浏览代码

CIS MASS DESTRUCTION !

Indeed
legacy
Benjamin ‘Touky’ Huet touky 13 年前
父节点
当前提交
fd6da1f6d9
共有 2 个文件被更改,包括 3 次插入3 次删除
  1. +1
    -1
      test/Physics/EasyPhysics.cpp
  2. +2
    -2
      test/Physics/EasyPhysics.h

+ 1
- 1
test/Physics/EasyPhysics.cpp 查看文件

@@ -308,7 +308,7 @@ void EasyCharacterController::RemoveFromSimulation(class Simulation* current_sim
} }


//Set movement for this frame //Set movement for this frame
void EasyCharacterController::SetMovementForFrame(vec3 &MoveQuantity)
void EasyCharacterController::SetMovementForFrame(vec3 const &MoveQuantity)
{ {
m_character->setWalkDirection(LOL2BT_VEC3(MoveQuantity)); m_character->setWalkDirection(LOL2BT_VEC3(MoveQuantity));
} }


+ 2
- 2
test/Physics/EasyPhysics.h 查看文件

@@ -142,7 +142,7 @@ public:
virtual void InitBodyToGhost(); virtual void InitBodyToGhost();
virtual void AddToSimulation(class Simulation* current_simulation); virtual void AddToSimulation(class Simulation* current_simulation);
virtual void RemoveFromSimulation(class Simulation* current_simulation); virtual void RemoveFromSimulation(class Simulation* current_simulation);
virtual void SetMovementForFrame(vec3 &MoveQuantity);
virtual void SetMovementForFrame(vec3 const &MoveQuantity);


protected: protected:


@@ -160,7 +160,7 @@ protected:
virtual void InitBodyToGhost() { } virtual void InitBodyToGhost() { }
virtual void AddToSimulation(class Simulation* current_simulation) { } virtual void AddToSimulation(class Simulation* current_simulation) { }
virtual void RemoveFromSimulation(class Simulation* current_simulation) { } virtual void RemoveFromSimulation(class Simulation* current_simulation) { }
virtual void SetMovementForFrame(vec3 &MoveQuantity) { }
virtual void SetMovementForFrame(vec3 const &MoveQuantity) { }


#endif // PHYSIC IMPLEMENTATION #endif // PHYSIC IMPLEMENTATION




正在加载...
取消
保存