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3005 Commit
5 Rami (Branch)
87 MiB
Albero (Tree): 2c45d0918d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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11 Commit (2c45d0918db11049031faba45946280a95f3a922)

Autore SHA1 Messaggio Data
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 9 anni fa
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 anni fa
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. 12 anni fa
  Sam Hocevar 752829b7ed gpu: shader fixes for the Web version. 12 anni fa
  Sam Hocevar 1945e85afc scene: start working on the scene class reorganisation. 12 anni fa
  Sam Hocevar c5d6d72220 gpu: remove mistakenly committed debug code. 12 anni fa
  Sam Hocevar bd2abf9a78 mrpigeon: try the new tile definition system… which doesn’t work. 12 anni fa
  Sam Hocevar 8dbe2e5224 gpu: only add the half-texel offset on the X360. 12 anni fa
  Sam Hocevar d4dcdb75e6 gpu: account for the HLSL half-texel offset on the PS3. 12 anni fa
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13 anni fa
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". 13 anni fa
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