Sam Hocevar
|
5dc05d7f3e
|
build: remove empty directories and add proper svn:ignore flags.
|
10 年前 |
Benlitz
|
246af694d8
|
removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
|
11 年前 |
Sam Hocevar
|
0c17fcb8cd
|
vslol: mark version 1.0.2.0.
|
11 年前 |
Sam Hocevar
|
98746e418c
|
vslol: ignore Sony VSE plugin classifier madness.
|
11 年前 |
Sam Hocevar
|
68ae1dd35e
|
vslol: disable funky debug colouring in .lolfx files.
|
11 年前 |
Sam Hocevar
|
96e26a2bd5
|
math: rename Box2D to "box2" and add an integer version, "ibox2".
|
11 年前 |
Sam Hocevar
|
5c1389ee2d
|
vslol: fix a few code quality issues.
|
11 年前 |
Sam Hocevar
|
a6ade16534
|
vslol: add HLSL types to the Lol Engine types and update version.
|
11 年前 |
Sam Hocevar
|
781c355b44
|
vslol: highlight Lol Engine types if the solution name is Lol.sln.
|
11 年前 |
Sam Hocevar
|
ddeaa5f81a
|
build: reorganise automake build system.
|
11 年前 |
Sam Hocevar
|
5a19e1539d
|
misc: fix a few URLs.
|
11 年前 |
Sam Hocevar
|
e80e922f0a
|
build: fix "make dist" and remove empty "src/thread" directory.
|
12 年前 |
Sam Hocevar
|
080d9720de
|
vslol: fix an infinite recursion triggered by IntelliSense.
|
12 年前 |
Sam Hocevar
|
98921eb840
|
vslol: fix a problem preventing LolFx files from being saved.
|
12 年前 |
Sam Hocevar
|
944b97704b
|
vslol: support Microsoft's __int8, __int16 etc. extensions.
|
12 年前 |
Sam Hocevar
|
3d68ff99d9
|
vslol: also build for Visual Studio 2012, we don't even need to have
that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
|
12 年前 |
Sam Hocevar
|
37129661ea
|
vslol: new feature: disable syntax highlighting for Microsoft "extensions"
that aren't exactly extensions and perfectly valid C++ identifiers.
|
12 年前 |
Sam Hocevar
|
6d641e8b76
|
vslol: more compilation fixes; this is the final 1.0.0.5 upload.
|
12 年前 |
Sam Hocevar
|
53569d831d
|
vslol: fix typo.
|
12 年前 |
Sam Hocevar
|
c5e39dc827
|
vslol: add more C99 and C++ type qualifiers and language constants.
|
12 年前 |
Sam Hocevar
|
c3875c916e
|
vslol: refactor regexes to use word lists instead.
|
12 年前 |
Sam Hocevar
|
8ef9d9212c
|
vslol: add licensing information to important files.
|
12 年前 |
Sam Hocevar
|
0eedbfd9f9
|
vslol: only apply our syntax highlighting to keywords and identifiers
and update the version of the extension for publishing.
|
12 年前 |
Sam Hocevar
|
8deba9952e
|
vslol: rename package to VsLol instead of VsLol.Sample and refactor
minor stuff.
|
12 年前 |
Sam Hocevar
|
6d45b93403
|
vslol: add many more C/C++ types to the default list.
|
12 年前 |
Sam Hocevar
|
dc6c98c579
|
vslol: add a classifier for C, C++, C# and LolFx files. Only classifies
using a naive regex for now.
|
12 年前 |
Sam Hocevar
|
b1ae294649
|
vslol: add the skeleton for a real LolFx syntax highlighter.
|
12 年前 |
Sam Hocevar
|
f4b8aee3b2
|
vslol: add COPYING file and a "more information" URL.
|
12 年前 |
Sam Hocevar
|
8dd096217f
|
vslol: create an etc/ directory beside bison's and flex's to work
around an MSYS bug in the main DLL, and copy the m4.exe binary we
ship with bison into the flex directory, too.
|
12 年前 |
Sam Hocevar
|
c7aae0aff4
|
vslol: minor additional debug messages.
|
12 年前 |
Sam Hocevar
|
e70fcd05f8
|
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
|
12 年前 |
Sam Hocevar
|
bd66a8bcf2
|
build: some build system fixes.
|
12 年前 |
Sam Hocevar
|
dd120a2eec
|
vslol: more robust error checking.
|
12 年前 |
Sam Hocevar
|
743c06371f
|
vslol: detect when the utilities cannot be launched.
|
12 年前 |
Sam Hocevar
|
b73d8b5382
|
vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
|
12 年前 |