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lolengine
/
lol
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https://github.com/lolengine/lol
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96
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93 MiB
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2edd7f4dbf
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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3 Commits (2edd7f4dbffe27e948849f91241d1de65154a373)
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Sam Hocevar
2edd7f4dbf
Start to handle differences between vertical and horizontal tiles.
15 years ago
Sam Hocevar
172a256c89
Properly initialise SDL in the input system's constructor.
15 years ago
Sam Hocevar
ccf95328cf
Reimplement the SDL input as a ticked asset object.
15 years ago