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lolengine
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lol
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https://github.com/lolengine/lol
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789 MiB
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27909ac835
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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5 次程式碼提交 (27909ac8353f57fb9a08c70a692fd182b56edd43)
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Benlitz
f104674963
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
11 年之前
Sam Hocevar
6c2fa45b71
core: add some noise to the gradient effect.
12 年之前
Sam Hocevar
203ac1a404
core: port gradient shader to GL ES platforms.
12 年之前
Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
12 年之前
Sam Hocevar
100f53e550
gpu: convert the gradient shader to a LolFx effect file.
12 年之前