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Skeleton class for the Monster Mash.

legacy
Sam Hocevar sam 14 years ago
parent
commit
fc8a377031
1 changed files with 3 additions and 1 deletions
  1. +3
    -1
      win32/monsterz.vcxproj

+ 3
- 1
win32/monsterz.vcxproj View File

@@ -13,6 +13,7 @@
<ItemGroup>
<ClInclude Include="..\monsterz\board.h" />
<ClInclude Include="..\monsterz\game.h" />
<ClInclude Include="..\monsterz\mash.h" />
<ClInclude Include="..\monsterz\piece.h" />
<ClInclude Include="..\src\audio.h" />
<ClInclude Include="..\src\bitfield.h" />
@@ -44,6 +45,7 @@
<ItemGroup>
<ClCompile Include="..\monsterz\board.cpp" />
<ClCompile Include="..\monsterz\game.cpp" />
<ClCompile Include="..\monsterz\mash.cpp" />
<ClCompile Include="..\monsterz\monsterz.cpp" />
<ClCompile Include="..\monsterz\piece.cpp" />
<ClCompile Include="..\src\audio.cpp" />
@@ -146,4 +148,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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