| @@ -125,6 +125,7 @@ static inline half fmod(half a, half b) | |||
| using std::fmod; | |||
| return (half)fmod((float)a, (float)b); | |||
| } | |||
| static inline half fract(half a) { return (half)fract((float)a); } | |||
| static inline half abs(half a) { return half::makebits(a.bits & 0x7fffu); } | |||
| static inline half clamp(half x, half a, half b) | |||
| @@ -33,6 +33,9 @@ namespace lol | |||
| static inline double sqrt(double const &x) { return std::sqrt(x); } | |||
| static inline float sqrt(float const &x) { return std::sqrt(x); } | |||
| static inline double exp(double const &x) { return std::exp(x); } | |||
| static inline float exp(float const &x) { return std::exp(x); } | |||
| static inline double sin(double const &x) { return std::sin(x); } | |||
| static inline double cos(double const &x) { return std::cos(x); } | |||
| static inline double tan(double const &x) { return std::tan(x); } | |||
| @@ -138,6 +141,18 @@ static inline float fmod(float x, float y) { return std::fmod(x, y); } | |||
| static inline double fmod(double x, double y) { return std::fmod(x, y); } | |||
| static inline ldouble fmod(ldouble x, ldouble y) { return std::fmod(x, y); } | |||
| static inline uint8_t fract(uint8_t x) { return 0; } | |||
| static inline int8_t fract(int8_t x) { return 0; } | |||
| static inline uint16_t fract(uint16_t x) { return 0; } | |||
| static inline int16_t fract(int16_t x) { return 0; } | |||
| static inline uint32_t fract(uint32_t x) { return 0; } | |||
| static inline int32_t fract(int32_t x) { return 0; } | |||
| static inline uint64_t fract(uint64_t x) { return 0; } | |||
| static inline int64_t fract(int64_t x) { return 0; } | |||
| static inline float fract(float x) { return x - std::floor(x); } | |||
| static inline double fract(double x) { return x - std::floor(x); } | |||
| static inline ldouble fract(ldouble x) { return x - std::floor(x); } | |||
| static inline uint8_t min(uint8_t x, uint8_t y) { return std::min(x, y); } | |||
| static inline int8_t min(int8_t x, int8_t y) { return std::min(x, y); } | |||
| static inline uint16_t min(uint16_t x, uint16_t y) { return std::min(x, y); } | |||
| @@ -1134,6 +1134,25 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f); | |||
| return max(min(x, b), a); \ | |||
| } | |||
| /* | |||
| * vec mix(vec, vec, vec) | |||
| * vec mix(vec, vec, scalar) | |||
| */ | |||
| #define LOL_VECTOR_MIX_FUN(tname, tprefix, type) \ | |||
| tprefix \ | |||
| inline tname<type> mix(tname<type> const &x, \ | |||
| tname<type> const &y, tname<type> const &a) \ | |||
| { \ | |||
| return x + a * (y - x); \ | |||
| } \ | |||
| \ | |||
| tprefix \ | |||
| inline tname<type> mix(tname<type> const &x, \ | |||
| tname<type> const &y, type const &a) \ | |||
| { \ | |||
| return x + a * (y - x); \ | |||
| } | |||
| /* | |||
| * bool ==(vec, vec) (also complex & quaternion) | |||
| * bool !=(vec, vec) (also complex & quaternion) | |||
| @@ -1218,6 +1237,15 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f); | |||
| } \ | |||
| \ | |||
| tprefix \ | |||
| inline tname<type> fract(tname<type> const &a) \ | |||
| { \ | |||
| tname<type> ret; \ | |||
| for (size_t n = 0; n < sizeof(a) / sizeof(type); n++) \ | |||
| ret[n] = fract(a[n]); \ | |||
| return ret; \ | |||
| } \ | |||
| \ | |||
| tprefix \ | |||
| inline tname<type> normalize(tname<type> const &a) \ | |||
| { \ | |||
| type norm = (type)length(a); \ | |||
| @@ -1293,7 +1321,8 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f); | |||
| LOL_VECTOR_MINMAX_FUN(tname, min, tprefix, type) \ | |||
| LOL_VECTOR_MINMAX_FUN(tname, max, tprefix, type) \ | |||
| LOL_VECTOR_MINMAX_FUN(tname, fmod, tprefix, type) \ | |||
| LOL_VECTOR_CLAMP_FUN(tname, tprefix, type) | |||
| LOL_VECTOR_CLAMP_FUN(tname, tprefix, type) \ | |||
| LOL_VECTOR_MIX_FUN(tname, tprefix, type) | |||
| #define LOL_VECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \ | |||
| LOL_VECTOR_VECTOR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \ | |||
| @@ -1563,6 +1592,7 @@ ACTIVATE_COERCE_NAMESPACES(real) | |||
| #undef LOL_VECTOR_VECTOR_OP | |||
| #undef LOL_VECTOR_MINMAX_FUN | |||
| #undef LOL_VECTOR_CLAMP_FUN | |||
| #undef LOL_VECTOR_MIX_FUN | |||
| #undef LOL_VECTOR_VECTOR_BOOL_OP | |||
| #undef LOL_VECTOR_SCALAR_COERCE_OP | |||
| #undef LOL_SCALAR_VECTOR_COERCE_OP | |||