2589 Commits (144cb0df31c8f850df0029f6303651b34d0da7b2)
 

Autor SHA1 Mensagem Data
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9 anos atrás
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 9 anos atrás
  Sam Hocevar 6cd7d00b6e base: don’t use the %lld format string specifier. 9 anos atrás
  Sam Hocevar 51b4210361 base: reintroduce array::swap. 9 anos atrás
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 anos atrás
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 anos atrás
  Sam Hocevar e8a3d0235b build: remove deprecated projects in my home directory. 9 anos atrás
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9 anos atrás
  Sam Hocevar 2443d31a46 math: merge the box2 and box3 type declarations. 9 anos atrás
  Sam Hocevar 4472d31612 scene: minor fix for compilation warnings. 9 anos atrás
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 anos atrás
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. 9 anos atrás
  Sam Hocevar 42813316b8 build: improve emscripten build. 9 anos atrás
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. 9 anos atrás
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9 anos atrás
  Benjamin ‘Touky’ Huet 49e1588f52 MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks 9 anos atrás
  Benjamin ‘Touky’ Huet 51a4b892c7 MultiScene: Phase 3: Added PrimitiveSource & PrimitiveRenderer and corresponding rendering pipeline 9 anos atrás
  Sam Hocevar 716585448e sot3000: AMAZING PARALLAX SCROLLING BACKGROUND WOW. 9 anos atrás
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9 anos atrás
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9 anos atrás
  Benjamin ‘Touky’ Huet fc35f25d3e Fixed the scene destroy crash 9 anos atrás
  Sam Hocevar 489b02b077 gpu: fix syntax issue in shader. 9 anos atrás
  Sam Hocevar 04a5da4652 test: minor unit test refactoring. 9 anos atrás
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9 anos atrás
  Sam Hocevar 732ba3802b scene: fix a pretty verbose compilation warning. 9 anos atrás
  Sam Hocevar 2017951589 scene: fix a compilation error on 64-bit architectures. 9 anos atrás
  Sam Hocevar d6b7882bda input: temporary workaround for a bug preventing us from binding the “A” key with SDL. 9 anos atrás
  Sam Hocevar 144b6b344c sot3000: more improvememnts. 9 anos atrás
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support 9 anos atrás
  Sam Hocevar 30240e46fa math: deprecate some mixed-case method names. 9 anos atrás
  Sam Hocevar e2ba6e44a3 sot3000: make the game code public. 9 anos atrás
  Benjamin ‘Touky’ Huet 25603464d1 Added DRAWGROUP_NONE for entities that don't want to be DrawTicked (for Batcher entities or SpatialPartitioning) 9 anos atrás
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 anos atrás
  Sam Hocevar a6c681d392 text: fix alignment when rendering text with inter-character spacing. 9 anos atrás
  Sam Hocevar 816e787201 sys: work around a threading-related Visual Studio bug. 9 anos atrás
  Sam Hocevar a2b94a9a37 ticker: fix typo in entity.h header. 9 anos atrás
  Benjamin ‘Touky’ Huet e9b72ec53a Added stuff for ticking/drawing main app entity independently from other entities 9 anos atrás
  Sam Hocevar 591db6b866 text: fix a minor accuracy issue in the text alignment logic. 9 anos atrás
  Sam Hocevar 1ddc2e83b8 font: make bitmap fonts use linear filtering by default. 9 anos atrás
  Sam Hocevar d4e3ad4a4e text: new features and minor refactoring. 9 anos atrás
  Sam Hocevar bc2684fd40 thread: do not join std::thread instances. 9 anos atrás
  Sam Hocevar 2cad5dcb28 ld32: bare files for a Ludum Dare 32 game. 9 anos atrás
  Sam Hocevar 6914c4e05e tileset: disable weird inheritance code. 9 anos atrás
  Sam Hocevar 98ad45046f lua: disable 64-bit integer setters. 9 anos atrás
  Sam Hocevar d8aa8b3d06 build: add missing #include directive. 10 anos atrás
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 10 anos atrás
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 10 anos atrás
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 10 anos atrás
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. 10 anos atrás
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 10 anos atrás