Sam Hocevar
016330c12b
ui: move a lot of files around.
Most input and GUI files are now in a common ui/ directory. The platform/
directory is no longer, as everythyng was moved to application/ or ui/.
преди 6 години
Sam Hocevar
ca42fec447
input: clean up a lot of SDL input code.
преди 6 години
Sam Hocevar
cfd85fb3a7
input: remove some dead code and clarify some function names.
преди 6 години
Sam Hocevar
980ff37a58
Get rid of numerous uses of lol::String.
преди 8 години
Benjamin ‘Touky’ Huet
3b00a2e5ee
Added Joystick count
преди 10 години
Benjamin ‘Touky’ Huet
f139a7e164
LolImGui integration 2nd pass: It now works perfectly (to the extent of the api)
SDL2: Mouse is back ! With correct focus support
SDL2: Added typing support with keyboard
ShaderBuilder: Refactored and simplified Shader block creation
Several warning removal
Fixed Image::Copy
преди 10 години
Sam Hocevar
9ba22b8a58
input: prepare a small API for direct text input.
преди 11 години
Sam Hocevar
4374db93c4
input: use key scancodes everywhere, but add a small fallback for SDL1.2.
преди 11 години
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
преди 11 години
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
преди 11 години
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
преди 11 години
Benjamin ‘Touky’ Huet
747da72c44
Input : Small refactor, for clarity, easiness and beautification.
Constants : Added minus one.
преди 12 години
Benlitz
6f8dfa76c8
Added missing file and fixed mongoloclick
преди 12 години