2 Комити (42f52f2c8b6c0cfa25411327e2cdf55374dd0097)

Аутор SHA1 Порука Датум
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap пре 8 година
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. пре 10 година
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly пре 11 година
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) пре 11 година
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. пре 11 година
  Sam Hocevar 1b14ba8860 tutorial: GLSL ES compilation fixes. пре 11 година
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. пре 12 година
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and пре 12 година
  Sam Hocevar fc618350f6 gpu: start working on the LolFx format. пре 12 година
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. пре 12 година