1808 коммитов (3b00a2e5eea88f77faf2b24e5a2122701a78c9a3)

Автор SHA1 Сообщение Дата
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count 9 лет назад
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9 лет назад
  Sam Hocevar 508556c0a0 sys: get rid of threadbase.h. 9 лет назад
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9 лет назад
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 9 лет назад
  Sam Hocevar 6cd7d00b6e base: don’t use the %lld format string specifier. 9 лет назад
  Sam Hocevar 51b4210361 base: reintroduce array::swap. 9 лет назад
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 лет назад
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 лет назад
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9 лет назад
  Sam Hocevar 2443d31a46 math: merge the box2 and box3 type declarations. 9 лет назад
  Sam Hocevar 4472d31612 scene: minor fix for compilation warnings. 9 лет назад
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 лет назад
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. 9 лет назад
  Sam Hocevar 42813316b8 build: improve emscripten build. 9 лет назад
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. 9 лет назад
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9 лет назад
  Benjamin ‘Touky’ Huet 49e1588f52 MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks 9 лет назад
  Benjamin ‘Touky’ Huet 51a4b892c7 MultiScene: Phase 3: Added PrimitiveSource & PrimitiveRenderer and corresponding rendering pipeline 9 лет назад
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9 лет назад
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9 лет назад
  Benjamin ‘Touky’ Huet fc35f25d3e Fixed the scene destroy crash 9 лет назад
  Sam Hocevar 489b02b077 gpu: fix syntax issue in shader. 9 лет назад
  Sam Hocevar 04a5da4652 test: minor unit test refactoring. 9 лет назад
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9 лет назад
  Sam Hocevar 732ba3802b scene: fix a pretty verbose compilation warning. 9 лет назад
  Sam Hocevar 2017951589 scene: fix a compilation error on 64-bit architectures. 9 лет назад
  Sam Hocevar d6b7882bda input: temporary workaround for a bug preventing us from binding the “A” key with SDL. 9 лет назад
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support 9 лет назад
  Sam Hocevar 30240e46fa math: deprecate some mixed-case method names. 9 лет назад
  Benjamin ‘Touky’ Huet 25603464d1 Added DRAWGROUP_NONE for entities that don't want to be DrawTicked (for Batcher entities or SpatialPartitioning) 9 лет назад
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 лет назад
  Sam Hocevar a6c681d392 text: fix alignment when rendering text with inter-character spacing. 9 лет назад
  Sam Hocevar 816e787201 sys: work around a threading-related Visual Studio bug. 10 лет назад
  Sam Hocevar a2b94a9a37 ticker: fix typo in entity.h header. 10 лет назад
  Benjamin ‘Touky’ Huet e9b72ec53a Added stuff for ticking/drawing main app entity independently from other entities 10 лет назад
  Sam Hocevar 591db6b866 text: fix a minor accuracy issue in the text alignment logic. 10 лет назад
  Sam Hocevar 1ddc2e83b8 font: make bitmap fonts use linear filtering by default. 10 лет назад
  Sam Hocevar d4e3ad4a4e text: new features and minor refactoring. 10 лет назад
  Sam Hocevar bc2684fd40 thread: do not join std::thread instances. 10 лет назад
  Sam Hocevar 6914c4e05e tileset: disable weird inheritance code. 10 лет назад
  Sam Hocevar 98ad45046f lua: disable 64-bit integer setters. 10 лет назад
  Sam Hocevar d8aa8b3d06 build: add missing #include directive. 10 лет назад
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 10 лет назад
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. 10 лет назад
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 10 лет назад
  Lolbot 3797ac1179 fixed 3 files out of 4212: 10 лет назад
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 10 лет назад
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 10 лет назад
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 10 лет назад