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fixed 25 files out of 4243:

- removed 16 CR characters
 - removed 1 trailing whitespaces
 - replaced 53 tabs with spaces
 - fixed 22 svn:eol-style properties
undefined
Lolbot Sam Hocevar <sam@hocevar.net> 9 år sedan
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e08e7434ec
3 ändrade filer med 29 tillägg och 29 borttagningar
  1. +1
    -1
      src/lol/base/avl_tree.h
  2. +11
    -11
      src/lol/base/enum.h
  3. +17
    -17
      src/lol/math/geometry.h

+ 1
- 1
src/lol/base/avl_tree.h Visa fil

@@ -588,4 +588,4 @@ protected:
};

}

+ 11
- 11
src/lol/base/enum.h Visa fil

@@ -55,20 +55,20 @@ public:
inline explicit SafeEnum(int i) : m_value(T(i)) {}
inline Type ToScalar() const { return m_value; }

/* Convert to string stuff */
/* Convert to string stuff */
inline class String ToString()
{
/* FIXME: we all know this isn’t thread safe. But is it really
* a big deal? */
static map<int64_t, String> enum_map;
static bool ready = false;
/* FIXME: we all know this isn’t thread safe. But is it really
* a big deal? */
static map<int64_t, String> enum_map;
static bool ready = false;

if (ready || this->BuildEnumMap(enum_map))
{
ready = true;
if (enum_map.has_key((int64_t)m_value))
return enum_map[(int64_t)m_value];
}
if (ready || this->BuildEnumMap(enum_map))
{
ready = true;
if (enum_map.has_key((int64_t)m_value))
return enum_map[(int64_t)m_value];
}
return "<invalid enum>";
}



+ 17
- 17
src/lol/math/geometry.h Visa fil

@@ -34,16 +34,16 @@ namespace lol
X = 0, Y, Z, MAX, XY = 2, XYZ = 3,
};
protected:
virtual bool BuildEnumMap(map<int64_t, String>& enum_map)
{
enum_map[X] = "X";
enum_map[Y] = "Y";
enum_map[Z] = "Z";
virtual bool BuildEnumMap(map<int64_t, String>& enum_map)
{
enum_map[X] = "X";
enum_map[Y] = "Y";
enum_map[Z] = "Z";
enum_map[MAX] = "MAX";
enum_map[XY] = "XY";
enum_map[XYZ] = "XYZ";
return true;
}
enum_map[XY] = "XY";
enum_map[XYZ] = "XYZ";
return true;
}
};
typedef SafeEnum<AxisBase> Axis;

@@ -55,15 +55,15 @@ struct DirectionBase : public StructSafeEnum
Up = 0, Down, Left, Right, MAX,
};
protected:
virtual bool BuildEnumMap(map<int64_t, String>& enum_map)
{
enum_map[Up] = "Up";
enum_map[Down] = "Down";
enum_map[Left] = "Left";
enum_map[Right] = "Right";
virtual bool BuildEnumMap(map<int64_t, String>& enum_map)
{
enum_map[Up] = "Up";
enum_map[Down] = "Down";
enum_map[Left] = "Left";
enum_map[Right] = "Right";
enum_map[MAX] = "MAX";
return true;
}
return true;
}
};
typedef SafeEnum<DirectionBase> Direction;



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