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build: do not warn about deprecated CRT warnings; we know what we

are doing.
legacy
Sam Hocevar sam 12 years ago
parent
commit
ccf26405f2
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      build/vs2010/Lol.Core.Rules.props

+ 1
- 1
build/vs2010/Lol.Core.Rules.props View File

@@ -12,7 +12,7 @@
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\src;$(FlexIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)\..\..\src;$(FlexIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>


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