM_GrabInput(m_mousecapture ? SDL_GRAB_ON : SDL_GRAB_OFF); | SDL_WM_GrabInput(m_mousecapture ? SDL_GRAB_ON : SDL_GRAB_OFF); | ||||
| # endif | # endif | ||||
| mouse = (ivec2)m_app / 2; | mouse = (ivec2)m_app / 2; | ||||
| @@ -414,7 +414,7 @@ void SdlInputData::Tick(float seconds) | |||||
| //Mouse is focused, Validate the InScreen Key | //Mouse is focused, Validate the InScreen Key | ||||
| //Hardcoded 3, not very nice. | //Hardcoded 3, not very nice. | ||||
| # if !EMSCRIPTEN && USE_OLD_SDL | |||||
| # if !EMSCRIPTEN && LOL_USE_OLD_SDL | |||||
| m_mouse->SetKey(3, !!(SDL_GetAppState() & SDL_APPMOUSEFOCUS)); | m_mouse->SetKey(3, !!(SDL_GetAppState() & SDL_APPMOUSEFOCUS)); | ||||
| # else | # else | ||||
| //Handled in PollEvent | //Handled in PollEvent | ||||
| @@ -430,7 +430,7 @@ void SdlInputData::Tick(float seconds) | |||||
| #else | #else | ||||
| UNUSED(seconds); | UNUSED(seconds); | ||||
| #endif //USE_SDL | |||||
| #endif //LOL_USE_SDL | |||||
| } | } | ||||
| // NOTE: these two functions are pointless now and could be inlined directly | // NOTE: these two functions are pointless now and could be inlined directly | ||||
| @@ -438,8 +438,8 @@ ivec2 SdlInputData::GetMousePos() | |||||
| { | { | ||||
| ivec2 ret(-1, -1); | ivec2 ret(-1, -1); | ||||
| #if USE_SDL || USE_OLD_SDL | |||||
| # if !EMSCRIPTEN && USE_OLD_SDL | |||||
| #if LOL_USE_SDL || LOL_USE_OLD_SDL | |||||
| # if !EMSCRIPTEN && LOL_USE_OLD_SDL | |||||
| if (SDL_GetAppState() & SDL_APPMOUSEFOCUS) | if (SDL_GetAppState() & SDL_APPMOUSEFOCUS) | ||||
| # endif | # endif | ||||
| { | { | ||||
| @@ -452,9 +452,9 @@ ivec2 SdlInputData::GetMousePos() | |||||
| void SdlInputData::SetMousePos(ivec2 position) | void SdlInputData::SetMousePos(ivec2 position) | ||||
| { | { | ||||
| #if USE_SDL | |||||
| #if LOL_USE_SDL | |||||
| // FIXME: how do I warped mouse? | // FIXME: how do I warped mouse? | ||||
| #elif USE_OLD_SDL | |||||
| #elif LOL_USE_OLD_SDL | |||||
| SDL_WarpMouse((uint16_t)position.x, (uint16_t)position.y); | SDL_WarpMouse((uint16_t)position.x, (uint16_t)position.y); | ||||
| #else | #else | ||||
| UNUSED(position); | UNUSED(position); | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -16,7 +16,7 @@ | |||||
| #include <cstdio> | #include <cstdio> | ||||
| #include <cstring> | #include <cstring> | ||||
| #if USE_SDL_MIXER | |||||
| #if LOL_USE_SDL_MIXER | |||||
| # if HAVE_SDL_SDL_H | # if HAVE_SDL_SDL_H | ||||
| # include <SDL/SDL.h> | # include <SDL/SDL.h> | ||||
| # include <SDL/SDL_mixer.h> | # include <SDL/SDL_mixer.h> | ||||
| @@ -42,7 +42,7 @@ class SampleData | |||||
| private: | private: | ||||
| String m_name; | String m_name; | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| Mix_Chunk *m_chunk; | Mix_Chunk *m_chunk; | ||||
| int m_channel; | int m_channel; | ||||
| #endif | #endif | ||||
| @@ -57,7 +57,7 @@ Sample::Sample(char const *path) | |||||
| { | { | ||||
| data->m_name = String("<sample> ") + path; | data->m_name = String("<sample> ") + path; | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| for (auto candidate : System::GetPathList(path)) | for (auto candidate : System::GetPathList(path)) | ||||
| { | { | ||||
| data->m_chunk = Mix_LoadWAV(candidate.C()); | data->m_chunk = Mix_LoadWAV(candidate.C()); | ||||
| @@ -74,7 +74,7 @@ Sample::Sample(char const *path) | |||||
| Sample::~Sample() | Sample::~Sample() | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| if (data->m_chunk) | if (data->m_chunk) | ||||
| Mix_FreeChunk(data->m_chunk); | Mix_FreeChunk(data->m_chunk); | ||||
| #endif | #endif | ||||
| @@ -93,7 +93,7 @@ char const *Sample::GetName() | |||||
| void Sample::Play() | void Sample::Play() | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| if (data->m_chunk) | if (data->m_chunk) | ||||
| data->m_channel = Mix_PlayChannel(-1, data->m_chunk, 0); | data->m_channel = Mix_PlayChannel(-1, data->m_chunk, 0); | ||||
| #endif | #endif | ||||
| @@ -101,7 +101,7 @@ void Sample::Play() | |||||
| void Sample::Loop() | void Sample::Loop() | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| if (data->m_chunk) | if (data->m_chunk) | ||||
| data->m_channel = Mix_PlayChannel(-1, data->m_chunk, -1); | data->m_channel = Mix_PlayChannel(-1, data->m_chunk, -1); | ||||
| #endif | #endif | ||||
| @@ -109,7 +109,7 @@ void Sample::Loop() | |||||
| void Sample::Stop() | void Sample::Stop() | ||||
| { | { | ||||
| #if defined USE_SDL_MIXER | |||||
| #if defined LOL_USE_SDL_MIXER | |||||
| if (data->m_channel >= 0) | if (data->m_channel >= 0) | ||||
| Mix_HaltChannel(data->m_channel); | Mix_HaltChannel(data->m_channel); | ||||
| data->m_channel = -1; | data->m_channel = -1; | ||||
| @@ -53,7 +53,7 @@ static array<SceneDisplay*> m_scene_displays; | |||||
| static inline void gpu_marker(char const *message) | static inline void gpu_marker(char const *message) | ||||
| { | { | ||||
| #if USE_GLEW | |||||
| #if LOL_USE_GLEW | |||||
| if (GLEW_GREMEDY_string_marker) | if (GLEW_GREMEDY_string_marker) | ||||
| glStringMarkerGREMEDY(0, message); | glStringMarkerGREMEDY(0, message); | ||||
| #endif | #endif | ||||
| @@ -700,7 +700,7 @@ void Scene::render_tiles() // XXX: rename to Blit() | |||||
| rc.SetBlendEquation(BlendEquation::Add, BlendEquation::Max); | rc.SetBlendEquation(BlendEquation::Add, BlendEquation::Max); | ||||
| rc.SetAlphaFunc(AlphaFunc::GreaterOrEqual, 0.01f); | rc.SetAlphaFunc(AlphaFunc::GreaterOrEqual, 0.01f); | ||||
| #if (defined USE_GLEW || defined HAVE_GL_2X) && !defined HAVE_GLES_2X | |||||
| #if (defined LOL_USE_GLEW || defined HAVE_GL_2X) && !defined HAVE_GLES_2X | |||||
| glEnable(GL_TEXTURE_2D); | glEnable(GL_TEXTURE_2D); | ||||
| #endif | #endif | ||||
| @@ -795,7 +795,7 @@ void Scene::render_tiles() // XXX: rename to Blit() | |||||
| } | } | ||||
| #if (defined USE_GLEW || defined HAVE_GL_2X) && !defined HAVE_GLES_2X | |||||
| #if (defined LOL_USE_GLEW || defined HAVE_GL_2X) && !defined HAVE_GLES_2X | |||||
| glDisable(GL_TEXTURE_2D); | glDisable(GL_TEXTURE_2D); | ||||
| #endif | #endif | ||||
| } | } | ||||
| @@ -6,7 +6,7 @@ noinst_PROGRAMS = $(testsuite) | |||||
| TESTS = $(testsuite) | TESTS = $(testsuite) | ||||
| # Conditionally built for now because of STLport issues | # Conditionally built for now because of STLport issues | ||||
| if !USE_ANDROID | |||||
| if !LOL_USE_ANDROID | |||||
| testsuite = test-base test-math test-sys test-image test-entity | testsuite = test-base test-math test-sys test-image test-entity | ||||
| endif | endif | ||||
| @@ -1,11 +1,13 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | // | ||||
| // Lol Engine | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||||
| // This program is free software; you can redistribute it and/or | |||||
| // modify it under the terms of the Do What The Fuck You Want To | |||||
| // Public License, Version 2, as published by Sam Hocevar. See | |||||
| // http://www.wtfpl.net/ for more details. | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | // | ||||
| #include <lol/engine-internal.h> | #include <lol/engine-internal.h> | ||||
| @@ -59,7 +61,7 @@ void Video::SetDebugRenderMode(DebugRenderMode d) | |||||
| case DebugRenderMode::UV: | case DebugRenderMode::UV: | ||||
| { | { | ||||
| #if defined HAVE_GLES_2X | #if defined HAVE_GLES_2X | ||||
| #elif defined USE_GLEW || defined HAVE_GL_2X | |||||
| #elif defined LOL_USE_GLEW || defined HAVE_GL_2X | |||||
| glEnable(GL_CULL_FACE); | glEnable(GL_CULL_FACE); | ||||
| glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ||||
| #endif | #endif | ||||
| @@ -68,7 +70,7 @@ void Video::SetDebugRenderMode(DebugRenderMode d) | |||||
| case DebugRenderMode::Wireframe: | case DebugRenderMode::Wireframe: | ||||
| { | { | ||||
| #if defined HAVE_GLES_2X | #if defined HAVE_GLES_2X | ||||
| #elif defined USE_GLEW || defined HAVE_GL_2X | |||||
| #elif defined LOL_USE_GLEW || defined HAVE_GL_2X | |||||
| glDisable(GL_CULL_FACE); | glDisable(GL_CULL_FACE); | ||||
| glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ||||
| #endif | #endif | ||||
| @@ -96,7 +98,7 @@ void Video::Destroy() | |||||
| void Video::Capture(uint32_t *buffer) | void Video::Capture(uint32_t *buffer) | ||||
| { | { | ||||
| #if defined USE_GLEW || defined HAVE_GL_2X || defined HAVE_GLEX_2X | |||||
| #if defined LOL_USE_GLEW || defined HAVE_GL_2X || defined HAVE_GLEX_2X | |||||
| GLint v[4]; | GLint v[4]; | ||||
| glGetIntegerv(GL_VIEWPORT, v); | glGetIntegerv(GL_VIEWPORT, v); | ||||
| int width = v[2], height = v[3]; | int width = v[2], height = v[3]; | ||||
| @@ -13,7 +13,7 @@ make_font_SOURCES = make-font.cpp | |||||
| make_font_CPPFLAGS = @CACA_CFLAGS@ | make_font_CPPFLAGS = @CACA_CFLAGS@ | ||||
| make_font_LDFLAGS = @CACA_LIBS@ | make_font_LDFLAGS = @CACA_LIBS@ | ||||
| if USE_CACA | |||||
| if LOL_USE_CACA | |||||
| make_font = make-font | make_font = make-font | ||||
| endif | endif | ||||
| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine — Unit test implementation | // Lol Engine — Unit test implementation | ||||
| // | // | ||||
| // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -26,9 +26,6 @@ | |||||
| # undef near /* Fuck Microsoft */ | # undef near /* Fuck Microsoft */ | ||||
| # undef far /* Fuck Microsoft again */ | # undef far /* Fuck Microsoft again */ | ||||
| #elif defined _WIN32 | #elif defined _WIN32 | ||||
| # if defined USE_D3D9 | |||||
| # include <d3d9.h> | |||||
| # endif | |||||
| # define WIN32_LEAN_AND_MEAN | # define WIN32_LEAN_AND_MEAN | ||||
| # include <windows.h> | # include <windows.h> | ||||
| # undef near /* Fuck Microsoft */ | # undef near /* Fuck Microsoft */ | ||||