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math: fix a few compilation warnings.

undefined
Sam Hocevar 10 år sedan
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cdfb4e7abf
5 ändrade filer med 47 tillägg och 30 borttagningar
  1. +21
    -20
      src/debug/record.cpp
  2. +2
    -2
      src/debug/record.h
  3. +4
    -4
      src/image/color/cie1931.cpp
  4. +18
    -3
      src/lol/math/functions.h
  5. +2
    -1
      src/math/real.cpp

+ 21
- 20
src/debug/record.cpp Visa fil

@@ -35,11 +35,11 @@ class DebugRecordData
friend class DebugRecord;

private:
char const *path;
ivec2 size;
int fps;
String m_path;
ivec2 m_size;
int m_fps;
#if defined USE_PIPI
pipi_sequence_t *sequence;
pipi_sequence_t *m_sequence;
#endif
};

@@ -47,16 +47,16 @@ private:
* Public DebugRecord class
*/

DebugRecord::DebugRecord(char const *path, float fps)
: data(new DebugRecordData())
DebugRecord::DebugRecord(String const &path, float fps)
: m_data(new DebugRecordData())
{
Ticker::StartRecording();

data->path = strdup(path);
data->size = ivec2::zero;
data->fps = (int)(fps + 0.5f);
m_data->m_path = path;
m_data->m_size = ivec2::zero;
m_data->m_fps = (int)(fps + 0.5f);
#if defined USE_PIPI
data->sequence = nullptr;
m_data->m_sequence = nullptr;
#endif

m_drawgroup = DRAWGROUP_CAPTURE;
@@ -73,26 +73,27 @@ void DebugRecord::TickDraw(float seconds)

ivec2 size = Video::GetSize();

if (data->size != size)
if (m_data->m_size != size)
{
data->size = size;
m_data->m_size = size;

#if defined USE_PIPI
if (data->sequence)
pipi_close_sequence(data->sequence);
if (m_data->m_sequence)
pipi_close_sequence(m_data->m_sequence);

data->sequence = pipi_open_sequence(data->path, size.x, size.y,
1 /* RGB */, data->fps,
1, 1, 60 * 1024 * 1024);
m_data->m_sequence = pipi_open_sequence(m_data->m_path, size.x, size.y,
1 /* RGB */, m_data->m_fps,
1, 1, 60 * 1024 * 1024);
#endif
}

#if defined USE_PIPI
if (data->sequence)
if (m_data->m_sequence)
{
uint32_t *buffer = new uint32_t[size.x * size.y];
Video::Capture(buffer);
pipi_feed_sequence(data->sequence, (uint8_t *)buffer, size.x, size.y);
pipi_feed_sequence(m_data->m_sequence, (uint8_t *)buffer,
size.x, size.y);
delete[] buffer;
}
#endif
@@ -102,7 +103,7 @@ DebugRecord::~DebugRecord()
{
Ticker::StopRecording();

delete data;
delete m_data;
}

} /* namespace lol */


+ 2
- 2
src/debug/record.h Visa fil

@@ -26,7 +26,7 @@ class DebugRecordData;
class DebugRecord : public Entity
{
public:
DebugRecord(char const *path, float fps);
DebugRecord(String const &path, float fps);
virtual ~DebugRecord();

protected:
@@ -34,7 +34,7 @@ protected:
virtual void TickDraw(float seconds);

private:
DebugRecordData *data;
DebugRecordData *m_data;
};

} /* namespace lol */


+ 4
- 4
src/image/color/cie1931.cpp Visa fil

@@ -584,10 +584,10 @@ vec3 Color::WavelengthToCIExyY(float nm)
if (i < 0 || i > 830 - 360)
return vec3::zero;

float t = nm - i, s = 1.0 - t;
float x = s * cie_1931_xyz[i * 3 + 0] + t * cie_1931_xyz[i * 3 + 3];
float y = s * cie_1931_xyz[i * 3 + 1] + t * cie_1931_xyz[i * 3 + 4];
float z = s * cie_1931_xyz[i * 3 + 2] + t * cie_1931_xyz[i * 3 + 5];
float t = nm - i;
float x = lol::lerp(cie_1931_xyz[i * 3 + 0], cie_1931_xyz[i * 3 + 3], t);
float y = lol::lerp(cie_1931_xyz[i * 3 + 1], cie_1931_xyz[i * 3 + 4], t);
float z = lol::lerp(cie_1931_xyz[i * 3 + 2], cie_1931_xyz[i * 3 + 5], t);
float normalize = 1.f / (x + y + z);

return vec3(x * normalize, y * normalize, 100.0f);


+ 18
- 3
src/lol/math/functions.h Visa fil

@@ -133,21 +133,36 @@ static inline uint32_t radians(uint32_t x) { return (uint32_t)radians((double)x
static inline int64_t radians(int64_t x) { return (int64_t) radians((ldouble)x); }
static inline uint64_t radians(uint64_t x) { return (uint64_t)radians((ldouble)x); }

static inline float lerp(float const &a, float const &b, float const &x)
static inline float mix(float const &a, float const &b, float const &x)
{
return a + (b - a) * x;
}

static inline double lerp(double const &a, double const &b, double const &x)
static inline double mix(double const &a, double const &b, double const &x)
{
return a + (b - a) * x;
}

static inline ldouble lerp(ldouble const &a, ldouble const &b, ldouble const &x)
static inline ldouble mix(ldouble const &a, ldouble const &b, ldouble const &x)
{
return a + (b - a) * x;
}

/* Inherited from HLSL */
static inline float lerp(float const &a, float const &b, float const &x)
{
return mix(a, b, x);
}

static inline double lerp(double const &a, double const &b, double const &x)
{
return mix(a, b, x);
}

static inline ldouble lerp(ldouble const &a, ldouble const &b, ldouble const &x)
{
return mix(a, b, x);
}

/* These accelerated functions will be merged into the above, one day */
double lol_sin(double);


+ 2
- 1
src/math/real.cpp Visa fil

@@ -783,7 +783,8 @@ template<> real gamma(real const &x)
* precision values in order to attain the desired accuracy. It might
* also be useful to sort the ck values by decreasing absolute value
* and do the addition in this order. */
int a = ceilf(logf(2) / logf(2 * F_PI) * real::BIGITS * real::BIGIT_BITS);
int a = (int)ceilf(logf(2) / logf(2 * F_PI)
* real::BIGITS * real::BIGIT_BITS);

real ret = sqrt(real::R_PI() * 2);
real fact_k_1 = real::R_1();


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