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lolengine
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lol
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https://github.com/lolengine/lol
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28e8fd6834
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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2 次程式碼提交 (28e8fd68340ce3a242f60bddaf244f4fcd6e5e7e)
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Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
11 年之前
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
11 年之前
Benjamin ‘Touky’ Huet
1e7d3ee21a
Added SceneSetup and its Parser/Compiler
12 年之前