19 Commits (2c45d0918db11049031faba45946280a95f3a922)

Author SHA1 Message Date
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 8 years ago
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9 years ago
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 years ago
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 years ago
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 years ago
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 11 years ago
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 11 years ago
  Sam Hocevar c6ffd1ffcf build: fix the X360 port. 12 years ago
  Sam Hocevar 532f679f8a gpu: get rid of the global D3D device pointer and move D3D initialisation 12 years ago
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 13 years ago
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 years ago
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 years ago
  Sam Hocevar f3dfadd1f9 gpu: fix vertex and index buffer behaviour on the PS3. 13 years ago
  Sam Hocevar e2295392b8 gpu: first FrameBuffer GPU class. 13 years ago
  Sam Hocevar 1b9facda49 gpu: silently ignore empty vertex and index buffers instead of crashing 13 years ago
  Sam Hocevar 64b37d8897 gpu: fix a memory leak in the VertexBuffer and IndexBuffer classes. 13 years ago
  Sam Hocevar 578368f452 gpu: abstraction class for index buffers; the cube tutorial no longer 13 years ago