Sam Hocevar
1e973c81bd
build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
disabled until the engine code itself is ported to SDL2.
пре 13 година
Sam Hocevar
b25222af18
base: implement UNUSED() macro and put it here and there.
пре 13 година
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
пре 13 година
Sam Hocevar
9f6814fbd8
gpu: fix PS3 compilation caused by wrong function names.
пре 13 година
Sam Hocevar
0ba4e6d9e0
easymesh: interface the shiny shader with new Light objects.
пре 13 година
Sam Hocevar
e960628223
gpu: allow to set array uniform values.
пре 13 година
Benjamin ‘Touky’ Huet
b273f1729e
Small fix in template lerp
пре 13 година
Sam Hocevar
3adf42b00c
build: hide LolFx external declarations behind macros.
пре 13 година
Sam Hocevar
39cd7a1fd0
build: revert the weak symbol work; it confuses Visual Studio too much.
пре 13 година
Sam Hocevar
d3af7653c0
build: provide weak symbols for lol_sdl_main on Visual Studio.
пре 13 година
Sam Hocevar
96256f45ce
build: use our own main() wrapper in addition to SDL's, and only
in that case. Currently only works with GCC.
пре 13 година
Sam Hocevar
69629d16c1
color: tweak RGB to HSV/HSL code for not yet investigated numerical
stability issues.
пре 13 година
Sam Hocevar
b07216ae20
base: add missing local using statement for namespace std.
пре 13 година
Sam Hocevar
57814351b9
base: optimise array concatenation, fix string concatenation, and fix
string concatenation unit tests.
пре 13 година
Sam Hocevar
41b752e635
base: tweak the asserts in the String class, add String::Sub() method
for substrings, and the corresponding unit tests.
пре 13 година
Sam Hocevar
0ea4133bba
base: add safety asserts to the Array and String classes.
пре 13 година
Sam Hocevar
8613d04c03
core: implement a cool ASSERT() macro.
пре 13 година
Sam Hocevar
e7806e96cc
build: check for getcwd() and _getcwd() and configure time.
пре 13 година
Sam Hocevar
937f3e4522
sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
пре 13 година
Sam Hocevar
7d9d7184f3
base: fix header guard names.
пре 13 година
Sam Hocevar
34948b7a0c
base: fix a bug in the String fixed-size constructor.
пре 13 година
Sam Hocevar
ce04c94ff3
sys: retrieve executable path if available.
пре 13 година
Sam Hocevar
4a643241be
build: remove leftover entries from .vcxproj.
пре 13 година
Sam Hocevar
5402346b16
core: move the Log and Timer classes to the sys/ subdirectory, use
the String class instead of the stack for logging, and get rid of
the old and useless BitField class.
пре 13 година
Sam Hocevar
c65b715e3a
core: implement String::Printf() for va_list arguments.
пре 13 година
Sam Hocevar
a2b1a60689
core: fix PS3 compilation.
пре 13 година
Sam Hocevar
75b677cade
core: add missing <cstring> include in our string.h.
пре 13 година
Sam Hocevar
bbf72e1a64
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
пре 13 година
Sam Hocevar
6ce17605a7
string: implement String::Last() and a constructor for fixed-length strings.
пре 13 година
Sam Hocevar
145ad9e806
build: fix a ClInclude that should have been ClCompile.
пре 13 година
Sam Hocevar
1a54a81167
sys: move thread.h to the sys/ directory.
пре 13 година
Sam Hocevar
6a6e46cf0d
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
пре 13 година
Sam Hocevar
8dd6d33a6d
base: implement String::Resize().
пре 13 година
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
пре 13 година
Benjamin ‘Touky’ Huet
ad275175b8
Tweak to prevent tri_to_process.Last().m1 emptying.
пре 13 година
Sam Hocevar
3973f80a9d
base: fix a nasty double free issue in Array::Remove().
пре 13 година
Benjamin ‘Touky’ Huet
1038fa7fbe
Small MeshCsg return FIX
пре 13 година
Benjamin ‘Touky’ Huet
6db0694db4
Revert shiny.lolfx to previous, monogolo-commit.
пре 13 година
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
пре 13 година
Benjamin ‘Touky’ Huet
3d56a23a55
Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.
пре 13 година
Sam Hocevar
f44e3e323b
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
пре 13 година
Sam Hocevar
d3032e3e67
color: slightly better HSVToRGB routine.
пре 13 година
Sam Hocevar
47cf667a93
color: write the RGB to HSL routine and its associated unit tests.
пре 13 година
Sam Hocevar
5715742774
color: optimise RGB to HSV conversion routine using my latest findings,
and add a simple unit test function.
пре 13 година
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
пре 13 година
Sam Hocevar
d9bdb33bc0
color: a reasonably fast RGB to HSV conversion with only three tests.
пре 13 година
jeunathe
08e81c93d1
coding style my ass
пре 13 година
jeunathe
504f9a4ca2
Update EasyMesh.Convert() method.
Now takes an optional shader
пре 13 година
Sam Hocevar
99b0874652
color: simplify CIEDE2000 distance code.
пре 13 година
Sam Hocevar
b12c16448a
color: fix a mistake in the CIEDE2000 color-difference formula.
пре 13 година