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lolengine
/
lol
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https://github.com/lolengine/lol
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416550ab67
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wip/image-kernel
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3 Commits (416550ab679fb7e011021ac385bff4ca4cf138a1)
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Sam Hocevar
398ee1b4d5
base: use lol::array in most places.
10 years ago
Sam Hocevar
da6b3d5cd0
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
10 years ago
Benjamin ‘Touky’ Huet
05c476c22a
Added nacl_phystest to test physic compatibility with nacl.
11 years ago