19 Комити (4e76c6e7087b9682e5f07d4dba3d91d6f7e0a966)

Аутор SHA1 Порука Датум
  Sam Hocevar 9b857804aa math: bigint multiplication (the naïve O(n²) algorithm for now). пре 10 година
  Sam Hocevar ec00776d61 math: start working on a bigint type, which will be the fundation пре 10 година
  Sam Hocevar a07844682e build: remove dead PS3 code. пре 10 година
  Sam Hocevar 55897d7cae misc: experiment with two parser libraries (AXE and PEGTL). пре 10 година
  Sam Hocevar 5d9488182f math: extract the gradient generator from simplex noise so that we пре 10 година
  Sam Hocevar b0b5bcc6fa math: tweak simplex noise scale according to dimension. пре 10 година
  Sam Hocevar 0af8c1fd6f math: shitloads of tweaks, optimisations, fixes and comments to the пре 10 година
  Sam Hocevar 45da3662d4 test: add 7-dimensional simplex noise test. пре 10 година
  Sam Hocevar 5065a2653c simplex: replace the N-dimensional gradient array with a simple seed. пре 10 година
  Sam Hocevar 4c95301d31 simplex: use scaling values that match Stefan Gustavson’s paper. пре 10 година
  Sam Hocevar 7ff3456239 simplex: optimisation; reduce the number of matrix multiplications. пре 10 година
  Sam Hocevar a4cbf3fcb2 test: fix vertex positions to match our simplex implementation. пре 10 година
  Sam Hocevar 88603c1ecf test: add simplex noise test program. пре 10 година
  Sam Hocevar d040954588 test: blue noise kernel generator. пре 10 година
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder пре 10 година
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. пре 10 година
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 10 година
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. пре 10 година
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. пре 10 година