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lolengine
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lol
镜像来自 https://github.com/lolengine/lol
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507 Commit
5 分支
76 MiB
目錄樹: 1d9507baae
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit Graph

9 次程式碼提交 (1d9507baae28ea3ac9bf4cc2aa8b682867fdfdbd)

作者 SHA1 備註 提交日期
  Sam Hocevar abbf9ba44c build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
14 年之前
  Sam Hocevar 73e9bfdd90 build: fix GLEW usage to use <glew.h>, not <GL/glew.h>. 14 年之前
  Sam Hocevar b9e2be1914 build: disable "make check" on win64 because the version of Wine installed
on the autobuilders doesn't support it yet.
14 年之前
  Sam Hocevar 70e3ae8222 build: do not set --build if not really cross-compiling (eg. building for
mingw64 on mingw32).
14 年之前
  Sam Hocevar 7a3709ab53 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 14 年之前
  Sam Hocevar 53347d96e3 build: fix a typo in the mingw configuration sequence in lol-build and
add set -e to the build-mingw scripts to catch possible regressions.
14 年之前
  Sam Hocevar 247af5b0b7 build: add a Win64 build of libSDL. Useless for now, because SDL_Image
and SDL_Mixer are needed and are a lot harder to build.
14 年之前
  Sam Hocevar b9e28aa987 build: add debug information to lol-build output. 14 年之前
  Sam Hocevar 160102ba03 build: new lol-build script for easier autobuilds. 14 年之前
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