6 Commit (06d4d7a2cbc92e4b137b0896ed576b52e331a3ae)

Autore SHA1 Messaggio Data
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 anni fa
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 anni fa
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 anni fa
  Benjamin ‘Touky’ Huet b11e4b8f8c Moved several projects to Input V2. 11 anni fa
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change 11 anni fa
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11 anni fa
  Sam Hocevar 13fb52cebe gpu: move Video::Clear to Renderer::Clear. 11 anni fa
  Sam Hocevar 274a732e3c gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext 11 anni fa
  Lolbot 5f1470cdb3 fixed 7 files out of 2672: 11 anni fa
  Sam Hocevar 2c3092ef28 gpu: rename FrameBuffer to Framebuffer. 11 anni fa
  Benjamin ‘Touky’ Huet bbd81c2e31 12_tutorial : fixed some bad commit. 11 anni fa
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 11 anni fa
  Benjamin ‘Touky’ Huet 07a8a174ae 12_voronoi : Added death round. 11 anni fa
  Sam Hocevar 8c21c22723 tutorial: don’t use MSVC extensions in our code. 11 anni fa
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. 11 anni fa