@@ -63,7 +63,6 @@ build/vs2010/*.XGD | |||
# Our binaries | |||
test/benchsuite | |||
test/btphystest | |||
test/quad | |||
test/testsuite | |||
test/sandbox/sample | |||
test/math/pi | |||
@@ -24,11 +24,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lolcore", "..\..\src\lolcor | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Test", "Test", "{E0491194-35E3-4513-9D31-608EA3165ECF}" | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quad", "..\..\test\debug\quad.vcxproj", "{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "benchsuite", "..\..\test\benchsuite.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
@@ -183,24 +178,6 @@ Global | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|PS3.ActiveCfg = Debug|PS3 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|PS3.Build.0 = Debug|PS3 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.Build.0 = Debug|Win32 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|x64.ActiveCfg = Debug|x64 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|x64.Build.0 = Debug|x64 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|PS3.ActiveCfg = Release|PS3 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|PS3.Build.0 = Release|PS3 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.ActiveCfg = Release|Win32 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.Build.0 = Release|Win32 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|x64.ActiveCfg = Release|x64 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|x64.Build.0 = Release|x64 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|PS3.ActiveCfg = Debug|PS3 | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|PS3.Build.0 = Debug|PS3 | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
@@ -482,7 +459,6 @@ Global | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C} = {08C6A854-533D-4A1E-924E-C4A62281869F} | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB} = {2F87CEAB-4818-443C-A5E3-6C34E7D967EC} | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
{80F81C11-8DA2-4990-91CB-9807783BA46E} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
{EE203B88-44CF-4859-9D42-7A1F43FECB52} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
@@ -65,8 +65,7 @@ liblol_a_SOURCES = \ | |||
\ | |||
loldebug.h \ | |||
debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \ | |||
debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h \ | |||
debug/quad.cpp debug/quad.h | |||
debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h | |||
liblol_a_CPPFLAGS = @LOL_CFLAGS@ -Ibullet | |||
SUFFIXES = .lolfx | |||
@@ -1,46 +0,0 @@ | |||
// | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
// The DebugQuad class | |||
// ------------------- | |||
// | |||
#if !defined __LOL_DEBUGTRI_H__ | |||
#define __LOL_DEBUGTRI_H__ | |||
#include "entity.h" | |||
namespace lol | |||
{ | |||
class DebugQuadData; | |||
class DebugQuad : public Entity | |||
{ | |||
public: | |||
DebugQuad(); | |||
virtual ~DebugQuad(); | |||
protected: | |||
virtual void TickGame(float seconds); | |||
virtual void TickDraw(float seconds); | |||
private: | |||
void ResetState(); | |||
void Advance(); | |||
DebugQuadData *data; | |||
}; | |||
} /* namespace lol */ | |||
#endif // __LOL_DEBUGTRI_H__ | |||
@@ -235,7 +235,6 @@ | |||
<ClCompile Include="bullet\LinearMath\btSerializer.cpp" /> | |||
<ClCompile Include="camera.cpp" /> | |||
<ClCompile Include="debug\fps.cpp" /> | |||
<ClCompile Include="debug\quad.cpp" /> | |||
<ClCompile Include="debug\record.cpp" /> | |||
<ClCompile Include="debug\sphere.cpp" /> | |||
<ClCompile Include="debug\stats.cpp" /> | |||
@@ -548,7 +547,6 @@ | |||
<ClInclude Include="camera.h" /> | |||
<ClInclude Include="core.h" /> | |||
<ClInclude Include="debug\fps.h" /> | |||
<ClInclude Include="debug\quad.h" /> | |||
<ClInclude Include="debug\record.h" /> | |||
<ClInclude Include="debug\sphere.h" /> | |||
<ClInclude Include="debug\stats.h" /> | |||
@@ -70,9 +70,6 @@ | |||
<ClCompile Include="debug\fps.cpp"> | |||
<Filter>src\debug</Filter> | |||
</ClCompile> | |||
<ClCompile Include="debug\quad.cpp"> | |||
<Filter>src\debug</Filter> | |||
</ClCompile> | |||
<ClCompile Include="debug\record.cpp"> | |||
<Filter>src\debug</Filter> | |||
</ClCompile> | |||
@@ -639,9 +636,6 @@ | |||
<ClInclude Include="debug\fps.h"> | |||
<Filter>src\debug</Filter> | |||
</ClInclude> | |||
<ClInclude Include="debug\quad.h"> | |||
<Filter>src\debug</Filter> | |||
</ClInclude> | |||
<ClInclude Include="debug\record.h"> | |||
<Filter>src\debug</Filter> | |||
</ClInclude> | |||
@@ -1613,4 +1607,4 @@ | |||
<Filter>src\gpu</Filter> | |||
</None> | |||
</ItemGroup> | |||
</Project> | |||
</Project> |
@@ -17,7 +17,6 @@ | |||
#define __LOL_LOLDEBUG_H__ | |||
#include "debug/fps.h" | |||
#include "debug/quad.h" | |||
#include "debug/record.h" | |||
#include "debug/sphere.h" | |||
#include "debug/stats.h" | |||
@@ -17,7 +17,7 @@ CLEANFILES = $(noinst_PROGRAMS:%$(EXEEXT)=%.self) \ | |||
EXTRA_DIST = data/gradient.png | |||
noinst_PROGRAMS = quad benchsuite $(testsuite) btphystest | |||
noinst_PROGRAMS = benchsuite $(testsuite) btphystest | |||
TESTS = $(testsuite) | |||
@@ -41,11 +41,6 @@ benchsuite_CPPFLAGS = @LOL_CFLAGS@ @PIPI_CFLAGS@ | |||
benchsuite_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ @PIPI_LIBS@ | |||
benchsuite_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
quad_SOURCES = debug/quad.cpp | |||
quad_CPPFLAGS = @LOL_CFLAGS@ @PIPI_CFLAGS@ | |||
quad_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ @PIPI_LIBS@ | |||
quad_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
btphystest_SOURCES = BtPhysTest.cpp BtPhysTest.h \ | |||
Physics/Src/EasyPhysics.cpp Physics/Include/EasyPhysics.h \ | |||
Physics/Include/LolBtPhysicsIntegration.h Physics/Include/LolPhysics.h \ | |||
@@ -1,34 +0,0 @@ | |||
// | |||
// Lol Engine - Debug Quad test program | |||
// | |||
// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
# include "config.h" | |||
#endif | |||
#include "core.h" | |||
#include "lolgl.h" | |||
#include "loldebug.h" | |||
using namespace std; | |||
using namespace lol; | |||
int main(int argc, char **argv) | |||
{ | |||
Application app("Quad", ivec2(640, 480), 60.0f); | |||
/* Register some debug stuff */ | |||
new DebugFps(5, 5); | |||
//new DebugQuad(); | |||
app.Run(); | |||
return EXIT_SUCCESS; | |||
} | |||
@@ -1,65 +0,0 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ItemGroup Label="ProjectConfigurations"> | |||
<ProjectConfiguration Include="Debug|PS3"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>PS3</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Win32"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|x64"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>x64</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|PS3"> | |||
<Configuration>Release</Configuration> | |||
<Platform>PS3</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|x64"> | |||
<Configuration>Release</Configuration> | |||
<Platform>x64</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="quad.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}</ProjectGuid> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="$(SolutionDir)\Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="$(SolutionDir)\Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="$(SolutionDir)\Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> |