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Start working on a new gameplay, codenamed "Fusion".

legacy
Sam Hocevar sam 14 years ago
parent
commit
e3a8aa0961
3 changed files with 6 additions and 0 deletions
  1. +2
    -0
      src/input.cpp
  2. +2
    -0
      win32/monsterz.vcxproj
  3. +2
    -0
      win32/monsterz.vcxproj.filters

+ 2
- 0
src/input.cpp View File

@@ -126,6 +126,8 @@ void Input::SetMousePos(int2 coord)
data->entities[n]->mousepos = (int2)((int3)coord - best->bbox[0]);
if (best != data->lastfocus)
data->entities[n]->pressed = data->buttons;
else
data->entities[n]->clicked = 0;
}
else
{


+ 2
- 0
win32/monsterz.vcxproj View File

@@ -12,6 +12,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\monsterz\board.h" />
<ClInclude Include="..\monsterz\fusion.h" />
<ClInclude Include="..\monsterz\interface.h" />
<ClInclude Include="..\monsterz\mash.h" />
<ClInclude Include="..\monsterz\monsterz.h" />
@@ -50,6 +51,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\monsterz\board.cpp" />
<ClCompile Include="..\monsterz\fusion.cpp" />
<ClCompile Include="..\monsterz\interface.cpp" />
<ClCompile Include="..\monsterz\mash.cpp" />
<ClCompile Include="..\monsterz\monsterz.cpp" />


+ 2
- 0
win32/monsterz.vcxproj.filters View File

@@ -88,6 +88,7 @@
<Filter>lolengine</Filter>
</ClInclude>
<ClInclude Include="..\monsterz\board.h" />
<ClInclude Include="..\monsterz\fusion.h" />
<ClInclude Include="..\monsterz\interface.h" />
<ClInclude Include="..\monsterz\piece.h" />
<ClInclude Include="..\monsterz\title.h" />
@@ -174,6 +175,7 @@
<Filter>lolengine</Filter>
</ClCompile>
<ClCompile Include="..\monsterz\board.cpp" />
<ClCompile Include="..\monsterz\fusion.cpp" />
<ClCompile Include="..\monsterz\interface.cpp" />
<ClCompile Include="..\monsterz\monsterz.cpp" />
<ClCompile Include="..\monsterz\piece.cpp" />


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