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lol
Mirror von https://github.com/lolengine/lol
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2532 Commits
5 Branches
1.4 GiB
Struktur: 3f167f2f1d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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2 Commits (3f167f2f1d32bfb7ed9e5931ec22c0418ed2ee38)

Autor SHA1 Nachricht Datum
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. vor 10 Jahren
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. vor 11 Jahren
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. vor 11 Jahren
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. vor 11 Jahren
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. vor 11 Jahren
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
vor 11 Jahren
  Sam Hocevar ca87acd033 scene: fix light object usage in various demos and example programs. vor 12 Jahren
  Sam Hocevar 5721afb967 nacl: compilation fix. vor 12 Jahren
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. vor 12 Jahren
  Benjamin ‘Touky’ Huet 05c476c22a Added nacl_phystest to test physic compatibility with nacl. vor 12 Jahren
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