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contrib: clean up the BulletPhysics contrib directory.

legacy
Sam Hocevar sam 12 years ago
parent
commit
ec5af97f23
2 changed files with 5 additions and 5 deletions
  1. +2
    -2
      build/vs2010/Lol.Core.Vars.props
  2. +3
    -3
      test/BtPhysTest.cpp

+ 2
- 2
build/vs2010/Lol.Core.Vars.props View File

@@ -21,9 +21,9 @@

<!-- BulletPhysics -->
<BtPhysDir>$(ContribDir)\bullet-2.80-rev2531</BtPhysDir>
<BtPhysIncludes>$(BtPhysDir)\src</BtPhysIncludes>
<BtPhysIncludes>$(BtPhysDir)\include</BtPhysIncludes>
<BtPhysLibs Condition="'$(Platform)'=='Win32'">$(BtPhysDir)\lib</BtPhysLibs>
<BtPhysDeps Condition="'$(Platform)'=='Win32'">BulletCollision.lib;BulletDynamics.lib;BulletSoftBody.lib;ConvexDecomposition.lib;HACD.lib;LinearMath.lib;OpenGLSupport.lib</BtPhysDeps>
<BtPhysDeps Condition="'$(Platform)'=='Win32'">BulletCollision.lib;BulletDynamics.lib;BulletSoftBody.lib;LinearMath.lib</BtPhysDeps>
<Win32Defines>$(Win32Defines)</Win32Defines>

<!-- GTK+ & GtkGl -->


+ 3
- 3
test/BtPhysTest.cpp View File

@@ -32,14 +32,14 @@
# include <SDL_main.h>
#endif

#include <bullet/btBulletDynamicsCommon.h>
#include <bullet/btBulletCollisionCommon.h>

#include "core.h"
#include "loldebug.h"
#include <cstdio>

using namespace lol;

#include "btBulletDynamicsCommon.h"
#include "btBulletCollisionCommon.h"
#include "BtPhysTest.h"

#define CUBE_HALF_EXTENTS .5f


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