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lolengine
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lol
kopie van https://github.com/lolengine/lol
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720 Commits
5 Branches
384 MiB
Tree: 4fac6d468b
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wip/image-kernel
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10 Commits (4fac6d468b254160df828cd874e69b0dfc8aeac9)

Auteur SHA1 Bericht Datum
  Sam Hocevar 4fac6d468b tutorial: fix unbalanced parenthesis breaking compilation. 13 jaren geleden
  Sam Hocevar 4c7ce44cdb tutorial: port the rotating cube tutorial to the Xbox 360 and
tweak the triangle tutorial to make it shorter.
13 jaren geleden
  Sam Hocevar bd69c76f90 xbox: fix a few problems in the shader handling code; the first tutorial now
works on the Xbox.
13 jaren geleden
  Sam Hocevar 39b59b3d42 test: fix uninitialised member variable. 13 jaren geleden
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now
link properly on the Xbox.
13 jaren geleden
  Sam Hocevar 43e152053a win32: add a lot of DirectX stubs. 13 jaren geleden
  Sam Hocevar 59ee25e0b3 win32: a few compilation fixes, including GDI+ linking properly now. 13 jaren geleden
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. 14 jaren geleden
  Sam Hocevar 55b8dece84 test: fix OS X compilation; we still need SDLmain.a on that platform. 14 jaren geleden
  Sam Hocevar c9aa11c9e3 test: start writing tutorials and other shit. 14 jaren geleden
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