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lolengine
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lol
mirror of https://github.com/lolengine/lol
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Commit Graph

2 Commits (1a783a228f0b6dbf2dce5c99155392073431dea9)

Author SHA1 Message Date
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 9 years ago
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 11 years ago
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 12 years ago
  Sam Hocevar 1093e75006 base: break the main loop apart for the emscripten port. 12 years ago
  Sam Hocevar 787c96b47c lolfx: improve the LolFx compiler, including error reporting. We can now
successfully parse a few of our full GLSL/HLSL shaders.
13 years ago
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13 years ago
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 years ago
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 13 years ago
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