89 Commits (16cbaaa1a3e9d004d32c7231930625e152ae61bb)

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 11 years ago
  Sam Hocevar 7ac9be9704 build: fix PS3 and Android builds. 11 years ago
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. 11 years ago
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 11 years ago
  Sam Hocevar 9cfe1bffd6 easymesh: print full mesh source when compilation fails. 11 years ago
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 12 years ago
  Benjamin ‘Touky’ Huet 0abe5573e5 easymesh : an ASSERT was not properly setup. 12 years ago
  Sam Hocevar 9819425ba0 math: replace RandF() with a more generic rand() template function 12 years ago
  Sam Hocevar 1e95b39a62 build: various compilation fixes. 12 years ago
  Sam Hocevar be4f7d63b3 easymesh: add proper virtual destructors to some classes. 12 years ago
  Benjamin ‘Touky’ Huet ea603d48e3 easymesh : Vertex attribute name can now be customize. Vertex declaration code simplification, ASSERT is more understandable. 12 years ago
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 years ago
  Sam Hocevar 1c3ca01ea0 build: fix a few compiler warnings here and there. 12 years ago
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 12 years ago
  Sam Hocevar 36c36525a2 gpu: fix GLSL ES syntax errors in various shaders. 12 years ago
  Benjamin ‘Touky’ Huet b46adfa65b easymesh : Tweak previous crashfix. 12 years ago
  Benjamin ‘Touky’ Huet e7466ba956 easymesh : EasyMeshData crashfix 12 years ago
  Sam Hocevar 2b1932b325 build: avoid M_PI_2, the PS3 doesn’t have it. 12 years ago
  Sam Hocevar bb28344eb7 build: fix compiler warnings and Linux and PS3 build issues. 12 years ago
  Lolbot 8e0816a7c3 fixed 5 files out of 2487: 12 years ago
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. 12 years ago
  Benjamin ‘Touky’ Huet 77dcb3c146 EasyMesh : vdecl/vbo flag test fixup. 12 years ago
  Benjamin ‘Touky’ Huet 96972cdc4d easymesh : Bitfield big Fuckup. Never code drunk. 12 years ago
  Lolbot 6798a11807 fixed 4 files out of 2475: 12 years ago
  Benjamin ‘Touky’ Huet 1b436f4821 CIS FAIL : Long time no see. 12 years ago
  Benjamin ‘Touky’ Huet 020d539586 easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. 12 years ago
  Benjamin ‘Touky’ Huet 6c5a279c46 easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas. 12 years ago
  Benjamin ‘Touky’ Huet a05aec2a0f easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa. 12 years ago
  Lolbot 55cd411cbb fixed 3 files out of 2475: 12 years ago
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 12 years ago
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 12 years ago
  Lolbot 9cb79bb21e fixed 3 files out of 2468: 12 years ago
  Benjamin ‘Touky’ Huet 3ea6d93e95 easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS ! 12 years ago
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. 12 years ago
  Benjamin ‘Touky’ Huet 73fd59c69a easymesh : all radius are now diameters so all mesh operation size values are coherent. 12 years ago
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. 12 years ago
  Lolbot 3661a929e6 fixed 4 files out of 2376: 12 years ago
  Benjamin ‘Touky’ Huet e4cf8211e4 Added VertexDictionnary object to manage vertices with same coord && connected vertices. 12 years ago
  Benjamin ‘Touky’ Huet bb0051ae8e render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 12 years ago
  Benjamin ‘Touky’ Huet 7f5c20238b easymesh : CSG operation is now handled with a safe enum. 12 years ago
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double" 12 years ago
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 years ago
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 12 years ago
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. 12 years ago
  Lolbot 7e4da3d634 fixed 27 files out of 2315: 12 years ago
  Benjamin ‘Touky’ Huet ad275175b8 Tweak to prevent tri_to_process.Last().m1 emptying. 12 years ago
  Benjamin ‘Touky’ Huet 1038fa7fbe Small MeshCsg return FIX 12 years ago
  Benjamin ‘Touky’ Huet 6db0694db4 Revert shiny.lolfx to previous, monogolo-commit. 12 years ago
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 12 years ago
  jeunathe 08e81c93d1 coding style my ass 12 years ago