6 Révisions (0af8c1fd6fcd0527e76bb24b18dd48ac3b3065f3)

Auteur SHA1 Message Date
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder il y a 10 ans
  Benjamin ‘Touky’ Huet e57501509f build FIX ? il y a 10 ans
  Benjamin ‘Touky’ Huet 7cc231228f Added VcProj in sln il y a 10 ans
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. il y a 10 ans
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. il y a 10 ans
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. il y a 10 ans
  Sam Hocevar 1ad2430ba9 image: implement Image::Lock2D(). il y a 10 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 10 ans
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln il y a 10 ans
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. il y a 10 ans
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter il y a 10 ans
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. il y a 10 ans
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. il y a 10 ans
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane il y a 10 ans
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks il y a 10 ans
  Sam Hocevar e2eb9e9ed7 build: minor Win32 fixes for Jylam's project. il y a 11 ans
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. il y a 11 ans
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 11 ans
  Benlitz f10d224d9d lolui: first draft of an ui framework (wip) il y a 11 ans
  Benlitz 6d4f82034e puzzle game, project created il y a 11 ans
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates il y a 11 ans
  Benlitz ad6e32dce1 Added project Voxel ported to the Lol il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar 1141d91bea build: reorganise VS solution to match the directory tree. il y a 11 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! il y a 11 ans
  Benjamin ‘Touky’ Huet ef80c5cbc2 Removed Labyrinth from the .sln, I wasn't ready to commit anyway. il y a 11 ans
  Sam Hocevar 162eb349be build: add lol.js to Lol.sln. il y a 11 ans
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. il y a 11 ans
  Benjamin ‘Touky’ Huet 5a42ee7e31 touky_demo moved in specific folder il y a 11 ans
  Benjamin ‘Touky’ Huet cab35777d2 ToukyDemo name-change il y a 11 ans
  Benjamin ‘Touky’ Huet 318c3ef66c sln modified with new project. il y a 11 ans
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. il y a 11 ans
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. il y a 11 ans
  Lolbot ad2ddbb715 build: convert source files to lowercase. il y a 11 ans
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. il y a 11 ans
  Benjamin ‘Touky’ Huet 0fb25474e3 sln small build config fix for Win32 il y a 11 ans
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. il y a 11 ans
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. il y a 12 ans
  Sam Hocevar eaf115a379 people: reorganise user directories to allow for private/ subdirectories. il y a 12 ans
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
  Benlitz 4146c9524e Benlitz first test project setup il y a 12 ans
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. il y a 12 ans
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking il y a 12 ans
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build il y a 12 ans
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. il y a 12 ans
  jeunathe 2a9f2bed79 New subProject for jnat il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 12 ans