Benjamin ‘Touky’ Huet
5cfaf8576a
include fixup
12 年前
Benjamin ‘Touky’ Huet
b0181eafd2
nacl-instance : ::HandleMessage now does a MessageService::Send()
12 年前
Benjamin ‘Touky’ Huet
0a7dc44a67
Added MessageService : Basic & Naive Message logging.
Camera & vector.cpp : Fixed shifted_perspective crash with almost zero FOV.
12 年前
Benjamin ‘Touky’ Huet
78c949b2d5
URO : Added URO parser/scanner etc for custom command setup.
EzMesh : parser/scanner regen (with older bison cause windows).
12 年前
Benjamin ‘Touky’ Huet
d8114e6cfb
String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
Added utils.h : GetRandom(Array<T>) : gets a random element in a template list with weight logic.
T FindValue(char*) : Find the value of a safe enum from the given name (when GetName is implemented)
swap(T&, T&) is now in here too.
12 年前
Benjamin ‘Touky’ Huet
b38276be63
easymesh : typo
12 年前
Sam Hocevar
353d0a4417
math: last pass (hopefully) at the quaternion/euler conversions.
12 年前
Sam Hocevar
d5d73330e8
math: more quaternion to Euler angles fixes, plus unit tests.
12 年前
Sam Hocevar
9ecd579593
math: fix quaternion to euler conversion and add unit tests.
12 年前
Sam Hocevar
9cfe17fd8b
core: fix some minor compiler warnings.
12 年前
Lolbot
4e0a9c93db
fixed 8 files out of 2617:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 88 tabs with spaces
- fixed 3 svn:eol-style properties
12 年前
Benlitz
b07f6aba93
mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
12 年前
Benlitz
c1da4619f7
input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
core: calling InitGame() at the first tick of an entity. InitDraw is still uncalled yet
fixed mrpigeon and orbital accordingly
12 年前
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
12 年前
Benlitz
35c5bce344
orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine.
12 年前
Benlitz
eab5c46b1e
input: added a name the controllers, and a static Get() function to easily retrieve a registered controller
12 年前
Benlitz
b3d306d22e
input: added functions to bind keys over axis (not tested)
12 年前
Benlitz
f104674963
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
12 年前
Benlitz
d0e70dbeb6
gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib
12 年前
Benlitz
d775d7da19
gpu: added a SetStream that takes an array of attributes
12 年前
Benlitz
9b7641df07
input: added a GetAvailableDevices function to retrieve device names.
12 年前
Benlitz
e50f75403a
core: added StartsWith and EndsWith function for strings, and a sign function for numeric types
12 年前
Sam Hocevar
58ec9dd582
math: add lol::sq() square function and simplify quaternion conversions.
12 年前
Sam Hocevar
6adf553806
math: implement vec3::toeuler_* for Tait-Bryan angles.
12 年前
Benjamin ‘Touky’ Huet
2c36522ece
nacl : CODE FAIL. today is not the day.
12 年前
Benjamin ‘Touky’ Huet
0c750b9fcd
nacl : deactivated input to get build back.
12 年前
Benjamin ‘Touky’ Huet
ec9c215459
small tweak on file object.
12 年前
Benjamin ‘Touky’ Huet
de338ae89a
nacl build fix.
12 年前
Benjamin ‘Touky’ Huet
afefed080b
Camera : Added useage tweak.
12 年前
Sam Hocevar
f193bc2caa
scene: break text rendering again so that 2D games work properly...
12 年前
Lolbot
16cbaaa1a3
fixed 3 files out of 2793:
- removed 58 CR characters
- removed 8 trailing whitespaces
- replaced 2 tabs with spaces
- fixed 1 svn:eol-style properties
12 年前
Benjamin ‘Touky’ Huet
3778159bdc
added camera unit test.
12 年前
Benjamin ‘Touky’ Huet
876f62228c
btphystest : added new camera functions. Added funny camera stuff for cat simulation.
12 年前
Benjamin ‘Touky’ Huet
a03c38872d
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
12 年前
jeunathe
958d8c403e
add methods to Audio class to mute/unmute and change volume per channel
12 年前
Sam Hocevar
349559acd9
input: fix uninitialised data in the SDL mouse input.
12 年前
Sam Hocevar
aab8ecfd3e
core: fix grave logic bugs in the entity ticker.
12 年前
Sam Hocevar
7fa84cdf36
math: remove debug code.
12 年前
Sam Hocevar
c6e453fe5c
math: add unit tests for quat::rotate(vec3, vec3).
12 年前
Sam Hocevar
af6deb15a2
math: create a quaternion from two vectors.
12 年前
Sam Hocevar
e848af3f2a
math: fix an error in the quaternion code and update test suite.
12 年前
Sam Hocevar
7cd3341504
base: allow String::C() to be non-const.
12 年前
Sam Hocevar
ca230a60ad
thread: implement Queue::TryPush and Queue::TryPop.
12 年前
Sam Hocevar
ccc9369660
gpu: avoid unnecessary OpenGL context changes.
12 年前
Benlitz
b6b490578e
copy-paste failure corrected.
12 年前
Lolbot
d375c7ba61
fixed 4 files out of 2770:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 1 svn:eol-style properties
12 年前
Sam Hocevar
19c357927f
build: synchronise Makefile.am with lolcore.vcxproj.
12 年前
Benlitz
6f8dfa76c8
Added missing file and fixed mongoloclick
12 年前
Benlitz
8a657ea287
input: Removed previous input system
12 年前
Sam Hocevar
1b157def49
gpu: add SetDepthMask/GetDepthMask to render contexts.
12 年前