14 Commits (1c27691ef9dddfd07b86592b40a4dca2a42e6fad)

Autor SHA1 Nachricht Datum
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. vor 8 Jahren
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. vor 10 Jahren
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. vor 10 Jahren
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor vor 10 Jahren
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. vor 11 Jahren
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. vor 11 Jahren
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. vor 11 Jahren
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix vor 11 Jahren
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. vor 11 Jahren
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks vor 11 Jahren
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass vor 12 Jahren
  Lolbot 7e4da3d634 fixed 27 files out of 2315: vor 13 Jahren
  Benjamin ‘Touky’ Huet ad275175b8 Tweak to prevent tri_to_process.Last().m1 emptying. vor 13 Jahren
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. vor 13 Jahren