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// |
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// Lol Engine |
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// |
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// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> |
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// This program is free software; you can redistribute it and/or |
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// modify it under the terms of the Do What The Fuck You Want To |
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// Public License, Version 2, as published by Sam Hocevar. See |
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// http://www.wtfpl.net/ for more details. |
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// |
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package net.lolengine; |
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import android.app.Activity; |
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import android.content.Context; |
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import android.content.pm.ActivityInfo; |
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import android.content.res.AssetManager; /* getAssets() */ |
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import android.content.res.Resources; /* getResources() */ |
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import android.graphics.Bitmap; |
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import android.graphics.BitmapFactory; |
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import android.opengl.GLSurfaceView; |
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import android.os.Bundle; |
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import android.util.Log; |
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import android.view.MotionEvent; |
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import android.view.WindowManager; |
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import android.view.Window; |
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import javax.microedition.khronos.egl.EGL10; |
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import javax.microedition.khronos.egl.EGLConfig; |
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import javax.microedition.khronos.egl.EGLContext; |
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import javax.microedition.khronos.egl.EGLDisplay; |
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import javax.microedition.khronos.opengles.GL10; |
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/* FIXME: this needs to have a different name for each project */ |
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public class LolActivity extends Activity |
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{ |
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@Override protected void onCreate(Bundle savedInstanceState) |
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{ |
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super.onCreate(savedInstanceState); |
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getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, |
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WindowManager.LayoutParams.FLAG_FULLSCREEN); |
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setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); |
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getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, |
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WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); |
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requestWindowFeature(Window.FEATURE_NO_TITLE); |
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nativeInit(); |
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mView = new LolView(getApplication()); |
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setContentView(mView); |
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} |
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@Override protected void onPause() |
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{ |
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super.onPause(); |
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mView.onPause(); |
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} |
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@Override protected void onResume() |
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{ |
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super.onResume(); |
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mView.onResume(); |
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} |
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private LolView mView; |
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static |
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{ |
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System.loadLibrary("stlport_shared"); |
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System.loadLibrary("@PROGRAM@"); |
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} |
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public Bitmap openImage(String name) |
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{ |
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try |
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{ |
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return BitmapFactory.decodeStream(getAssets().open(name)); |
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} |
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catch (Exception e) { } |
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return null; |
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} |
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public int getWidth(Bitmap bmp) { return bmp.getWidth(); } |
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public int getHeight(Bitmap bmp) { return bmp.getHeight(); } |
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public void getPixels(Bitmap bmp, int[] pixels) |
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{ |
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int w = bmp.getWidth(); |
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int h = bmp.getHeight(); |
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bmp.getPixels(pixels, 0, w, 0, 0, w, h); |
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} |
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public void closeImage(Bitmap bmp) |
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{ |
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bmp.recycle(); |
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} |
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private native void nativeInit(); |
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} |
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class LolView extends GLSurfaceView |
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{ |
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public LolView(Context context) |
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{ |
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super(context); |
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setEGLContextFactory(new ContextFactory()); |
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//setEGLConfigChooser(new ConfigChooser(4, 4, 4, 0, 8, 0)); |
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setEGLConfigChooser(new ConfigChooser(4, 4, 4, 4, 8, 0)); |
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setRenderer(new LolRenderer()); |
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} |
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private static class ContextFactory implements GLSurfaceView.EGLContextFactory |
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{ |
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private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; |
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public EGLContext createContext(EGL10 egl, EGLDisplay dpy, EGLConfig cfg) |
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{ |
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Log.w("LOL", "creating OpenGL ES 2.0 context"); |
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int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; |
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EGLContext ctx = egl.eglCreateContext(dpy, cfg, EGL10.EGL_NO_CONTEXT, attrib_list); |
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return ctx; |
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} |
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public void destroyContext(EGL10 egl, EGLDisplay dpy, EGLContext ctx) |
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{ |
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egl.eglDestroyContext(dpy, ctx); |
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} |
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} |
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private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser |
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{ |
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public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) |
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{ |
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mRed = r; |
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mGreen = g; |
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mBlue = b; |
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mAlpha = a; |
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mDepth = depth; |
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mStencil = stencil; |
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} |
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private static int EGL_OPENGL_ES2_BIT = 4; |
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private static int[] s_configAttribs2 = |
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{ |
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// EGL10.EGL_BUFFER_SIZE, 16, |
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EGL10.EGL_DEPTH_SIZE, 8, |
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EGL10.EGL_RED_SIZE, 4, |
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EGL10.EGL_GREEN_SIZE, 4, |
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EGL10.EGL_BLUE_SIZE, 4, |
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// EGL10.EGL_ALPHA_SIZE, 4, |
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EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
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EGL10.EGL_NONE |
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}; |
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public EGLConfig chooseConfig(EGL10 egl, EGLDisplay dpy) |
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{ |
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int[] num_config = new int[1]; |
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egl.eglChooseConfig(dpy, s_configAttribs2, null, 0, num_config); |
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int n = num_config[0]; |
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if (n <= 0) |
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throw new IllegalArgumentException("No GLES configs"); |
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EGLConfig[] configs = new EGLConfig[n]; |
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egl.eglChooseConfig(dpy, s_configAttribs2, configs, n, num_config); |
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return choose(egl, dpy, configs); |
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} |
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public EGLConfig choose(EGL10 egl, EGLDisplay dpy, EGLConfig[] configs) |
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{ |
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for(EGLConfig cfg : configs) |
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{ |
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/* Do not complain if we get more bits than we asked. */ |
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if (get(egl, dpy, cfg, EGL10.EGL_STENCIL_SIZE, 0) >= mStencil |
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&& get(egl, dpy, cfg, EGL10.EGL_DEPTH_SIZE, 0) >= mDepth |
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&& get(egl, dpy, cfg, EGL10.EGL_RED_SIZE, 0) >= mRed |
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&& get(egl, dpy, cfg, EGL10.EGL_GREEN_SIZE, 0) >= mGreen |
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&& get(egl, dpy, cfg, EGL10.EGL_BLUE_SIZE, 0) >= mBlue |
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&& get(egl, dpy, cfg, EGL10.EGL_ALPHA_SIZE, 0) >= mAlpha) |
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return cfg; |
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} |
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return null; |
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} |
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private int get(EGL10 egl, EGLDisplay dpy, EGLConfig cfg, |
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int attr, int defval) |
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{ |
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int[] value = new int[1]; |
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if (egl.eglGetConfigAttrib(dpy, cfg, attr, value)) |
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return value[0]; |
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return defval; |
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} |
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protected int mRed, mGreen, mBlue, mAlpha, mDepth, mStencil; |
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} |
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public boolean onTouchEvent(final MotionEvent ev) |
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{ |
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final int action = ev.getAction(); |
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switch (action) |
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{ |
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case MotionEvent.ACTION_DOWN: |
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nativeMove((int)ev.getX(), (int)ev.getY()); |
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nativeDown(); |
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break; |
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case MotionEvent.ACTION_UP: |
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nativeMove((int)ev.getX(), (int)ev.getY()); |
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nativeUp(); |
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break; |
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case MotionEvent.ACTION_MOVE: |
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nativeMove((int)ev.getX(), (int)ev.getY()); |
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break; |
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} |
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return true; |
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} |
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private static native void nativePause(); |
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private static native void nativeDown(); |
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private static native void nativeUp(); |
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private static native void nativeMove(int x, int y); |
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} |
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class LolRenderer implements GLSurfaceView.Renderer |
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{ |
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public void onSurfaceCreated(GL10 gl, EGLConfig config) |
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{ |
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nativeInit(); |
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} |
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public void onSurfaceChanged(GL10 gl, int w, int h) |
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{ |
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Log.w("LOL", String.format("resizing to %dx%d", w, h)); |
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nativeResize(w, h); |
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} |
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public void onDrawFrame(GL10 gl) |
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{ |
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nativeRender(); |
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} |
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private static native void nativeInit(); |
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private static native void nativeResize(int w, int h); |
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private static native void nativeRender(); |
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private static native void nativeDone(); |
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} |
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