From e6c6f59327d2319f4bf39e9cbfae55c57fe06614 Mon Sep 17 00:00:00 2001 From: Sam Hocevar Date: Thu, 28 Apr 2011 20:16:08 +0000 Subject: [PATCH] gl: force version 1.30 for all shaders. --- src/video.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/video.cpp b/src/video.cpp index 9ab5b2e0..4e3d5131 100644 --- a/src/video.cpp +++ b/src/video.cpp @@ -35,9 +35,7 @@ Shader *stdshader; mat4 proj_matrix, view_matrix, model_matrix; static char const *vertexshader = -#if defined HAVE_GL_2X "#version 130\n" -#endif "\n" #if defined HAVE_GLES_2X "attribute vec3 in_Position;\n" @@ -66,9 +64,7 @@ static char const *vertexshader = "}\n"; static char const *fragmentshader = -#if !defined HAVE_GLES_2X "#version 130\n" -#endif "\n" "uniform sampler2D in_Texture;\n" //"in vec3 pass_Color;\n"