diff --git a/win32/deushax.sln b/win32/deushax.sln
new file mode 100644
index 00000000..1630cdcf
--- /dev/null
+++ b/win32/deushax.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual C++ Express 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-map", "test-map.vcxproj", "{D77D4446-2556-44AA-A3B5-AC236CA02901}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Win32 = Debug|Win32
+		Release|Win32 = Release|Win32
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{D77D4446-2556-44AA-A3B5-AC236CA02901}.Debug|Win32.ActiveCfg = Debug|Win32
+		{D77D4446-2556-44AA-A3B5-AC236CA02901}.Debug|Win32.Build.0 = Debug|Win32
+		{D77D4446-2556-44AA-A3B5-AC236CA02901}.Release|Win32.ActiveCfg = Release|Win32
+		{D77D4446-2556-44AA-A3B5-AC236CA02901}.Release|Win32.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
diff --git a/win32/test-map.vcxproj b/win32/test-map.vcxproj
new file mode 100644
index 00000000..002e8a34
--- /dev/null
+++ b/win32/test-map.vcxproj
@@ -0,0 +1,143 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\src\debugboard.cpp" />
+    <ClCompile Include="..\src\debugfps.cpp" />
+    <ClCompile Include="..\src\debugrecord.cpp" />
+    <ClCompile Include="..\src\debugsphere.cpp" />
+    <ClCompile Include="..\src\debugsprite.cpp" />
+    <ClCompile Include="..\src\debugstats.cpp" />
+    <ClCompile Include="..\src\dict.cpp" />
+    <ClCompile Include="..\src\entity.cpp" />
+    <ClCompile Include="..\src\font.cpp" />
+    <ClCompile Include="..\src\forge.cpp" />
+    <ClCompile Include="..\src\game.cpp" />
+    <ClCompile Include="..\src\input.cpp" />
+    <ClCompile Include="..\src\layer.cpp" />
+    <ClCompile Include="..\src\map.cpp" />
+    <ClCompile Include="..\src\mapviewer.cpp" />
+    <ClCompile Include="..\src\profiler.cpp" />
+    <ClCompile Include="..\src\scene.cpp" />
+    <ClCompile Include="..\src\sdlinput.cpp" />
+    <ClCompile Include="..\src\test-map.cpp" />
+    <ClCompile Include="..\src\ticker.cpp" />
+    <ClCompile Include="..\src\tiler.cpp" />
+    <ClCompile Include="..\src\tileset.cpp" />
+    <ClCompile Include="..\src\timer.cpp" />
+    <ClCompile Include="..\src\video.cpp" />
+    <ClCompile Include="..\src\world.cpp" />
+  </ItemGroup>
+  <ItemGroup>
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+    <ClInclude Include="..\src\core.h" />
+    <ClInclude Include="..\src\debugboard.h" />
+    <ClInclude Include="..\src\debugfps.h" />
+    <ClInclude Include="..\src\debugrecord.h" />
+    <ClInclude Include="..\src\debugsphere.h" />
+    <ClInclude Include="..\src\debugsprite.h" />
+    <ClInclude Include="..\src\debugstats.h" />
+    <ClInclude Include="..\src\dict.h" />
+    <ClInclude Include="..\src\entity.h" />
+    <ClInclude Include="..\src\font.h" />
+    <ClInclude Include="..\src\forge.h" />
+    <ClInclude Include="..\src\game.h" />
+    <ClInclude Include="..\src\input.h" />
+    <ClInclude Include="..\src\layer.h" />
+    <ClInclude Include="..\src\map.h" />
+    <ClInclude Include="..\src\mapviewer.h" />
+    <ClInclude Include="..\src\matrix.h" />
+    <ClInclude Include="..\src\profiler.h" />
+    <ClInclude Include="..\src\scene.h" />
+    <ClInclude Include="..\src\sdlinput.h" />
+    <ClInclude Include="..\src\ticker.h" />
+    <ClInclude Include="..\src\tiler.h" />
+    <ClInclude Include="..\src\tileset.h" />
+    <ClInclude Include="..\src\timer.h" />
+    <ClInclude Include="..\src\video.h" />
+    <ClInclude Include="..\src\world.h" />
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+    <UseOfMfc>Dynamic</UseOfMfc>
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+  <ImportGroup Label="ExtensionSettings">
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+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies>
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+    <ClCompile>
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+      <FunctionLevelLinking>true</FunctionLevelLinking>
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+      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies>
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