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@@ -118,7 +118,11 @@ void Texture::SetData(void *data) |
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{ |
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#if defined _XBOX || defined USE_D3D9 |
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D3DLOCKED_RECT rect; |
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# if defined USE_D3D9 |
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m_data->m_tex->LockRect(0, &rect, NULL, D3DLOCK_DISCARD); |
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# else |
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m_data->m_tex->LockRect(0, &rect, NULL, 0); |
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# endif |
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memcpy(rect.pBits, data, rect.Pitch * m_data->m_size.y); |
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