Sam Hocevar
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3862ad59dc
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base: going on a lowercase rampage; today’s victim: Array.
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11 лет назад |
Sam Hocevar
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79ed58f1f0
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Merge branch 'master' into scenegraph
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11 лет назад |
Sam Hocevar
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44dec8612e
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core: fix minor Windows and Raspberry compilation issues.
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11 лет назад |
Sam Hocevar
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47e71bda63
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base: rough implementation of safe enums with minimal ToString() support.
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11 лет назад |
Sam Hocevar
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7e769d6c79
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base: make the safe enums slightly safer. :-)
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11 лет назад |
Benjamin ‘Touky’ Huet
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1e4af19a89
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Praise the Safe-Enum.
Implemented Safe-Enum for everyone.
Now the power is in the Safe-Enum for all.
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11 лет назад |
Sam Hocevar
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76740f77bc
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math: remove some vector constants that were a bit too specific.
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12 лет назад |
Benjamin ‘Touky’ Huet
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4c31c7b884
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Build fix
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12 лет назад |
Benjamin ‘Touky’ Huet
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b2bdb1972f
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Several name tweaks here and there.
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12 лет назад |
Benjamin ‘Touky’ Huet
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b7fc1953ab
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Some names tweaks
Added workbench, for personnal experimentation.
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12 лет назад |
Sam Hocevar
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8443733a08
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math: add GLSL-inherited degrees() and radians() conversion functions.
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12 лет назад |
Sam Hocevar
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232fa4126d
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gpu: rename uniforms here and there for consistency.
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12 лет назад |
Lolbot
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47b9f0abb0
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fixed 69 files out of 2739:
- removed 10 CR characters
- removed 39 trailing whitespaces
- replaced 243 tabs with spaces
- fixed 60 svn:eol-style properties
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12 лет назад |
Benjamin ‘Touky’ Huet
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87aa2dc3e9
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shiny*.lolfx : light reflect FIX
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12 лет назад |
Benjamin ‘Touky’ Huet
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066f131852
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Light : Added Type SfEnum.
Shiny*.lolfx : fixed Directional light calculation.
MV : Tweak for future camera behaviour encapsulation.
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12 лет назад |
Benjamin ‘Touky’ Huet
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2b6b50aa26
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EZMesh : Some files splitup
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12 лет назад |
Benjamin ‘Touky’ Huet
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c411be843c
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Added Flat debugrendermode
Wireframe is back for normal OGL users
MV : Added timed command execution for future "demo mode"
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12 лет назад |
Benjamin ‘Touky’ Huet
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accce03e6f
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small tweaks in EZMesh shader compatibilities
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12 лет назад |
Lolbot
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91304801cc
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fixed 22 files out of 2667:
- removed 2 CR characters
- removed 9 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 19 svn:eol-style properties
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12 лет назад |
Benjamin ‘Touky’ Huet
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34688578ae
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Added Shiny flat lolfx
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12 лет назад |
Benjamin ‘Touky’ Huet
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b608607dba
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EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
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12 лет назад |
Benjamin ‘Touky’ Huet
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3281169274
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Input : Fixed mouse speed calculation in sdl & android.
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12 лет назад |
Benjamin ‘Touky’ Huet
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4f66b4d1f5
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EZMesh : Default uniform test, cause emscripten failed AGAIN.
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12 лет назад |
Benjamin ‘Touky’ Huet
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b5bfa29caf
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Several build fix
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12 лет назад |
Sam Hocevar
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ed9c9ea274
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easymesh: fix vertex lerp function prototypes.
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12 лет назад |
Benjamin ‘Touky’ Huet
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46f0c2d7f0
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EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option
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12 лет назад |
Benjamin ‘Touky’ Huet
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19f1af51be
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EZM MV : Small beautification
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12 лет назад |
Benjamin ‘Touky’ Huet
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6b2044349c
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EZMesh : Added CommandStack & subsequent Loop command.
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12 лет назад |
Benjamin ‘Touky’ Huet
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6e996f41aa
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EZMesh : Added SCVert command
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12 лет назад |
Benjamin ‘Touky’ Huet
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2b4dc175ee
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Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
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12 лет назад |
Benjamin ‘Touky’ Huet
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9bedc2092d
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Meshviewer FIX + comment rework
entity : Added IsTicked
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12 лет назад |
Benjamin ‘Touky’ Huet
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f5de1279b7
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EZMesh DefaultShader Setup string tweak (for emscripten)
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12 лет назад |
Benjamin ‘Touky’ Huet
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1e7d3ee21a
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Added SceneSetup and its Parser/Compiler
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12 лет назад |
Benjamin ‘Touky’ Huet
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0f36451c24
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EZMesh VDecl setup tweak.
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12 лет назад |
Benjamin ‘Touky’ Huet
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6a9b204a37
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comment added
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12 лет назад |
Benjamin ‘Touky’ Huet
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7de466cac4
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removed EasyMesh invalid Uniform setup for emscripten correct operating.
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12 лет назад |
Benjamin ‘Touky’ Huet
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62ea4bba63
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MeshViewer : small tweaks
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12 лет назад |
Benjamin ‘Touky’ Huet
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15de2a1e56
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EasyMesh syntax was dead. Again.
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12 лет назад |
Benjamin ‘Touky’ Huet
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68855bf2fd
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EasyMesh syntax was dead.
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12 лет назад |
Benjamin ‘Touky’ Huet
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5595df4f62
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MeshViewer : Added Javascript & Html for Web implementation.
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12 лет назад |
Sam Hocevar
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5f3ad5cc15
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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12 лет назад |
Benjamin ‘Touky’ Huet
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7a3c90ef39
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EasyMesh : Copy CTor fix.
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12 лет назад |
Benjamin ‘Touky’ Huet
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0e8de199a7
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EasyMesh tweaked : New Copy CTor & RenderMesh state.
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12 лет назад |
Benjamin ‘Touky’ Huet
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4b3686a927
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MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
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12 лет назад |
Benjamin ‘Touky’ Huet
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b38276be63
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easymesh : typo
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12 лет назад |
Benlitz
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f104674963
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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12 лет назад |
Benjamin ‘Touky’ Huet
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a03c38872d
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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12 лет назад |
Sam Hocevar
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7ac9be9704
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build: fix PS3 and Android builds.
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12 лет назад |
Sam Hocevar
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8ff1cf9b32
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base: disable exceptions in Bison-generated parsers.
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12 лет назад |
Sam Hocevar
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ad8144f0e8
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 лет назад |