Benjamin ‘Touky’ Huet
3aac6cb2f2
Reorganizing MeshViewer
10 years ago
Benjamin ‘Touky’ Huet
a8c3a80eb1
Add color var in lua
Add SafeEnum var in lua
MeshViewer SceneSetup is operational
Added imGui to vs-solution, not implemented yet
10 years ago
Sam Hocevar
d72cb24bc0
build: move sample and tutorial files around.
10 years ago
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
10 years ago
Benjamin ‘Touky’ Huet
87aa2dc3e9
shiny*.lolfx : light reflect FIX
11 years ago
Benjamin ‘Touky’ Huet
2b6b50aa26
EZMesh : Some files splitup
11 years ago
Benjamin ‘Touky’ Huet
c411be843c
Added Flat debugrendermode
Wireframe is back for normal OGL users
MV : Added timed command execution for future "demo mode"
11 years ago
Benjamin ‘Touky’ Huet
4029f475e4
for ze LOL
11 years ago
Benjamin ‘Touky’ Huet
b608607dba
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
11 years ago
Benjamin ‘Touky’ Huet
f82a996c18
MViewer : Added Light & axis gizmo
11 years ago
Benjamin ‘Touky’ Huet
46f0c2d7f0
EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option
11 years ago
Benjamin ‘Touky’ Huet
6b2044349c
EZMesh : Added CommandStack & subsequent Loop command.
11 years ago
Benjamin ‘Touky’ Huet
6e996f41aa
EZMesh : Added SCVert command
11 years ago
Benjamin ‘Touky’ Huet
2b4dc175ee
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
11 years ago
Benjamin ‘Touky’ Huet
9b04264845
MViewer : Added Stupid light blending
11 years ago
Benjamin ‘Touky’ Huet
9bedc2092d
Meshviewer FIX + comment rework
entity : Added IsTicked
11 years ago
Benjamin ‘Touky’ Huet
d3faae71ee
MeshViewer Light tweak.
11 years ago
Benjamin ‘Touky’ Huet
17109e369f
MessageService : Safe Enum added to ensure good usage.
11 years ago
Benjamin ‘Touky’ Huet
3fde4eaa8e
MeshViewer : Added Basic shader to "RenderProof" (ahem...) emscripten
11 years ago
Benjamin ‘Touky’ Huet
62ea4bba63
MeshViewer : small tweaks
11 years ago
Benjamin ‘Touky’ Huet
5595df4f62
MeshViewer : Added Javascript & Html for Web implementation.
11 years ago
Benjamin ‘Touky’ Huet
0e8de199a7
EasyMesh tweaked : New Copy CTor & RenderMesh state.
11 years ago
Benjamin ‘Touky’ Huet
4b3686a927
MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
11 years ago
Benjamin ‘Touky’ Huet
721d114e3a
touky_demo : various fixes & tweaks.
meshviewer : Full revamp, now bigger & better.
11 years ago
Benjamin ‘Touky’ Huet
665bd7d6e7
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
12 years ago
Lolbot
ad2ddbb715
build: convert source files to lowercase.
12 years ago
Benjamin ‘Touky’ Huet
96972cdc4d
easymesh : Bitfield big Fuckup. Never code drunk.
12 years ago
Benjamin ‘Touky’ Huet
a573b0908b
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
12 years ago
Benjamin ‘Touky’ Huet
e42d857ed4
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
12 years ago
Benjamin ‘Touky’ Huet
3ea6d93e95
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
12 years ago
Benjamin ‘Touky’ Huet
506befcf4a
easymesh : Added Twist/Ben/Shear & Taper refactor.
12 years ago
Benjamin ‘Touky’ Huet
73fd59c69a
easymesh : all radius are now diameters so all mesh operation size values are coherent.
12 years ago
Benjamin ‘Touky’ Huet
fb7bb880ea
easymesh: all operations now generate UVs for the mesh.
12 years ago
Benjamin ‘Touky’ Huet
e4cf8211e4
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
12 years ago
Benjamin ‘Touky’ Huet
157e67c2be
MeshViewer :
- Added file handling with new mesh generation each time the buffer file is updated (that's not very pretty, but it works).
- Added multiple mesh viewing with "history" and some basic camera movement (it uses the keypad for now, not very sam friendly, I know).
12 years ago