13 Commits (1186c08ad7cfeaea721ba9566a58d8e4515cde98)

Autor SHA1 Nachricht Datum
  Sam Hocevar 1186c08ad7 entity: add a flag system. vor 6 Jahren
  Sam Hocevar 635b597e34 input: move code from input device to mouse device. vor 6 Jahren
  Sam Hocevar c9f75a6c3f input: start splitting keyboard, mouse etc. objects vor 6 Jahren
  Sam Hocevar b0a8596001 RIP lol::Controller and lol::InputProfile ⚰️ LOL vor 6 Jahren
  Sam Hocevar ae4ff1d27c input: add a buttons.inc file with a list of default mouse/joystick button names. vor 6 Jahren
  Sam Hocevar 8c81b07465 input: start replacing controller functions with standard input functions. vor 6 Jahren
  Sam Hocevar fe66f12e53 input: start implementing controller features directly in the input device. vor 6 Jahren
  Sam Hocevar a713297cfb input: minor cleanup. vor 6 Jahren
  Sam Hocevar 1388625308 input: remove dead code and more cleanup. vor 6 Jahren
  Sam Hocevar 1ab9866c31 input: drivers no longer need to create the default devices. vor 6 Jahren
  Sam Hocevar e2a13df73d input: merge InputDeviceInternal into InputDevice and remove a few lines of code. vor 6 Jahren
  Sam Hocevar 4ee191fbf4 engine: start working on a tickable object, cleaner than entities. vor 6 Jahren
  Sam Hocevar 016330c12b ui: move a lot of files around. vor 6 Jahren
  Sam Hocevar a57cecaf98 input: remove a lot of unnecessarily convoluted code. vor 6 Jahren
  Sam Hocevar ca42fec447 input: clean up a lot of SDL input code. vor 6 Jahren
  Sam Hocevar cfd85fb3a7 input: remove some dead code and clarify some function names. vor 6 Jahren
  Sam Hocevar d3d84948d4 sdl: move files around in separate directories. vor 6 Jahren
  Sam Hocevar 43f335c206 sdl: remove previous changes to the text input. vor 6 Jahren
  Sam Hocevar a822785879 sdl: improve input support stability and handle return/tab/backspace in text input mode. vor 6 Jahren
  Sam Hocevar 7d42c3d58e Various emscripten compilation fixes. vor 7 Jahren
  Sam Hocevar a1ef3552bc No longer look for SDL/SDL*.h headers. vor 7 Jahren
  Sam Hocevar 4c9c63894d Allow to resize the SDL window and propagate changes to the scene. vor 7 Jahren
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. vor 7 Jahren
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. vor 7 Jahren
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. vor 8 Jahren
  Sam Hocevar 0239617197 Various compilation and warning fixes. vor 8 Jahren
  Sam Hocevar aca1660e1e Disable debug messages by default and downgrade a few messages. vor 8 Jahren
  touky 24d9405ff3 ResourceLoader + tileset tweaks vor 9 Jahren
  touky d8efedf4d7 sdl input tweak vor 9 Jahren
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. vor 9 Jahren
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. vor 10 Jahren
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count vor 10 Jahren
  Sam Hocevar d64b117b8d build: fix license and copyright information. vor 10 Jahren
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. vor 10 Jahren
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. vor 10 Jahren
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. vor 10 Jahren
  Sam Hocevar 42813316b8 build: improve emscripten build. vor 10 Jahren
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick vor 10 Jahren
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) vor 10 Jahren
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. vor 11 Jahren
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. vor 11 Jahren
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. vor 11 Jahren
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. vor 11 Jahren
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. vor 11 Jahren
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). vor 11 Jahren
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. vor 11 Jahren
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. vor 11 Jahren
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. vor 11 Jahren
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current vor 11 Jahren
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. vor 11 Jahren