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base: convert map and avl_tree methods to lowercase. Because.

undefined
Sam Hocevar 10 years ago
parent
commit
f8b29001cd
9 changed files with 224 additions and 212 deletions
  1. +3
    -3
      src/generated/lolfx-scanner.cpp
  2. +11
    -9
      src/gpu/lolfx-scanner.l
  3. +25
    -27
      src/gpu/shader.cpp
  4. +12
    -10
      src/image/image.cpp
  5. +67
    -65
      src/lol/base/avl_tree.h
  6. +13
    -10
      src/lol/base/enum.h
  7. +23
    -22
      src/lol/base/map.h
  8. +59
    -57
      src/t/base/avl_tree.cpp
  9. +11
    -9
      src/t/base/map.cpp

+ 3
- 3
src/generated/lolfx-scanner.cpp View File

@@ -3803,7 +3803,7 @@ YY_RULE_SETUP
while (*tmp != ' ' && *tmp != '\n' && *tmp != '\0')
tmp++;
String key(tmp2, (int)(tmp - tmp2));
if (m_pp_defines.HasKey(key))
if (m_pp_defines.has_key(key))
{
m_pp_stack.Push(BlockIsTrue);
}
@@ -3828,7 +3828,7 @@ YY_RULE_SETUP
while (*tmp != ' ' && *tmp != '\n' && *tmp != '\0')
tmp++;
String key(tmp2, (int)(tmp - tmp2));
if (m_pp_defines.HasKey(key))
if (m_pp_defines.has_key(key))
{
m_pp_stack.Push(BlockIsFalse);
BEGIN(PREPROCESSOR_COMMENT);
@@ -3870,7 +3870,7 @@ YY_RULE_SETUP
String key(tmp2, (int)(tmp - tmp2));

Log::Debug("undef macro: ‘%s’\n", key.C());
m_pp_defines.Remove(key);
m_pp_defines.remove(key);
}
YY_BREAK
case 373:


+ 11
- 9
src/gpu/lolfx-scanner.l View File

@@ -1,12 +1,14 @@
%{
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#if defined HAVE_CONFIG_H
@@ -532,7 +534,7 @@ typedef lol::LolFxParser::token_type token_type;
while (*tmp != ' ' && *tmp != '\n' && *tmp != '\0')
tmp++;
String key(tmp2, (int)(tmp - tmp2));
if (m_pp_defines.HasKey(key))
if (m_pp_defines.has_key(key))
{
m_pp_stack.Push(BlockIsTrue);
}
@@ -554,7 +556,7 @@ typedef lol::LolFxParser::token_type token_type;
while (*tmp != ' ' && *tmp != '\n' && *tmp != '\0')
tmp++;
String key(tmp2, (int)(tmp - tmp2));
if (m_pp_defines.HasKey(key))
if (m_pp_defines.has_key(key))
{
m_pp_stack.Push(BlockIsFalse);
BEGIN(PREPROCESSOR_COMMENT);
@@ -584,7 +586,7 @@ typedef lol::LolFxParser::token_type token_type;
String key(tmp2, (int)(tmp - tmp2));

Log::Debug("undef macro: ‘%s’\n", key.C());
m_pp_defines.Remove(key);
m_pp_defines.remove(key);
}

<PREPROCESSOR_COMMENT>^[ \t]*"#"[ \t]*(if|ifdef|ifndef)[ \t]+.*$ {


+ 25
- 27
src/gpu/shader.cpp View File

@@ -1,11 +1,13 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#include <lol/engine-internal.h>
@@ -197,15 +199,11 @@ Shader *Shader::Create(String const &name, String const &code)
{
lolfx_parser p(code);

if (!p.m_programs.HasKey("vert.glsl"))
{
ASSERT(false, "no vertex shader found in %s", name.C());
}
ASSERT(p.m_programs.has_key("vert.glsl"),
"no vertex shader in %s", name.C());

if (!p.m_programs.HasKey("frag.glsl"))
{
ASSERT(false, "no fragment shader found in %s", name.C());
}
ASSERT(p.m_programs.has_key("frag.glsl"),
"no fragment shader in %s", name.C());

String vert = p.m_programs["vert.glsl"];
String frag = p.m_programs["frag.glsl"];
@@ -452,7 +450,7 @@ Shader::Shader(String const &name,
flags |= (uint64_t)(uint16_t)index;
// TODO: this is here just in case. Remove this once everything has been correctly tested
#if _DEBUG
if (data->attrib_locations.HasKey(flags))
if (data->attrib_locations.has_key(flags))
{
Log::Error("error while parsing attribute semantics in %s\n",
name.C());
@@ -469,7 +467,7 @@ Shader::Shader(String const &name,
int Shader::GetAttribCount() const
{
#if !defined __CELLOS_LV2__
return data->attrib_locations.Count();
return data->attrib_locations.count();
#else
// TODO
return 0;
@@ -485,10 +483,10 @@ ShaderAttrib Shader::GetAttribLocation(VertexUsage usage, int index) const
#elif !defined __CELLOS_LV2__
GLint l = -1;

if (!data->attrib_locations.TryGetValue(ret.m_flags, l))
if (!data->attrib_locations.try_get(ret.m_flags, l))
{
/* Only spit an error once, we don’t need to flood the console. */
if (!data->attrib_errors.HasKey(ret.m_flags))
if (!data->attrib_errors.has_key(ret.m_flags))
{
Log::Error("attribute %s not found in shader %s\n",
usage.ToString().C(), data->m_name.C());
@@ -1166,14 +1164,14 @@ String Shader::GetProgramOutVariableLocal(const ShaderProgram program)
//Shader Block implementation class -------------------------------------------
void ShaderBlock::Add(const ShaderVariable parameter, String const &type, String const &name)
{
ASSERT(!m_parameters[parameter.ToScalar()].HasKey(name));
ASSERT(!m_parameters[parameter.ToScalar()].has_key(name));
m_parameters[parameter.ToScalar()][name] = type;
}

//----
void ShaderBlock::AddCallParameters(const ShaderVariable type, map<String, String> const& variables, String& result)
{
array<String> keys = variables.Keys();
array<String> keys = variables.keys();
for (String key : keys)
{
if (result.Count() > 0)
@@ -1185,7 +1183,7 @@ void ShaderBlock::AddCallParameters(const ShaderVariable type, map<String, Strin
//----
void ShaderBlock::AddDefinitionParameters(const ShaderVariable type, const ShaderProgram program, map<String, String>& variables, String& result)
{
array<String> keys = variables.Keys();
array<String> keys = variables.keys();
for (String key : keys)
{
if (result.Count() > 0)
@@ -1202,7 +1200,7 @@ void ShaderBlock::AddDefinitionParameters(const ShaderVariable type, const Shade
void ShaderBlock::Build(const ShaderProgram program, String& call, String& function)
{
ASSERT(m_name.Count());
ASSERT(m_parameters[ShaderVariable::InOut].Count());
ASSERT(m_parameters[ShaderVariable::InOut].count());

//Build call in main
String call_name = String("Call_") + m_name;
@@ -1290,10 +1288,10 @@ String ShaderBuilder::AddSlotOutVariableLocal(const ShaderProgram program)
//----
void ShaderBuilder::MergeParameters(map<String, String>& variables, map<String, String>& merged)
{
array<String> keys = variables.Keys();
array<String> keys = variables.keys();
for (String key : keys)
{
bool has_key = merged.HasKey(key);
bool has_key = merged.has_key(key);
//Key exists, check the type to make sure it's the same
ASSERT(!(has_key && merged[key] != variables[key]));

@@ -1309,7 +1307,7 @@ void ShaderBuilder::Build(String& code)
//Cleanup first
for (int prog = 0; prog < ShaderProgram::MAX; prog++)
for (int var = 0; var < ShaderVariable::MAX; var++)
m_parameters[prog][var].Empty();
m_parameters[prog][var].empty();

//Start building
for (int prog = 0; prog < ShaderProgram::MAX; prog++)
@@ -1334,7 +1332,7 @@ void ShaderBuilder::Build(String& code)
//Added shader variables
for (int var = 0; var < ShaderVariable::InOut; var++)
{
array<String> keys = m_parameters[prog][var].Keys();
array<String> keys = m_parameters[prog][var].keys();
if (keys.Count())
{
code += String("//- ") + Shader::GetVariableQualifier((ShaderVariable)var) + " ----" + g_ret;
@@ -1373,7 +1371,7 @@ void ShaderBuilder::Build(String& code)

//Add local variables
int var = ShaderVariable::InOut;
array<String> keys = m_parameters[prog][var].Keys();
array<String> keys = m_parameters[prog][var].keys();
for (String key : keys)
{
if (keys.Count())


+ 12
- 10
src/image/image.cpp View File

@@ -1,11 +1,13 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#include <lol/engine-internal.h>
@@ -122,7 +124,7 @@ Image & Image::operator =(Image other)

Image::~Image()
{
for (int k : m_data->m_pixels.Keys())
for (int k : m_data->m_pixels.keys())
delete m_data->m_pixels[k];

delete m_data;
@@ -156,7 +158,7 @@ void Image::SetSize(ivec2 size)

if (m_data->m_size != size)
{
for (int k : m_data->m_pixels.Keys())
for (int k : m_data->m_pixels.keys())
{
delete m_data->m_pixels[k];
m_data->m_pixels[k] = nullptr;
@@ -204,7 +206,7 @@ void *Image::Lock2DHelper(PixelFormat T)
template<typename T>
void Image::Unlock2D(array2d<T> const &array)
{
ASSERT(m_data->m_pixels.HasKey((int)m_data->m_format));
ASSERT(m_data->m_pixels.has_key((int)m_data->m_format));
ASSERT(array.Data() == m_data->m_pixels[(int)m_data->m_format]->Data());
}

@@ -231,7 +233,7 @@ void *Image::Lock()

void Image::Unlock(void const *pixels)
{
ASSERT(m_data->m_pixels.HasKey((int)m_data->m_format));
ASSERT(m_data->m_pixels.has_key((int)m_data->m_format));
ASSERT(pixels == m_data->m_pixels[(int)m_data->m_format]->Data());
}



+ 67
- 65
src/lol/base/avl_tree.h View File

@@ -1,13 +1,15 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net>
// (c) 2013-2014 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
// (c) 2013-2014 Guillaume Bittoun <guillaume.bittoun@gmail.com>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
// © 2013-2015 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
// © 2013-2015 Guillaume Bittoun <guillaume.bittoun@gmail.com>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#pragma once
@@ -31,26 +33,26 @@ public:
m_root(nullptr),
m_count(0)
{
for (auto iterator : other)
this->Insert(iterator.key, iterator.value);
for (auto it : other)
this->insert(it.key, it.value);
}

avl_tree & operator=(avl_tree const & other)
{
this->Clear();
this->clear();

for (auto iterator : other)
this->Insert(iterator.key, iterator.value);
for (auto it : other)
this->insert(it.key, it.value);

return *this;
}

~avl_tree()
{
this->Clear();
this->clear();
}

bool Insert(K const & key, V const & value)
bool insert(K const & key, V const & value)
{
if (!m_root)
{
@@ -59,7 +61,7 @@ public:
return true;
}

if(this->m_root->Insert(key, value))
if(this->m_root->insert(key, value))
{
++this->m_count;
return true;
@@ -68,12 +70,12 @@ public:
return false;
}

bool Erase(K const & key)
bool erase(K const & key)
{
if (!m_root)
return false;

if(this->m_root->Erase(key))
if(this->m_root->erase(key))
{
--this->m_count;
return true;
@@ -82,15 +84,15 @@ public:
return false;
}

bool Exists(K const & key)
bool exists(K const & key)
{
if (!m_root)
return false;

return this->m_root->Exists(key);
return this->m_root->exists(key);
}

void Clear()
void clear()
{
if (this->m_root)
{
@@ -109,15 +111,15 @@ public:
this->m_count = 0;
}

bool TryGetValue(K const & key, V * & value_ptr) const
bool try_get(K const & key, V * & value_ptr) const
{
if (this->m_root)
return this->m_root->TryGetValue(key, value_ptr);
return this->m_root->try_get(key, value_ptr);

return false;
}

bool TryGetMin(K const * & key_ptr, V * & value_ptr) const
bool try_get_min(K const * & key_ptr, V * & value_ptr) const
{
tree_node * min_node = nullptr;

@@ -133,7 +135,7 @@ public:
return false;
}

bool TryGetMax(K const * & key_ptr, V * & value_ptr) const
bool try_get_max(K const * & key_ptr, V * & value_ptr) const
{
tree_node * max_node = nullptr;

@@ -149,27 +151,27 @@ public:
return false;
}

class Iterator;
class ConstIterator;
class iterator;
class const_iterator;

Iterator begin()
iterator begin()
{
tree_node * node = nullptr;

if (this->m_root)
this->m_root->GetMin(node);

return Iterator(node);
return iterator(node);
}

ConstIterator begin() const
const_iterator begin() const
{
tree_node * node = nullptr;

if (this->m_root)
this->m_root->GetMin(node);

return ConstIterator(node);
return const_iterator(node);
}

int GetCount() const
@@ -177,14 +179,14 @@ public:
return this->m_count;
}

Iterator end()
iterator end()
{
return Iterator(nullptr);
return iterator(nullptr);
}

ConstIterator end() const
const_iterator end() const
{
return ConstIterator(nullptr);
return const_iterator(nullptr);
}

protected:
@@ -214,7 +216,7 @@ protected:

/* Insert a value in tree and return true or update an existing value for
* the existing key and return false */
bool Insert(K const & key, V const & value)
bool insert(K const & key, V const & value)
{
int i = -1 + (key < this->m_key) + 2 * (this->m_key < key);

@@ -224,13 +226,13 @@ protected:
return false;
}

bool created = false;
bool b_created = false;

if (this->m_child[i])
created = this->m_child[i]->Insert(key, value);
b_created = this->m_child[i]->insert(key, value);
else
{
created = true;
b_created = true;

this->m_child[i] = new tree_node(key, value, &this->m_child[i]);

@@ -242,14 +244,14 @@ protected:
this->m_chain[i] = this->m_child[i];
}

if (created)
if (b_created)
this->RebalanceIfNeeded();

return created;
return b_created;
}

/* Erase a value in tree and return true or return false */
bool Erase(K const & key)
bool erase(K const & key)
{
int i = -1 + (key < this->m_key) + 2 * (this->m_key < key);

@@ -259,7 +261,7 @@ protected:
delete this;
return true;
}
else if(this->m_child[i]->Erase(key))
else if(this->m_child[i]->erase(key))
{
this->RebalanceIfNeeded();
return true;
@@ -268,7 +270,7 @@ protected:
return false;
}

bool TryGetValue(K const & key, V * & value_ptr)
bool try_get(K const & key, V * & value_ptr)
{
int i = -1 + (key < this->m_key) + 2 * (this->m_key < key);

@@ -279,12 +281,12 @@ protected:
}

if (this->m_child[i])
return this->m_child[i]->TryGetValue(key, value_ptr);
return this->m_child[i]->try_get(key, value_ptr);

return false;
}

bool Exists(K const & key)
bool exists(K const & key)
{
int i = -1 + (key < this->m_key) + 2 * (this->m_key < key);

@@ -292,7 +294,7 @@ protected:
return true;

if (this->m_child[i])
return this->m_child[i]->Exists(key);
return this->m_child[i]->exists(key);

return false;
}
@@ -450,43 +452,43 @@ public:
V & value;
};

class Iterator
class iterator
{
public:

Iterator(tree_node * node) :
iterator(tree_node * node) :
m_node(node)
{
}

Iterator & operator++(int)
iterator & operator++(int)
{
this->m_node = this->m_node->get_next();

return *this;
}

Iterator & operator--(int)
iterator & operator--(int)
{
this->m_node = this->m_node->get_previous();

return *this;
}

Iterator operator++()
iterator operator++()
{
tree_node * ret = this->m_node;
this->m_node = this->m_node->GetNext();

return Iterator(ret);
return iterator(ret);
}

Iterator operator--()
iterator operator--()
{
tree_node * ret = this->m_node;
this->m_node = this->m_node->GetPrevious();

return Iterator(ret);
return iterator(ret);
}

OutputValue operator*()
@@ -494,7 +496,7 @@ public:
return OutputValue(this->m_node->GetKey(), this->m_node->GetValue());
}

bool operator!=(Iterator const & that) const
bool operator!=(iterator const & that) const
{
return this->m_node != that.m_node;
}
@@ -516,43 +518,43 @@ public:
V const & value;
};

class ConstIterator
class const_iterator
{
public:

ConstIterator(tree_node * node) :
const_iterator(tree_node * node) :
m_node(node)
{
}

ConstIterator & operator++(int)
const_iterator & operator++(int)
{
this->m_node = this->m_node->get_next();

return *this;
}

ConstIterator & operator--(int)
const_iterator & operator--(int)
{
this->m_node = this->m_node->get_previous();

return *this;
}

ConstIterator operator++()
const_iterator operator++()
{
tree_node * ret = this->m_node;
this->m_node = this->m_node->GetNext();

return ConstIterator(ret);
return const_iterator(ret);
}

ConstIterator operator--()
const_iterator operator--()
{
tree_node * ret = this->m_node;
this->m_node = this->m_node->GetPrevious();

return ConstIterator(ret);
return const_iterator(ret);
}

ConstOutputValue operator*()
@@ -560,7 +562,7 @@ public:
return ConstOutputValue(this->m_node->GetKey(), this->m_node->GetValue());
}

bool operator!=(ConstIterator const & that) const
bool operator!=(const_iterator const & that) const
{
return this->m_node != that.m_node;
}


+ 13
- 10
src/lol/base/enum.h View File

@@ -1,11 +1,14 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
// © 2013-2015 Guillaume Bittoun <guillaume.bittoun@gmail.com>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#pragma once
@@ -49,15 +52,15 @@ public:
{
/* FIXME: we all know this isn’t thread safe. But is it really
* a big deal? */
static map<int64_t, String> map;
static map<int64_t, String> enum_map;
static bool ready = false;

if (!ready)
map = BuildEnumMap(BASE::GetDescription(), BASE::GetCustomString());
enum_map = BuildEnumMap(BASE::GetDescription(), BASE::GetCustomString());
ready = true;

if (map.HasKey((int64_t)m_value))
return map[(int64_t)m_value];
if (enum_map.has_key((int64_t)m_value))
return enum_map[(int64_t)m_value];
return "<invalid enum>";
}



+ 23
- 22
src/lol/base/map.h View File

@@ -1,12 +1,14 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2015 Sam Hocevar <sam@hocevar.net>
// (c) 2013-2015 Guillaume Bittoun <guillaume.bittoun@gmail.com>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
// © 2013-2015 Guillaume Bittoun <guillaume.bittoun@gmail.com>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#pragma once
@@ -37,7 +39,7 @@ public:
{
/* Look for the hash in our table and return the value. */
V *value_ptr = nullptr;
bool found = m_tree.TryGetValue(key, value_ptr);
bool found = m_tree.try_get(key, value_ptr);

ASSERT(found, "trying to read a nonexistent key in map");

@@ -51,12 +53,12 @@ public:
K typed_key(key);
V *value_ptr = nullptr;

bool found = m_tree.TryGetValue(key, value_ptr);
bool found = m_tree.try_get(key, value_ptr);
if (!found)
{
/* If not found, insert a new value. */
m_tree.Insert(typed_key, V());
found = m_tree.TryGetValue(key, value_ptr);
m_tree.insert(typed_key, V());
found = m_tree.try_get(key, value_ptr);
}

/* This may happen if the key operator < does not behave as
@@ -67,25 +69,25 @@ public:
}

template <typename E>
inline void Remove(E const &key)
inline void remove(E const &key)
{
K typed_key(key);
m_tree.Erase(typed_key);
m_tree.erase(typed_key);
}

template <typename E>
inline bool HasKey(E const &key)
inline bool has_key(E const &key)
{
K typed_key(key);
return m_tree.Exists(typed_key);
return m_tree.exists(typed_key);
}

template <typename E>
inline bool TryGetValue(E const &key, V& value)
inline bool try_get(E const &key, V& value)
{
K typed_key(key);
V *value_ptr;
if (m_tree.TryGetValue(typed_key, value_ptr))
if (m_tree.try_get(typed_key, value_ptr))
{
value = *value_ptr;
return true;
@@ -94,7 +96,7 @@ public:
return false;
}

array<K> Keys() const
array<K> keys() const
{
array<K> ret;

@@ -104,18 +106,17 @@ public:
return ret;
}

inline ptrdiff_t Count() const
inline ptrdiff_t count() const
{
return m_tree.GetCount();
}

inline void Empty()
inline void empty()
{
m_tree.Clear();
m_tree.clear();
}

private:

avl_tree<K, V> m_tree;
};



+ 59
- 57
src/t/base/avl_tree.cpp View File

@@ -1,13 +1,15 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net>
// (c) 2013-2014 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
// (c) 2013-2014 Guillaume Bittoun <guillaume.bittoun@gmail.com>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
// © 2013-2015 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
// © 2013-2015 Guillaume Bittoun <guillaume.bittoun@gmail.com>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#include <lol/engine-internal.h>
@@ -38,40 +40,40 @@ lolunit_declare_fixture(AvlTreeTest)
{
test_tree tree;

lolunit_assert_equal(tree.Insert(1, 1), true);
lolunit_assert_equal(tree.Insert(2, 3), true);
lolunit_assert_equal(tree.Insert(2, 0), false);
lolunit_assert_equal(tree.insert(1, 1), true);
lolunit_assert_equal(tree.insert(2, 3), true);
lolunit_assert_equal(tree.insert(2, 0), false);
}

lolunit_declare_test(AvlTreeBalanceCheck)
{
test_tree tree;

lolunit_assert_equal(tree.Insert(10, 1), true);
lolunit_assert_equal(tree.insert(10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(20, 1), true);
lolunit_assert_equal(tree.insert(20, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Insert(30, 1), true);
lolunit_assert_equal(tree.insert(30, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(00, 1), true);
lolunit_assert_equal(tree.insert(0, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), -1);

lolunit_assert_equal(tree.Insert(-10, 1), true);
lolunit_assert_equal(tree.insert(-10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), -1);

lolunit_assert_equal(tree.Insert(-20, 1), true);
lolunit_assert_equal(tree.insert(-20, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(-20, 1), false);
lolunit_assert_equal(tree.insert(-20, 1), false);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(11, 1), true);
lolunit_assert_equal(tree.insert(11, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Insert(13, 2), true);
lolunit_assert_equal(tree.insert(13, 2), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);
}

@@ -79,18 +81,18 @@ lolunit_declare_fixture(AvlTreeTest)
{
test_tree tree;

lolunit_assert_equal(tree.Insert(10, 1), true);
lolunit_assert_equal(tree.insert(10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(20, 1), true);
lolunit_assert_equal(tree.insert(20, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Insert(30, 1), true);
lolunit_assert_equal(tree.insert(30, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.GetCount(), 3);

lolunit_assert_equal(tree.Erase(30), true);
lolunit_assert_equal(tree.erase(30), true);

int test = 0;

@@ -101,11 +103,11 @@ lolunit_declare_fixture(AvlTreeTest)
}

lolunit_assert_equal(tree.GetCount(), 2);
lolunit_assert_equal(tree.Insert(30, 1), true);
lolunit_assert_equal(tree.insert(30, 1), true);

lolunit_assert_equal(tree.Erase(20), true);
lolunit_assert_equal(tree.Insert(20, 1), true);
lolunit_assert_equal(tree.Exists(10), true);
lolunit_assert_equal(tree.erase(20), true);
lolunit_assert_equal(tree.insert(20, 1), true);
lolunit_assert_equal(tree.exists(10), true);

test = 0;

@@ -120,31 +122,31 @@ lolunit_declare_fixture(AvlTreeTest)
{
test_tree tree;

lolunit_assert_equal(tree.Insert(10, 1), true);
lolunit_assert_equal(tree.insert(10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(20, 1), true);
lolunit_assert_equal(tree.insert(20, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Erase(10), true);
lolunit_assert_equal(tree.Exists(20), true);
lolunit_assert_equal(tree.Exists(10), false);
lolunit_assert_equal(tree.erase(10), true);
lolunit_assert_equal(tree.exists(20), true);
lolunit_assert_equal(tree.exists(10), false);

lolunit_assert_equal(tree.Insert(10, 1), true);
lolunit_assert_equal(tree.insert(10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), -1);

lolunit_assert_equal(tree.Insert(30, 1), true);
lolunit_assert_equal(tree.insert(30, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(40, 1), true);
lolunit_assert_equal(tree.insert(40, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Insert(50, 1), true);
lolunit_assert_equal(tree.insert(50, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Erase(30), true);
lolunit_assert_equal(tree.Exists(40), true);
lolunit_assert_equal(tree.Exists(50), true);
lolunit_assert_equal(tree.erase(30), true);
lolunit_assert_equal(tree.exists(40), true);
lolunit_assert_equal(tree.exists(50), true);
}


@@ -152,45 +154,45 @@ lolunit_declare_fixture(AvlTreeTest)
{
test_tree tree;

lolunit_assert_equal(tree.Insert(10, 1), true);
lolunit_assert_equal(tree.insert(10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(20, 1), true);
lolunit_assert_equal(tree.insert(20, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Insert(30, 1), true);
lolunit_assert_equal(tree.insert(30, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(00, 1), true);
lolunit_assert_equal(tree.insert(0, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), -1);

lolunit_assert_equal(tree.Insert(-10, 1), true);
lolunit_assert_equal(tree.insert(-10, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), -1);

lolunit_assert_equal(tree.Insert(-20, 1), true);
lolunit_assert_equal(tree.insert(-20, 1), true);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(-20, 1), false);
lolunit_assert_equal(tree.insert(-20, 1), false);
lolunit_assert_equal(tree.GetRootBalance(), 0);

lolunit_assert_equal(tree.Insert(11, 2), true);
lolunit_assert_equal(tree.insert(11, 2), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

lolunit_assert_equal(tree.Insert(13, 3), true);
lolunit_assert_equal(tree.insert(13, 3), true);
lolunit_assert_equal(tree.GetRootBalance(), 1);

int * value_ptr = nullptr;

lolunit_assert_equal(tree.TryGetValue(-10, value_ptr), true);
lolunit_assert_equal(tree.try_get(-10, value_ptr), true);
lolunit_assert_equal(*value_ptr, 1);

lolunit_assert_equal(tree.TryGetValue(11, value_ptr), true);
lolunit_assert_equal(tree.try_get(11, value_ptr), true);
lolunit_assert_equal(*value_ptr, 2);

lolunit_assert_equal(tree.TryGetValue(13, value_ptr), true);
lolunit_assert_equal(tree.try_get(13, value_ptr), true);
lolunit_assert_equal(*value_ptr, 3);

lolunit_assert_equal(tree.TryGetValue(67, value_ptr), false);
lolunit_assert_equal(tree.try_get(67, value_ptr), false);
lolunit_assert_equal(*value_ptr, 3);
}

@@ -199,7 +201,7 @@ lolunit_declare_fixture(AvlTreeTest)
test_tree tree;

for (int i = 1 ; i < 100 ; ++i)
tree.Insert(i, 2 * i + i % 3);
tree.insert(i, 2 * i + i % 3);

int tmp = 0;

@@ -218,7 +220,7 @@ lolunit_declare_fixture(AvlTreeTest)
test_tree tree;

for (int i = 1 ; i < 100 ; ++i)
tree.Insert(i, 2 * i + i % 3);
tree.insert(i, 2 * i + i % 3);

test_tree other = tree;

@@ -239,10 +241,10 @@ lolunit_declare_fixture(AvlTreeTest)
avl_tree<int, int> test1, test2;

for (int i = 0 ; i < 10 ; ++i)
test1.Insert(i, 2*i);
test1.insert(i, 2*i);

for (int i = 10 ; i < 15 ; ++i)
test2.Insert(i, 3*i);
test2.insert(i, 3*i);

lolunit_assert_equal(test1.GetCount(), 10);
lolunit_assert_equal(test2.GetCount(), 5);


+ 11
- 9
src/t/base/map.cpp View File

@@ -1,11 +1,13 @@
//
// Lol Engine
// Lol Engine
//
// Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
// http://www.wtfpl.net/ for more details.
// Copyright © 2010-2015 Sam Hocevar <sam@hocevar.net>
//
// This program is free software. It comes without any warranty, to
// the extent permitted by applicable law. You can redistribute it
// and/or modify it under the terms of the Do What the Fuck You Want
// to Public License, Version 2, as published by the WTFPL Task Force.
// See http://www.wtfpl.net/ for more details.
//

#include <lol/engine-internal.h>
@@ -50,9 +52,9 @@ lolunit_declare_fixture(MapTest)
m[0] = 1;
m[2] = 2;

lolunit_assert(m.HasKey(0));
lolunit_assert(!m.HasKey(1));
lolunit_assert(m.HasKey(2));
lolunit_assert(m.has_key(0));
lolunit_assert(!m.has_key(1));
lolunit_assert(m.has_key(2));
}

lolunit_declare_test(StringMap)


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