7 Commits (2cb4324574ae56c1ffb21c75692ffa0dbe08316c)

Auteur SHA1 Bericht Datum
  Sam Hocevar 2cb4324574 ui: fix a compilation warning. 6 jaren geleden
  Sam Hocevar a94a1b4f76 ui: some cleanup in the gui entity object. 6 jaren geleden
  Sam Hocevar a1d5089f8d ui: fix wrong IBO/VBO bind order. 6 jaren geleden
  Sam Hocevar 1186c08ad7 entity: add a flag system. 6 jaren geleden
  Sam Hocevar b0a8596001 RIP lol::Controller and lol::InputProfile ⚰️ LOL 6 jaren geleden
  Sam Hocevar 1ab9866c31 input: drivers no longer need to create the default devices. 6 jaren geleden
  Sam Hocevar 016330c12b ui: move a lot of files around. 6 jaren geleden
  Sam Hocevar a57cecaf98 input: remove a lot of unnecessarily convoluted code. 6 jaren geleden
  Sam Hocevar 25b5d97d28 gui: clean up the ImGui integration code. 7 jaren geleden
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. 7 jaren geleden
  Sam Hocevar 8eaf5e1a0f imgui: allow a client application to invalidate fonts. 7 jaren geleden
  Sam Hocevar 92eca4f8ff imgui: allow to create a context with a custom font atlas. 7 jaren geleden
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 7 jaren geleden
  Sam Hocevar 7f9de5d554 imgui: switch to the docking branch. 7 jaren geleden
  Sam Hocevar 63bbcaad43 imgui: use latest master branch. 7 jaren geleden
  Sam Hocevar 37abf6193f RIP lol::String ⚰️ LOL 8 jaren geleden
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8 jaren geleden
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8 jaren geleden
  touky 19545aa446 imgui extension + tileset 9 jaren geleden
  touky 90a7d2055d imgui vec conversion 9 jaren geleden
  touky f52db94b51 imgui extension 9 jaren geleden
  Lolbot af53a69eb7 fixed 9 files out of 506: 9 jaren geleden
  Sam Hocevar 5fb319b10c imgui: update submodule to a cleaner branch. 9 jaren geleden
  touky 3b255d4137 first test for lolimgui 9 jaren geleden
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 jaren geleden
  Benjamin ‘Touky’ Huet 49e1588f52 MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks 10 jaren geleden
  Benjamin ‘Touky’ Huet 51a4b892c7 MultiScene: Phase 3: Added PrimitiveSource & PrimitiveRenderer and corresponding rendering pipeline 10 jaren geleden
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 10 jaren geleden
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 10 jaren geleden
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 10 jaren geleden
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10 jaren geleden
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 10 jaren geleden