diff --git a/src/sdlapp.cpp b/src/sdlapp.cpp index 5f4a40de..227d3d0a 100644 --- a/src/sdlapp.cpp +++ b/src/sdlapp.cpp @@ -59,15 +59,6 @@ SdlApp::SdlApp(char const *title, vec2i res, float fps) : SDL_Quit(); exit(EXIT_FAILURE); } -#if defined USE_GLEW - GLenum glerr = glewInit(); - if (glerr != GLEW_OK) - { - Log::Error("cannot initialise GLEW: %s\n", glewGetErrorString(glerr)); - SDL_Quit(); - exit(EXIT_FAILURE); - } -#endif SDL_WM_SetCaption(title, NULL); SDL_ShowCursor(0); diff --git a/src/video.cpp b/src/video.cpp index c8b3bcf8..eb63257c 100644 --- a/src/video.cpp +++ b/src/video.cpp @@ -51,6 +51,16 @@ vec2i VideoData::saved_viewport = 0; void Video::Setup(vec2i size) { +#if defined USE_GLEW + /* Initialise GLEW if necessary */ + GLenum glerr = glewInit(); + if (glerr != GLEW_OK) + { + Log::Error("cannot initialise GLEW: %s\n", glewGetErrorString(glerr)); + exit(EXIT_FAILURE); + } +#endif + /* Initialise OpenGL */ glViewport(0, 0, size.x, size.y);